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		<title>DT 01 en 13 - Revision history</title>
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		<title>Nyquist at 22:50, 17 January 2011</title>
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				<updated>2011-01-17T22:50:02Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;a href=&quot;http://c64mags.untergrund.net/wiki/index.php?title=DT_01_en_13&amp;amp;diff=5810&amp;amp;oldid=4996&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>Nyquist</name></author>	</entry>

	<entry>
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		<title>Nyquist at 22:49, 16 February 2010</title>
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				<updated>2010-02-16T22:49:20Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
let's talk to...&lt;br /&gt;
let's talk to...&lt;br /&gt;
                  &lt;br /&gt;
                 &lt;br /&gt;
BLEZE+FLOYD     &lt;br /&gt;
BLEZE+FLOYD     &lt;br /&gt;
                &lt;br /&gt;
    OF           &lt;br /&gt;
    OF            &lt;br /&gt;
                       &lt;br /&gt;
  TEMPEST                &lt;br /&gt;
  TEMPEST                  &lt;br /&gt;
________________________________________&lt;br /&gt;
 INTERVIEW WAS HELD AT THE WILLOW'99-p2&lt;br /&gt;
 MEETING, JULY 24TH/25TH IN THEINE/GER&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
________________________________________&lt;br /&gt;
&lt;br /&gt;
After    a    period   of  silence,  the&lt;br /&gt;
TEMPEST  Crew  has  become  quite active&lt;br /&gt;
again  lately  with  the  release of the&lt;br /&gt;
2nd  issue  of their magazine DIMENSION.&lt;br /&gt;
&lt;br /&gt;
I had the great opportunity to talk to&lt;br /&gt;
two of their members, so let's welcome&lt;br /&gt;
&lt;br /&gt;
BLEZE (Graphician) + FLOYD (Swapper,&lt;br /&gt;
BLEZE              + FLOYD  Composer &amp;amp;amp;&lt;br /&gt;
                            Mageditor)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
________________________________________&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
________________________________________&lt;br /&gt;
&lt;br /&gt;
DT:  Hi dudes, glad to have you here!&lt;br /&gt;
DT:  Well, how about introducing&lt;br /&gt;
     yourself to all the compasity crowd&lt;br /&gt;
     out there?&lt;br /&gt;
&lt;br /&gt;
FLD:&lt;br /&gt;
FLD: I am one of the main editors of&lt;br /&gt;
     &amp;quot;Dimension&amp;quot;, and besides I am&lt;br /&gt;
     acting as a swapper and musician&lt;br /&gt;
     in TempesT.&lt;br /&gt;
&lt;br /&gt;
BLZ:&lt;br /&gt;
BLZ: I am acting as a graphician in&lt;br /&gt;
     TempesT.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
________________________________________&lt;br /&gt;
&lt;br /&gt;
DT:  Wow, check out the intensity in&lt;br /&gt;
DT:  these words! OK guys how about some&lt;br /&gt;
     infos about TEMPEST? Founders,&lt;br /&gt;
     Memberstatus and so on?&lt;br /&gt;
&lt;br /&gt;
FLD:&lt;br /&gt;
FLD: TempesT is a yugoslavian-based&lt;br /&gt;
     group which was founded in the&lt;br /&gt;
     early 90's. TempesT never cared&lt;br /&gt;
     a lot about the usual cracking&lt;br /&gt;
     scene in this decade and was&lt;br /&gt;
     always more or less a demo group.&lt;br /&gt;
     During the time of the war in&lt;br /&gt;
     Yugoslavia, it became silent around&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
     us, but then TempesT was rebuilt&lt;br /&gt;
     after the loss of some members.&lt;br /&gt;
     The Macedonians and some Serbians&lt;br /&gt;
     quit, and finally Nucleus, JB&lt;br /&gt;
     and Erol were the last members&lt;br /&gt;
     from Ex-Yugoslavia. We &amp;quot;Germans&amp;quot;&lt;br /&gt;
     started to join TempesT from&lt;br /&gt;
     the beginning of 1997. Check the&lt;br /&gt;
     news corner of this issue of the&lt;br /&gt;
     D-T English for our latest&lt;br /&gt;
     memberstatus.&lt;br /&gt;
&lt;br /&gt;
BLZ:&lt;br /&gt;
BLZ: Nothing more to say...:)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
DT: Let's talk a bit about your mag&lt;br /&gt;
DT: DIMENSION. What whould you say makes&lt;br /&gt;
    it different from other mags in&lt;br /&gt;
    scene?&lt;br /&gt;
&lt;br /&gt;
BLZ:&lt;br /&gt;
BLZ: Many things I think. The whole&lt;br /&gt;
     style of texts and outfit is&lt;br /&gt;
     different from the other Mags I&lt;br /&gt;
     think. (and I hope:)&lt;br /&gt;
&lt;br /&gt;
FLD:&lt;br /&gt;
FLD: Concernig the outfit and the style&lt;br /&gt;
     of &amp;quot;Dimension&amp;quot;, I simply have to&lt;br /&gt;
     agree! I guess we can say that&lt;br /&gt;
     all texts are of a high quality,&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
    the amount of chapters is more than&lt;br /&gt;
    acceptable. It also makes us&lt;br /&gt;
    a bit different from other mags that&lt;br /&gt;
    all of the used tunes are&lt;br /&gt;
    exclusive...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DT:  Would you say the magscene has&lt;br /&gt;
DT:  changed over the last couple of&lt;br /&gt;
     years? And what, in your opinion,&lt;br /&gt;
     makes new mags (PREMIUM, DT, e.g.)&lt;br /&gt;
