<?xml version="1.0"?>
<?xml-stylesheet type="text/css" href="http://c64mags.untergrund.net/wiki/skins/common/feed.css?303"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
		<id>http://c64mags.untergrund.net/wiki/index.php?action=history&amp;feed=atom&amp;title=Brutal_Recall_09_ch20</id>
		<title>Brutal Recall 09 ch20 - Revision history</title>
		<link rel="self" type="application/atom+xml" href="http://c64mags.untergrund.net/wiki/index.php?action=history&amp;feed=atom&amp;title=Brutal_Recall_09_ch20"/>
		<link rel="alternate" type="text/html" href="http://c64mags.untergrund.net/wiki/index.php?title=Brutal_Recall_09_ch20&amp;action=history"/>
		<updated>2026-06-07T18:04:32Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
		<generator>MediaWiki 1.19.0</generator>

	<entry>
		<id>http://c64mags.untergrund.net/wiki/index.php?title=Brutal_Recall_09_ch20&amp;diff=1835&amp;oldid=prev</id>
		<title>Ymgve at 00:31, 19 June 2007</title>
		<link rel="alternate" type="text/html" href="http://c64mags.untergrund.net/wiki/index.php?title=Brutal_Recall_09_ch20&amp;diff=1835&amp;oldid=prev"/>
				<updated>2007-06-19T00:31:39Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
            &amp;quot;THE TIME AFTER&amp;quot;&lt;br /&gt;
&lt;br /&gt;
                 PART 2&lt;br /&gt;
&lt;br /&gt;
       written by PENTHAGON/ENIGMA&lt;br /&gt;
&lt;br /&gt;
----------------------------------------&lt;br /&gt;
after publishing the first article about&lt;br /&gt;
  'the time after' by CALT/GRAFFITY this&lt;br /&gt;
  article arrived in my mailbox...&lt;br /&gt;
  it was written by PENTHAGON of ENIGMA.&lt;br /&gt;
  okay,let's go...&lt;br /&gt;
----------------------------------------&lt;br /&gt;
&lt;br /&gt;
----------------------------------------&lt;br /&gt;
hey...scene lovers....&lt;br /&gt;
&lt;br /&gt;
when i was reading issue #8 chapter&lt;br /&gt;
  &amp;quot;the time after&amp;quot; i got shocked...&lt;br /&gt;
  is the scene really going down that&lt;br /&gt;
  fast?!?&lt;br /&gt;
  allright,i know there are too less&lt;br /&gt;
  &amp;quot;full price&amp;quot; games and 1000 times more&lt;br /&gt;
  lame warez...&lt;br /&gt;
  but the scene will survive this&lt;br /&gt;
  disaster...&lt;br /&gt;
  if every lamer quits or has been&lt;br /&gt;
  beaten up thru the elite,which guys&lt;br /&gt;
  should follow us?&lt;br /&gt;
  yourself? i'd like the offer from the&lt;br /&gt;
  dominators...&lt;br /&gt;
  but they just do it for themselves,and&lt;br /&gt;
  since they don't have that much&lt;br /&gt;
  releases lately,i don't get the point&lt;br /&gt;
  why they started this...&lt;br /&gt;
     back to &amp;quot;the time after&amp;quot;...&lt;br /&gt;
  maybe after some time everyone will be&lt;br /&gt;
  on amiga or pc.... but you don't find&lt;br /&gt;
  the old times on these computers,so&lt;br /&gt;
  all of you will get their beloved c64,&lt;br /&gt;
  and start programming again...&lt;br /&gt;
  when ya finished something,ya send it&lt;br /&gt;
  to your old pals,and when they're&lt;br /&gt;
  still crying for help,they see the new&lt;br /&gt;
  productions on the c64,so they will&lt;br /&gt;
  also start on the 40 years old cbm 64,&lt;br /&gt;
  and make some games (more than they do&lt;br /&gt;
  nowadays!) which have the quality of&lt;br /&gt;
  amiga games (it's possible!!)...&lt;br /&gt;
  the old software houses will buy the&lt;br /&gt;
  games and publish them...&lt;br /&gt;
  system-3 will release &amp;quot;last ninja 13&amp;quot;&lt;br /&gt;
  and psychnosis will release &amp;quot;shadow of&lt;br /&gt;
  the beast 6&amp;quot;...&lt;br /&gt;
     i don't see a stop on the 64...&lt;br /&gt;
  with less games,that's true,but utils&lt;br /&gt;
  and demos will be made by hundreds of&lt;br /&gt;
  people... the demos will get better...&lt;br /&gt;
  like demos from crest,blackmail,light,&lt;br /&gt;
                  house designs (ed.???)&lt;br /&gt;
  everyone had a dream:plasma,raytracer,&lt;br /&gt;
                       filled vectors,&lt;br /&gt;
                       zoomers...&lt;br /&gt;
  and these dreams came true!&lt;br /&gt;
  well,these were just some examples...&lt;br /&gt;
  which ones will appear soon:&lt;br /&gt;
  &amp;quot;dycp zoomer,600 sprites multiplexer,&lt;br /&gt;
   globe swing with plasma,hamm pictures&lt;br /&gt;
   with smooth dypp...&amp;quot;&lt;br /&gt;
     well,only the future can bring us&lt;br /&gt;
  these things...&lt;br /&gt;
  my reaction,if the scene dies,is that&lt;br /&gt;
  i will never sell my beloved c64...&lt;br /&gt;
  i will stay friends with alot of guys&lt;br /&gt;
  and start trading on other machines...&lt;br /&gt;
  maybe i'm 30 or what,i will look of&lt;br /&gt;
  there can be held a party for all who&lt;br /&gt;
  like to groove and tell the latest&lt;br /&gt;
  rumours again... maybe it has started&lt;br /&gt;
  allready... the bonzai party was&lt;br /&gt;
  goddamned cool,i heared... i hope to&lt;br /&gt;
  meet such a party like this next year.&lt;br /&gt;
  1250 people were there on that party.&lt;br /&gt;
  cool! it's beginning of a revolution..&lt;br /&gt;
  yep...remember the old c64 till ya'll&lt;br /&gt;
  be dead and burried... i'm getting&lt;br /&gt;
  depressed now...&lt;br /&gt;
&lt;br /&gt;
a hard working 4 to keep the scene alive&lt;br /&gt;
&lt;br /&gt;
                        penthagon/enigma&lt;br /&gt;
----------------------------------------&lt;br /&gt;
&lt;br /&gt;
----------------------------------------&lt;br /&gt;
really good article was that...&lt;br /&gt;
  i think we can call us lucky,there is&lt;br /&gt;
  a machine like the amiga...&lt;br /&gt;
  lots of new routines,like the vertical&lt;br /&gt;
  rasters in the camelot demo,were first&lt;br /&gt;
  made on the amiga...&lt;br /&gt;
  and i also think it's possible to make&lt;br /&gt;
  games with AMIGA quality...&lt;br /&gt;
  okay,read more about the amiga in a&lt;br /&gt;
  chapter written by SLASH/BRUTAL...&lt;br /&gt;
----------------------------------------&lt;br /&gt;
&lt;br /&gt;
----------------------------------------&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Ymgve</name></author>	</entry>

	</feed>