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		<title>Ymgve at 19:03, 8 June 2010</title>
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&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;pre&amp;gt;---------------------------------------&lt;br /&gt;
        * Interview with Massive Onslaught of Style *&lt;br /&gt;
---------------------------------------&lt;br /&gt;
Welcome to the second ever American interview to&lt;br /&gt;
appear in Domination.&lt;br /&gt;
An experienced scener who has enjoyed a long c64&lt;br /&gt;
career of ntsc fixing and former h/p abilities.&lt;br /&gt;
I proudly present, MO/Style.&lt;br /&gt;
 &lt;br /&gt;
[D]  = Domination&lt;br /&gt;
[M]  = Massive Onslaught&lt;br /&gt;
 &lt;br /&gt;
[D]&lt;br /&gt;
Hi and welcome to the interview section, firstly as a&lt;br /&gt;
usual introduction i ask of you to describe yourself&lt;br /&gt;
and a basic outline on what you do on the Commodore 64&lt;br /&gt;
 &lt;br /&gt;
[M]&lt;br /&gt;
 &lt;br /&gt;
My name is Tony.  I am 23 years of age, and have been&lt;br /&gt;
in the 64 scene actively since late '86 or early '87.&lt;br /&gt;
My pleasures on the 64 include, but are not limited to,&lt;br /&gt;
fixing and utility coding.&lt;br /&gt;
 &lt;br /&gt;
[D]&lt;br /&gt;
Over the years ntsc fixing on the c64 as obviously&lt;br /&gt;
changed, compared to say 1990, what changes have&lt;br /&gt;
you experienced as a fixer compared to today.&lt;br /&gt;
Is it harder/time consuming or easier??&lt;br /&gt;
 &lt;br /&gt;
[M]&lt;br /&gt;
 &lt;br /&gt;
Initially, the quality level was not what it is today.&lt;br /&gt;
Originally, it was acceptable to remove music, or to&lt;br /&gt;
visible shorten raster areas to make a game playable.&lt;br /&gt;
Thankfully, the scene is not like this today (in most&lt;br /&gt;
cases)&lt;br /&gt;
[D]&lt;br /&gt;
Noticably is the depletion of talents in the American&lt;br /&gt;
scene capable of fixing, in respect to who is now fixing&lt;br /&gt;
in the scene both in Europe and America, who would you&lt;br /&gt;
 &lt;br /&gt;
say (excluding yourself 8)) is in the top range of&lt;br /&gt;
quality fixers, and why?&lt;br /&gt;
 &lt;br /&gt;
[M]&lt;br /&gt;
 &lt;br /&gt;
I am really not in a position to answer this, due to my&lt;br /&gt;
extended disappearance from the scene.  I don't know&lt;br /&gt;
who is fixing in the scene right now.&lt;br /&gt;
 &lt;br /&gt;
[D]&lt;br /&gt;
From the past, who are the top four American ntsc&lt;br /&gt;
fixers that you admire, and give some examples of say&lt;br /&gt;
each one's peak releases/accomplishments..&lt;br /&gt;
 &lt;br /&gt;
[M]&lt;br /&gt;
 &lt;br /&gt;
1) Horizon/NEC - Dragon Strike +3/RND Iffl packed&lt;br /&gt;
2) Master Kracker/INC - his one sided Gunship&lt;br /&gt;
3) Stormbringer/XDS - Too many to remember&lt;br /&gt;
4) Pudwerx/RND/ATC&lt;br /&gt;
 &lt;br /&gt;
[D]&lt;br /&gt;
Your scene history is substantially long, and you must&lt;br /&gt;
have experienced several different eras in the scene&lt;br /&gt;
and shiftings in the mainstream.&lt;br /&gt;
Please try give the readers some details of your&lt;br /&gt;
scene career, from the very beginning to the end.&lt;br /&gt;
Also try to name some major highlights or personal&lt;br /&gt;
accomplisments..&lt;br /&gt;
 &lt;br /&gt;
[M]&lt;br /&gt;
 &lt;br /&gt;
Well, my scene history is quite lengthy.  I originally&lt;br /&gt;