     different from the old established&lt;br /&gt;
     ones?&lt;br /&gt;
BLZ:&lt;br /&gt;
BLZ: The style of the Mags (Charts,&lt;br /&gt;
     Interviews etc.) is like the old&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
     times I think, but the visual&lt;br /&gt;
     Outfit is much better since years&lt;br /&gt;
     I think.&lt;br /&gt;
     Importend are the texts of a mag,&lt;br /&gt;
     when a Mag looks good, and the&lt;br /&gt;
     texts are bad, the whole mag is&lt;br /&gt;
     bad.&lt;br /&gt;
&lt;br /&gt;
FLD:&lt;br /&gt;
FLD: In my eyes, the mags were on a&lt;br /&gt;
     higher standard some years before.&lt;br /&gt;
     Nowadays, quite a lot of newcomer&lt;br /&gt;
     groups consume the mag scene with&lt;br /&gt;
     their style of newer magazines.&lt;br /&gt;
     I don't see many impressing new&lt;br /&gt;
     outfits, i sometimes totally miss&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
     exclusive tunes or a nice English..&lt;br /&gt;
     Okay, I like most of today's mags&lt;br /&gt;
     quite much. In the older days,&lt;br /&gt;
     we had names like &amp;quot;Skyhigh&amp;quot;,&lt;br /&gt;
     &amp;quot;The Pulse&amp;quot; or &amp;quot;Shout&amp;quot;. And, Sorry,&lt;br /&gt;
     at least 90% of the magazines these&lt;br /&gt;
     days won't reach such a standard&lt;br /&gt;
     ever in any way.&lt;br /&gt;
&lt;br /&gt;
DT:  You two are known as two of german&lt;br /&gt;
DT:  scenes most gorgeous party dudes.&lt;br /&gt;
     How do you see the role of the&lt;br /&gt;
     c64 partys in the entire scene&lt;br /&gt;
     nowadays? Or in other words, would&lt;br /&gt;
     a c64 scene without partys still&lt;br /&gt;
     be alive?&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
BLZ:&lt;br /&gt;
BLZ: A party is the salt in the soup.&lt;br /&gt;
     Without Meetings, anyway if big&lt;br /&gt;
     or small, the scene won't be the&lt;br /&gt;
     same!&lt;br /&gt;
&lt;br /&gt;
FLD:&lt;br /&gt;
FLD: The C64-scene is much more&lt;br /&gt;
     enjoyable with those great parties.&lt;br /&gt;
     As I know quite a lot of people&lt;br /&gt;
     who never visited such parties,&lt;br /&gt;
     I know what they are missing.&lt;br /&gt;
     For quite a lot of sceners, the&lt;br /&gt;
     spirit of the C64-parties and the&lt;br /&gt;
     #c64-channel are the things that&lt;br /&gt;
     keep them active and alive in our&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
     scene.&lt;br /&gt;
&lt;br /&gt;
DT: Short question - short answer?&lt;br /&gt;
DT: Has the Internet killed the&lt;br /&gt;
    mailtrading scene?&lt;br /&gt;
&lt;br /&gt;
FLD:&lt;br /&gt;
FLD: Not yet! I am tired of offending&lt;br /&gt;
     the internet, as it simply makes&lt;br /&gt;
     not much sense... everyone who&lt;br /&gt;
     is too lazy to swap or too far&lt;br /&gt;
     away from the (mailtrading) scene&lt;br /&gt;
     can count on the internet. On the&lt;br /&gt;
     other hand a lot of swappers&lt;br /&gt;
     became more and more inactive&lt;br /&gt;
     because of .d64-files trading via&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
     internet. What i really don't like&lt;br /&gt;
     is that most of the wares nowadays&lt;br /&gt;
     are spread at first over the&lt;br /&gt;
     internet. that is a problem for&lt;br /&gt;
     the snailmail traders.&lt;br /&gt;
&lt;br /&gt;
BLZ:&lt;br /&gt;
BLZ: Not really. It is just easier to&lt;br /&gt;
     write an e-mail than fixing a&lt;br /&gt;
     snailmail send.&lt;br /&gt;
&lt;br /&gt;
DT:  Well, let's leave the c64 aside a&lt;br /&gt;
DT:  bit for a moment and jump over to&lt;br /&gt;
     some more private (hehe!) things.&lt;br /&gt;
     What are your activities outside&lt;br /&gt;
     the world of bits and bytes?&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
FLD:&lt;br /&gt;
FLD: Well, what shall I say...&lt;br /&gt;
     I am going to visit the school&lt;br /&gt;
     again after my education now.&lt;br /&gt;
     I am looking quite forward to&lt;br /&gt;
     it. I like listening to music&lt;br /&gt;
     a lot and I love to play the&lt;br /&gt;
     guitar. My other interests&lt;br /&gt;
     are literature and politics.&lt;br /&gt;
&lt;br /&gt;
BLZ:&lt;br /&gt;
BLZ: I like driving my car, Tekken&lt;br /&gt;
     matches on Playstation (beat me),&lt;br /&gt;
     Partys with funny girls:),&lt;br /&gt;
     literature, and and and...&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
DT: Any last words?&lt;br /&gt;
DT:&lt;br /&gt;
&lt;br /&gt;
FLD: Borgentreich suxx!(Ed. RHEINE TOO!)&lt;br /&gt;
FLD:&lt;br /&gt;
&lt;br /&gt;
BLZ: DIGITAL TALK ENGLISH KIXX ASS&lt;br /&gt;
BLZ: (much better than the german one!)&lt;br /&gt;
&lt;br /&gt;
________________________________________&lt;br /&gt;
&lt;br /&gt;
OK, Thanx guys for these deep insights&lt;br /&gt;
into your dimension (nice word game,&lt;br /&gt;
isn't it?).&lt;br /&gt;
&lt;br /&gt;
_______________________________SCORPE___&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Nyquist</name></author>	</entry>

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