<?xml version="1.0"?>
<?xml-stylesheet type="text/css" href="http://c64mags.untergrund.net/wiki/skins/common/feed.css?303"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
		<id>http://c64mags.untergrund.net/wiki/index.php?action=history&amp;feed=atom&amp;title=Corruption_01_ch04_Interview</id>
		<title>Corruption 01 ch04 Interview - Revision history</title>
		<link rel="self" type="application/atom+xml" href="http://c64mags.untergrund.net/wiki/index.php?action=history&amp;feed=atom&amp;title=Corruption_01_ch04_Interview"/>
		<link rel="alternate" type="text/html" href="http://c64mags.untergrund.net/wiki/index.php?title=Corruption_01_ch04_Interview&amp;action=history"/>
		<updated>2026-06-20T12:44:49Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
		<generator>MediaWiki 1.19.0</generator>

	<entry>
		<id>http://c64mags.untergrund.net/wiki/index.php?title=Corruption_01_ch04_Interview&amp;diff=3066&amp;oldid=prev</id>
		<title>Ymgve at 22:14, 2 July 2007</title>
		<link rel="alternate" type="text/html" href="http://c64mags.untergrund.net/wiki/index.php?title=Corruption_01_ch04_Interview&amp;diff=3066&amp;oldid=prev"/>
				<updated>2007-07-02T22:14:50Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;pre&amp;gt;    in the first issue of&lt;br /&gt;
&lt;br /&gt;
          CORRUPTION&lt;br /&gt;
&lt;br /&gt;
   we have an interview with&lt;br /&gt;
&lt;br /&gt;
        CHARLES DEENEN&lt;br /&gt;
&lt;br /&gt;
             from&lt;br /&gt;
&lt;br /&gt;
       MANIACS OF NOISE&lt;br /&gt;
&lt;br /&gt;
-------------------------------&lt;br /&gt;
before we start:&lt;br /&gt;
&lt;br /&gt;
PK= paul kessels/atg&lt;br /&gt;
&lt;br /&gt;
CD= charles deenen/m.o.n.&lt;br /&gt;
-------------------------------&lt;br /&gt;
&lt;br /&gt;
before we start let me (pk)&lt;br /&gt;
apologize for the mistakes that&lt;br /&gt;
you'll maybe notice in this&lt;br /&gt;
interview (i mean writing in&lt;br /&gt;
not 100% english), but the&lt;br /&gt;
interview was done in dutch, so&lt;br /&gt;
you have to blame pk for the&lt;br /&gt;
mistakes.&lt;br /&gt;
&lt;br /&gt;
before charles had time to give&lt;br /&gt;
an interview, some weeks were&lt;br /&gt;
passed. at thursday i (PK) went&lt;br /&gt;
to his place, and i met CD&lt;br /&gt;
making the sound of maze-mania&lt;br /&gt;
on amiga. real funky music.&lt;br /&gt;
after some chat we start with&lt;br /&gt;
the questions.&lt;br /&gt;
&lt;br /&gt;
PK: when did you buy your com-&lt;br /&gt;
    puter?&lt;br /&gt;
CD: when i still was at school&lt;br /&gt;
    we'd a comp.club over there&lt;br /&gt;
    with some 64's. it was big&lt;br /&gt;
    fun, and sometimes i rented&lt;br /&gt;
    a 64 to have one at home.&lt;br /&gt;
    also there were old cbm-&lt;br /&gt;
    computers called 'pets' and&lt;br /&gt;
    i rented them too. but&lt;br /&gt;
    after some time i decided&lt;br /&gt;
    to buy one myself.&lt;br /&gt;
PK: in the beginning you were&lt;br /&gt;
    one of the best programmers&lt;br /&gt;
    (TMC). what is your point&lt;br /&gt;
    of view now about this?&lt;br /&gt;
CD: well, the demo's i made in&lt;br /&gt;
    those years were all shit.&lt;br /&gt;
    better say it was rubbish.&lt;br /&gt;
PK: how did you become a musi-&lt;br /&gt;
    cian?&lt;br /&gt;
CD: marcel donne (MAD) made a&lt;br /&gt;
    lot of music in soundmon.&lt;br /&gt;
    and i met jeroen tel in&lt;br /&gt;
    helmond were i was at&lt;br /&gt;
    school. when i noticed that&lt;br /&gt;
    jt could do one music in&lt;br /&gt;
    about 10 minutes, i decided&lt;br /&gt;
    to make a music file for&lt;br /&gt;
    both (jt+mad). they made&lt;br /&gt;
    the music, and i was always&lt;br /&gt;
    improving the routine.&lt;br /&gt;
    we went to the pc-show in&lt;br /&gt;