entered the 64 scene as a wares 'runner' for Mirage&lt;br /&gt;
back in '88.  Strange. The two or three year in MIR is&lt;br /&gt;
all a blur due to the fact that while in MIR, I had no&lt;br /&gt;
specific job.  When MIR broke up, I was approached by&lt;br /&gt;
Narc/Legend (now Westbam) and X-Factor/Excalibur.  I&lt;br /&gt;
was then asked if I would like to join EXC as a fixer&lt;br /&gt;
since Dan was suffering from severe lack of desire&lt;br /&gt;
to work on the 64.  I accepted, then began my tenure in&lt;br /&gt;
the 'mainstream' 64 scene.  I assumed 95% of the duties&lt;br /&gt;
in EXC. (Importing, fixing spreading.)  I soon suffered&lt;br /&gt;
from a major case of burn out, then dropped being a&lt;br /&gt;
one man group.  Though I was burnt out, this was a high&lt;br /&gt;
point for me in the 64 scene.  Then began my second&lt;br /&gt;
high phase for me on the 64.  I joined Armageddon.  This&lt;br /&gt;
was the best phase of my existance.  In this group, I&lt;br /&gt;
really pumped out the releases.  This was the height of&lt;br /&gt;
the competitive era in the 64 modern scene.  I&lt;br /&gt;
remember several releases where it came down to a&lt;br /&gt;
matter of minutes as to who got the release points!&lt;br /&gt;
Those were the best of times.  Man, what a rush.&lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
                                                                                        More &lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
[D]&lt;br /&gt;
It is now the time to storm your brain!&lt;br /&gt;
Please give your first answers to the following;&lt;br /&gt;
 &lt;br /&gt;
Raggings: Lame 99% fix releases&lt;br /&gt;
Internet:  No more need for codes.  yah!&lt;br /&gt;
Virtual Fighter II:  Hmmm...&lt;br /&gt;
Scene:  Eternal&lt;br /&gt;
Drugs:  Pleasure :)&lt;br /&gt;
Violence: Stupid..&lt;br /&gt;
The female form:   Schwinng!&lt;br /&gt;
Thor:   Do I answer this honestly? :)&lt;br /&gt;
Lame:  See the previous word.. :)&lt;br /&gt;
Elite:  Only an ideal..&lt;br /&gt;
Bruce Lee:  Injustice..&lt;br /&gt;
Interviews (!):  More scene elders&lt;br /&gt;
 &lt;br /&gt;
[D]&lt;br /&gt;
What would you say would be your greatest personal&lt;br /&gt;
challenge in the scene that you have overcome and&lt;br /&gt;
 &lt;br /&gt;
defeated?&lt;br /&gt;
 &lt;br /&gt;
[M]&lt;br /&gt;
 &lt;br /&gt;
Look at Smash from F4CG and MO..  That 's a triumph!&lt;br /&gt;
 &lt;br /&gt;
[D]&lt;br /&gt;
Have you ever had problems with the likes of any&lt;br /&gt;
board callers like Master Kracker, Thor, Goldfish or&lt;br /&gt;
Westbam (Narc/Legend)?? Whats the story?&lt;br /&gt;
 &lt;br /&gt;
[M]&lt;br /&gt;
 &lt;br /&gt;
Who has never had trouble with Wastbam or Thor?&lt;br /&gt;
Who was it that said, &amp;quot;Stupid is as stupid does.&amp;quot;&lt;br /&gt;
As for MK and Goldfish, never had trouble with these&lt;br /&gt;
two.  Actually, I still speak with MK on occasion.&lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
[D]&lt;br /&gt;
Now your personal favourites of the following;&lt;br /&gt;
 &lt;br /&gt;
Computer game: Street Rods&lt;br /&gt;
Scene friend:  Psychobilly/ex-RSI&lt;br /&gt;
Crack Group: NEC&lt;br /&gt;
Cracker:  Horizon&lt;br /&gt;
Demo Group:  Oxyron&lt;br /&gt;
Ntsc Fixer:   Horizon&lt;br /&gt;
Board:  2nd to None&lt;br /&gt;
Scene year: 93&lt;br /&gt;
Food: Steak &amp;amp; Shrimp&lt;br /&gt;
