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		<title>Xiii: Created page with &quot;&lt;pre&gt; ----------------------------------------     INTERVIEW in addybook issue #14      ----------------------------------------                                          welco...&quot;</title>
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				<updated>2013-10-28T19:54:17Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;&amp;lt;pre&amp;gt; ----------------------------------------     INTERVIEW in addybook issue #14      ----------------------------------------                                          welco...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
----------------------------------------&lt;br /&gt;
    INTERVIEW in addybook issue #14     &lt;br /&gt;
----------------------------------------&lt;br /&gt;
                                        &lt;br /&gt;
welcome to another interest chapter.    &lt;br /&gt;
this time we present you an interview,  &lt;br /&gt;
done by rrr/oxyron with UNIFIER/spirit. &lt;br /&gt;
                                        &lt;br /&gt;
chapter music composed by PEACE/oxyron. &lt;br /&gt;
                                        &lt;br /&gt;
? hi ulf. our readers would like to get &lt;br /&gt;
  some information about you. please    &lt;br /&gt;
  introduce yourself.                   &lt;br /&gt;
                                        &lt;br /&gt;
! are you sure that they would like     &lt;br /&gt;
  that? ok, then. my name is ulf h|rn-  &lt;br /&gt;
  hamar. i just got 22 years old, and at&lt;br /&gt;
  the moment i live in an own apartment &lt;br /&gt;
  in a student corridor (sharing a kit- &lt;br /&gt;
  chen with 7 other students) in a      &lt;br /&gt;
! beautiful swedish town called v|xj},  &lt;br /&gt;
  where i study programming and english &lt;br /&gt;
  at the university. i really like the  &lt;br /&gt;
  kind of life you live while studying  &lt;br /&gt;
  here, but sometimes it makes you very &lt;br /&gt;
  stressed when you have to do lots of  &lt;br /&gt;
  studying for several courses at ones. &lt;br /&gt;
  i'm 1.78cm tall, and my weight is 69  &lt;br /&gt;
  kg. i've got brown hair and brown     &lt;br /&gt;
  green eyes. except for the student    &lt;br /&gt;
! life, my biggest interests are compu- &lt;br /&gt;
  ter and computer programming, music,  &lt;br /&gt;
  books, movies and making radio pro-   &lt;br /&gt;
  grams (i'll try to become one of the  &lt;br /&gt;
  dj's for the university's local radio &lt;br /&gt;
  transmissions, when my studies start  &lt;br /&gt;
  again in august).                     &lt;br /&gt;
  when i produce something for the c64  &lt;br /&gt;
  scene, i use the handle unifier.      &lt;br /&gt;
                                        &lt;br /&gt;
? how does your &amp;quot;computer career&amp;quot; look  &lt;br /&gt;
  like?                                 &lt;br /&gt;
                                        &lt;br /&gt;
! i bought my computer in december 1985,&lt;br /&gt;
  and my first diskdrive sometime in    &lt;br /&gt;
  1986. late in 1986, i chose the handle&lt;br /&gt;
  tfb (the future brain), and me and    &lt;br /&gt;
  some of my friendsfrom my hometown    &lt;br /&gt;
  built up a group called 1096 crackware&lt;br /&gt;
  late in 1987, i bought my first modem &lt;br /&gt;
! and started calling some local boards,&lt;br /&gt;
  and in 1988, i coded my own bbs-prog. &lt;br /&gt;
  and put up a board called &amp;quot;old street &lt;br /&gt;
  bbs&amp;quot; with it. through my board, i got &lt;br /&gt;
  to know lots of other people, who were&lt;br /&gt;
  trying to find some group to join. in &lt;br /&gt;
  1988, i changed handle to beastian,   &lt;br /&gt;
  and first joined tpf (it's the same   &lt;br /&gt;
  group that exists today. zeldin and   &lt;br /&gt;
  those people built up that group, and &lt;br /&gt;
! then they just never left it!!) for   &lt;br /&gt;
  some month, and then me and a friend  &lt;br /&gt;
  built up a new group called sfa, and  &lt;br /&gt;
  in late 1988, both sfa members joined &lt;br /&gt;
  sector 90.                            &lt;br /&gt;
  in 1989, sector 90 canged name to     &lt;br /&gt;
  hostages, and shortly after that,     &lt;br /&gt;
  nearly all hostages members built up  &lt;br /&gt;
  a new group called eltronic. in the   &lt;br /&gt;
  middle of 1989, eltronic first changed&lt;br /&gt;
! name to shine (and released a kind of &lt;br /&gt;
  nice demo, called &amp;quot;a lot of coke&amp;quot;, at &lt;br /&gt;