    england, and we spreaded&lt;br /&gt;
    there some musics from us.&lt;br /&gt;
    the first reaction we got&lt;br /&gt;
    came from hewson. they&lt;br /&gt;
    liked our music, and asked&lt;br /&gt;
    us to do the music for&lt;br /&gt;
    battle-valley. when we&lt;br /&gt;
    finished the music we got&lt;br /&gt;
    more orders. in the&lt;br /&gt;
    beginning jt and mad only&lt;br /&gt;
    made the music but after&lt;br /&gt;
    some time i could do it&lt;br /&gt;
    myself as well.&lt;br /&gt;
PK: who are at this moment&lt;br /&gt;
    working for the m.o.n.?&lt;br /&gt;
CD: - offcourse myself.&lt;br /&gt;
    - jeroen tel, but he&lt;br /&gt;
      decided to stop for some&lt;br /&gt;
      time.&lt;br /&gt;
    - johannes bjerregaard.&lt;br /&gt;
    - reijn ouwehand&lt;br /&gt;
      maybe better known as&lt;br /&gt;
      macmagic.&lt;br /&gt;
    - thomas egeskov petersen&lt;br /&gt;
      maybe better known as&lt;br /&gt;
      laxity.&lt;br /&gt;
    and also two people in&lt;br /&gt;
    the video-promotion branch&lt;br /&gt;
    that's all.&lt;br /&gt;
PK: how did you get in touch&lt;br /&gt;
    with these people?&lt;br /&gt;
CD: like i told you, i met jt&lt;br /&gt;
    in helmond.&lt;br /&gt;
    jb made a demo and he asked&lt;br /&gt;
    me for some orders.&lt;br /&gt;
    dave from scoop let me get&lt;br /&gt;
    in touch with reyn o.&lt;br /&gt;
PK: what is the best music&lt;br /&gt;
    maniacs of noise made?&lt;br /&gt;
CD: most musics are done in a&lt;br /&gt;
    very short time. there is&lt;br /&gt;
    no more time to do it&lt;br /&gt;
    better. but apart from the&lt;br /&gt;
    time problems i think our&lt;br /&gt;
    best musics are: stormlord,&lt;br /&gt;
    tomcat and eliminator.&lt;br /&gt;
    most pieces of music on&lt;br /&gt;
    which we worked more than&lt;br /&gt;
    one hour are most of the&lt;br /&gt;
    time better than the rest.&lt;br /&gt;
    most jazz and funky musics&lt;br /&gt;
    are cool.&lt;br /&gt;
PK: why don't you make games.&lt;br /&gt;
    you have the capability in&lt;br /&gt;
    doing it.&lt;br /&gt;
CD: it will take too much time.&lt;br /&gt;
    i don't have any endurance&lt;br /&gt;
    for it. most nowaday games&lt;br /&gt;
    aren't perfect, and i like&lt;br /&gt;
    to have everything always&lt;br /&gt;
    perfect, so it would take&lt;br /&gt;
    too much time. apart from&lt;br /&gt;
    that the 64 has not many&lt;br /&gt;
    possibilities.&lt;br /&gt;
PK: who do you think is the&lt;br /&gt;
    best composer?&lt;br /&gt;
CD: tim follin.&lt;br /&gt;
PK: who do you think is the&lt;br /&gt;
    best programmer?&lt;br /&gt;
CD: bart meeuwsen(white/judges)&lt;br /&gt;
PK: who do you think can make&lt;br /&gt;
    the best graphics?&lt;br /&gt;
CD: steve thomson. he made the&lt;br /&gt;
    graphics from robocop, and&lt;br /&gt;
    the untouchables on the&lt;br /&gt;
    amiga.&lt;br /&gt;
    paul dockerty. he made the&lt;br /&gt;
    graphics from bmx-kids, and&lt;br /&gt;
    almost all loading-pictures&lt;br /&gt;
    from firebird. he also did&lt;br /&gt;
    most graphix from vendetta.&lt;br /&gt;
    i don't think willy voesten&lt;br /&gt;
    is one of the best, but i&lt;br /&gt;
    liked the graphics in the&lt;br /&gt;
    hires-move part from your&lt;br /&gt;
    demo batmania 2.&lt;br /&gt;
PK: what's your opinion about&lt;br /&gt;
    guys like jch, amok, markus&lt;br /&gt;
    schneider, c. huelsbeck, j.&lt;br /&gt;
    dunn, tim follin, dave lowe&lt;br /&gt;
    ramiro vaca and matt gray.&lt;br /&gt;
CD: jch: nice sounds. i am&lt;br /&gt;
         following his music at&lt;br /&gt;
         this moment.&lt;br /&gt;
    j.dunn: nice, but standard.&lt;br /&gt;