Dream Girl: Liz Phair&lt;br /&gt;
Drink: Cherry Slurpy&lt;br /&gt;
Hobby: Reading, 64&lt;br /&gt;
Tv show/film: St. Elmo's Fire&lt;br /&gt;
Disk Magazine: Mamba ruled.&lt;br /&gt;
Computer: Amiga&lt;br /&gt;
Arcade game:  MK III&lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
[D]&lt;br /&gt;
What hints &amp;amp; tips would you give to an upcoming or&lt;br /&gt;
learning fixer? Any little fixing secrets you want to&lt;br /&gt;
share?&lt;br /&gt;
 &lt;br /&gt;
[M]&lt;br /&gt;
 &lt;br /&gt;
Don't overcomplicate things.  If something looks easy,&lt;br /&gt;
it very well could be.  Also, remember background&lt;br /&gt;
time and the CLI.&lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
[D]&lt;br /&gt;
If you had the choice to create the ultimate group in&lt;br /&gt;
the scene year of your choice, who would be in the&lt;br /&gt;
group and for what reason, and also which year you&lt;br /&gt;
would choose?&lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
[M]&lt;br /&gt;
 &lt;br /&gt;
Pass.&lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
[D]&lt;br /&gt;
The scene now is at an average point with slumps and&lt;br /&gt;
rises occasionally occuring. Compared to the yester&lt;br /&gt;
years, one would say going down hill.&lt;br /&gt;
What would be the best way to improve this scene to a&lt;br /&gt;
degree of more action or the old scene style..?&lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
[M]&lt;br /&gt;
 &lt;br /&gt;
Have people brag be showing their abilities, not by&lt;br /&gt;
using their mouth.  Push the scene to new limits!&lt;br /&gt;
 &lt;br /&gt;
[D]&lt;br /&gt;
You have obviously accumulated quite a number of&lt;br /&gt;
aquaintances through the internet and the computer&lt;br /&gt;
scenes over the years, please feel free to send any&lt;br /&gt;
greetings to those throughout the world..&lt;br /&gt;
 &lt;br /&gt;
[M]&lt;br /&gt;
 &lt;br /&gt;
Damn, this will be hard...&lt;br /&gt;
 &lt;br /&gt;
Al my old MIR members: Sonny, Larry, Willy, Matt, Weasel.&lt;br /&gt;
Best of wishes to you guys,for my 64 birth was with&lt;br /&gt;
guys.  Stefan..  If you read this, I wish you the best.&lt;br /&gt;
You were a TRUE friend.  Count 0.. We shared some&lt;br /&gt;
good ideas....  Best of luck to you..  Solar/F4CG.. Cheers&lt;br /&gt;
Tron/FLT..  Keep coding the xmem utils...&lt;br /&gt;
XFactor/ECL..  Rock on, dude...  Kevin/TSM... What ever&lt;br /&gt;
happened to you, guy?  Style members.. You guys are&lt;br /&gt;
best..&lt;br /&gt;
 &lt;br /&gt;
[D]&lt;br /&gt;
Any last comments?&lt;br /&gt;
 &lt;br /&gt;
Only other thing I would like to say..  It seems that a lot&lt;br /&gt;
people that are in the scene tend to forget that the&lt;br /&gt;
scene is not reality.  They carry the wars out of the&lt;br /&gt;
scene.  Remember:  THE SCENE IS NOT REALITY!&lt;br /&gt;
 &lt;br /&gt;
[D]&lt;br /&gt;
Ok, thanks for your time...&lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
Tony can be spotted on Internet C#64 channel and&lt;br /&gt;
is still quite active fixing for Style..&lt;br /&gt;
                                                                             Jazzcat Of&lt;br /&gt;
                                                                              Onslaught&lt;br /&gt;
 &lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Ymgve</name></author>	</entry>

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