    m.schneider: no comment.&lt;br /&gt;
    amok: never heard of them.&lt;br /&gt;
    c.huelsbeck: nice on amiga,&lt;br /&gt;
                64 not so good.&lt;br /&gt;
    matt gray: biggest shit&lt;br /&gt;
         like person and music.&lt;br /&gt;
         it's a competitor in&lt;br /&gt;
         question of prices,&lt;br /&gt;
        'his music is cheap.'&lt;br /&gt;
    r.vaca: i heard of him, but&lt;br /&gt;
            i haven't listened&lt;br /&gt;
            to his music.&lt;br /&gt;
    tim follin: most innovative&lt;br /&gt;
                musician i ever&lt;br /&gt;
                heard.&lt;br /&gt;
PK: who are the software comp.&lt;br /&gt;
    you are making music for?&lt;br /&gt;
CD: hewson, probe, i.d.g. (part&lt;br /&gt;
    of sega), ubi-soft, origin&lt;br /&gt;
    (part of microprose)&lt;br /&gt;
    system 3, virgin, thalamus,&lt;br /&gt;
    ordilogic systems, dynamic,&lt;br /&gt;
    grandslam, us.gold, softek&lt;br /&gt;
    digital design(ash+dave),&lt;br /&gt;
    inter-play and some more.&lt;br /&gt;
PK: how much do you get for&lt;br /&gt;
    a tune?&lt;br /&gt;
CD: mind your own business.&lt;br /&gt;
PK: on which computers do you&lt;br /&gt;
    make music?&lt;br /&gt;
CD: 64, amiga, atari st, konix,&lt;br /&gt;
    spectrum, nintendo.&lt;br /&gt;
PK: why do you always make the&lt;br /&gt;
    sound effects?&lt;br /&gt;
CD: from the beginning i made&lt;br /&gt;
    the sfx. some ohters tried&lt;br /&gt;
    to make it, but it was only&lt;br /&gt;
    shit.&lt;br /&gt;
PK: why don't you make any&lt;br /&gt;
    music for demos?&lt;br /&gt;
CD: no profit.&lt;br /&gt;
PK: who are your biggest&lt;br /&gt;
    competitors?&lt;br /&gt;
CD: do i have them? on the&lt;br /&gt;
    amiga dave lowe, because he&lt;br /&gt;
    lives in england, and he's&lt;br /&gt;
    much faster with delivering&lt;br /&gt;
    the sounds. on the 64 we&lt;br /&gt;
    don't have any in quality.&lt;br /&gt;
    the soft. companies prefer&lt;br /&gt;
    us above any other composer&lt;br /&gt;
PK: for how much longer will&lt;br /&gt;
    you continue doing music?&lt;br /&gt;
CD: as long as we get money for&lt;br /&gt;
    it, and as long as it keeps&lt;br /&gt;
    me enjoyed.&lt;br /&gt;
PK: are there party's, shows&lt;br /&gt;
    and other events you have&lt;br /&gt;
    to go to? and why?&lt;br /&gt;
CD: new years party's in&lt;br /&gt;
    england, because we won't&lt;br /&gt;
    get any orders anymore when&lt;br /&gt;
    we don't visit the party's.&lt;br /&gt;
    everyone is there at those&lt;br /&gt;
    party's.&lt;br /&gt;
    and i always go to the&lt;br /&gt;
    pc-show.&lt;br /&gt;
    i'll also go to the&lt;br /&gt;
    entertainment show in&lt;br /&gt;
    england, a new show that is&lt;br /&gt;
    organised by the same team&lt;br /&gt;
    from the pc-show.&lt;br /&gt;
    i also have to go to the&lt;br /&gt;
    marriage of the software&lt;br /&gt;
    bosses. when a software&lt;br /&gt;
    company gets broke, like&lt;br /&gt;
    binary designs, we have to&lt;br /&gt;
    go to it also for getting&lt;br /&gt;
    the money we are entitled&lt;br /&gt;
    to.&lt;br /&gt;
PK: can you give a golden-tip&lt;br /&gt;
    for composers?&lt;br /&gt;
CD: never use a 64 for it.&lt;br /&gt;
PK: and for programmers.&lt;br /&gt;
CD: be original, and try to&lt;br /&gt;
    use your fantasy. never&lt;br /&gt;
    make things that were made&lt;br /&gt;
    a 1000 times before, like&lt;br /&gt;
    dycps en other things.&lt;br /&gt;
    try to think of new things&lt;br /&gt;
    yourself.&lt;br /&gt;
PK: and for people who make&lt;br /&gt;
    graphics?&lt;br /&gt;
CD: how is it possible for me&lt;br /&gt;
    to give a tip when i can't&lt;br /&gt;
    paint myself.&lt;br /&gt;
PK: for how long will it con-&lt;br /&gt;
    tinue with making games on&lt;br /&gt;
    the 64?&lt;br /&gt;
CD: as long as softw. companies&lt;br /&gt;
    get a profit by it.&lt;br /&gt;
PK: how many sounds from m.o.n.&lt;br /&gt;
    are there already ready for&lt;br /&gt;
    games that will be released&lt;br /&gt;
    in the future?&lt;br /&gt;
CD: about 20.&lt;br /&gt;
PK: don't you have to stop your&lt;br /&gt;
    activities for joining the&lt;br /&gt;
    army for a year?&lt;br /&gt;
CD: no, i have more than 2&lt;br /&gt;
    brothers.&lt;br /&gt;
PK: how is it possible to make&lt;br /&gt;
    sounds without education?&lt;br /&gt;
CD: do what you think is best,&lt;br /&gt;
    than you'll get a sound.&lt;br /&gt;
    everyone learns by practise&lt;br /&gt;
PK: what are you going to do&lt;br /&gt;
    when you have to stop&lt;br /&gt;
    making music? you haven't&lt;br /&gt;
    any education!&lt;br /&gt;
CD: oh yes i have, i had an&lt;br /&gt;
    education for system-&lt;br /&gt;
    programmer.&lt;br /&gt;
PK: how much time do you spend&lt;br /&gt;
    in making music?&lt;br /&gt;
CD: it depends on the time we&lt;br /&gt;
    have got. but as long as&lt;br /&gt;
    possible.&lt;br /&gt;
PK: how do you make music? do&lt;br /&gt;
    you use a keyboard?&lt;br /&gt;
CD: i have some methods to make&lt;br /&gt;
    music. if we are in a hurry&lt;br /&gt;
    i don't use a keyboard,&lt;br /&gt;
    but when i've got a lot of&lt;br /&gt;
    time i use a keyboard to&lt;br /&gt;
    try. on the 64 i most time&lt;br /&gt;
    don't use a keyboard.&lt;br /&gt;
PK: when do you make a new&lt;br /&gt;
    demo?&lt;br /&gt;
CD: never again, i don't get&lt;br /&gt;
    any profit by it.&lt;br /&gt;
    (never say never again&lt;br /&gt;
    charles !!!)&lt;br /&gt;
PK: what did you think about&lt;br /&gt;
    this interview?&lt;br /&gt;
CD: boring!&lt;br /&gt;
&lt;br /&gt;
i (pk) said i became thirsty&lt;br /&gt;
and said him to get some drinks&lt;br /&gt;
now some things about charles&lt;br /&gt;
himself.&lt;br /&gt;
&lt;br /&gt;
age: 20 years&lt;br /&gt;
length: 1.80 meter&lt;br /&gt;
hobby: i like to have one, but&lt;br /&gt;
       i don't have any time&lt;br /&gt;
       for it.&lt;br /&gt;
exciting: no comment.&lt;br /&gt;
disgusting: many chips with a&lt;br /&gt;
            lot of mayonaise.&lt;br /&gt;
ideal evening: mondayevening&lt;br /&gt;
book: i never read books.&lt;br /&gt;
movie: i like movies with good&lt;br /&gt;
       action and a big laugh.&lt;br /&gt;
food: burgers&lt;br /&gt;
sport: what's that?&lt;br /&gt;
country: with sun: hawaii&lt;br /&gt;
         for work: england&lt;br /&gt;
woman: 4 meters high.&lt;br /&gt;
       no comment, it's a&lt;br /&gt;
       stupid question.&lt;br /&gt;
rockband: no idea, all music&lt;br /&gt;
          that is well put&lt;br /&gt;
          together. most time&lt;br /&gt;
          it's music from&lt;br /&gt;
          movies.&lt;br /&gt;
actor: most beautiful:&lt;br /&gt;
             kim bassinger&lt;br /&gt;
       the best: much!&lt;br /&gt;
pet: i hate pets, they smell&lt;br /&gt;
     very bad.&lt;br /&gt;
favourite word to use when you&lt;br /&gt;
are angry about someone:&lt;br /&gt;
                 klere lijer.&lt;br /&gt;
biggest nerd: shit demo freaks&lt;br /&gt;
              who think they&lt;br /&gt;
              are good and who&lt;br /&gt;
              can't do anything&lt;br /&gt;
              at all.&lt;br /&gt;
&lt;br /&gt;
-------------------------------&lt;br /&gt;
that was our interview for this&lt;br /&gt;
issue. hope you enjoyed it !!!&lt;br /&gt;
-------------------------------&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Ymgve</name></author>	</entry>

	</feed>