  the horizon-equinoxe party) and then  &lt;br /&gt;
  died. i joined zone45 for a short     &lt;br /&gt;
  while, and then weird science, where  &lt;br /&gt;
  i changed my handle to unifier.       &lt;br /&gt;
  later in 1989, i joined censor design,&lt;br /&gt;
  where i stayed until i got kicked in  &lt;br /&gt;
  august 1990. i got kicked, because    &lt;br /&gt;
  didn't get along with dr. cool and    &lt;br /&gt;
! other low iq skinheads who was members&lt;br /&gt;
  of the group back then. when i got    &lt;br /&gt;
  kicked, i called some flash members   &lt;br /&gt;
  that i knew, and i joined flash inc.  &lt;br /&gt;
  three days later. in april '93, i left&lt;br /&gt;
  flash inc. and joined spirit.         &lt;br /&gt;
                                        &lt;br /&gt;
? where does your handle come from?     &lt;br /&gt;
                                        &lt;br /&gt;
! as you can see in the answer before,  &lt;br /&gt;
! i had used the handle beastian for a  &lt;br /&gt;
  long time, and i was really tired of  &lt;br /&gt;
  it. to find a new handle, i looked    &lt;br /&gt;
  trough an english dictionary. i think &lt;br /&gt;
  that unifier is a nice handle, but i  &lt;br /&gt;
  have discovered that people who are   &lt;br /&gt;
  bad at english have got a big problem &lt;br /&gt;
  spelling it. (they usually write it   &lt;br /&gt;
  down as &amp;quot;unifer&amp;quot;, or something stupid &lt;br /&gt;
  like that.)                           &lt;br /&gt;
? give us some further information about&lt;br /&gt;
  your job in spirit, the current member&lt;br /&gt;
  status and the further projects.      &lt;br /&gt;
                                        &lt;br /&gt;
! well, i'm a coder and a swapper (plus &lt;br /&gt;
  an unactive musician, i usually finish&lt;br /&gt;
  one tune every year or something like &lt;br /&gt;
  that).                                &lt;br /&gt;
  spirit members are:                   &lt;br /&gt;
  ans, art, astaroth, bulldog, cane,    &lt;br /&gt;
! keymaster, pompom, rage, rantanplan,  &lt;br /&gt;
  rave, rcc, runaway train, starkiller, &lt;br /&gt;
  unifier, whopper.                     &lt;br /&gt;
  in the future, spirit will puplish new&lt;br /&gt;
  demo, some more issues of our disc    &lt;br /&gt;
  magazine &amp;quot;impulse&amp;quot;, and some more crax&lt;br /&gt;
  some spirit members are also working  &lt;br /&gt;
  on game projects.                     &lt;br /&gt;
                                        &lt;br /&gt;
                                        &lt;br /&gt;
? why did you leave flash inc and join  &lt;br /&gt;
  spirit?                               &lt;br /&gt;
                                        &lt;br /&gt;
! i had two major reasons:              &lt;br /&gt;
                                        &lt;br /&gt;
  1) some members of flash inc are get- &lt;br /&gt;
  ting unactive. i don't think the group&lt;br /&gt;
  is going to die, but the way i see it,&lt;br /&gt;
  they are sure getting lazier and la-  &lt;br /&gt;
  zier, and that just made me feel that &lt;br /&gt;
! i wanted to join some other group in- &lt;br /&gt;
  stead.                                &lt;br /&gt;
                                        &lt;br /&gt;
  2) when i left them, i had been a     &lt;br /&gt;
  flash inc member for over a two and a &lt;br /&gt;
  half years, and i felt a bit limiting &lt;br /&gt;
  to be working with the same people all&lt;br /&gt;
  the time.                             &lt;br /&gt;
                                        &lt;br /&gt;
  when i had decided to leave flash inc,&lt;br /&gt;
! joining spirit was an easy decision   &lt;br /&gt;
  for me, 'cause i've swapped with ans  &lt;br /&gt;
  of spirit for a long time, and i'ved  &lt;br /&gt;
  always loved the spirit productions.  &lt;br /&gt;
  i never asked any other group, i just &lt;br /&gt;
  decided that i wanted to leave flash  &lt;br /&gt;
  inc, wrote a letter to ans asking him &lt;br /&gt;
  if i could join spirit, and then i    &lt;br /&gt;
  waited some weeks.                    &lt;br /&gt;
                                        &lt;br /&gt;
? when you were a flash inc member, you &lt;br /&gt;
  were also a member of the game produ- &lt;br /&gt;
  cing group octabits games. please wri-&lt;br /&gt;
  te down a memberstatus and the group  &lt;br /&gt;
  projects. have you coded a game yet?  &lt;br /&gt;
                                        &lt;br /&gt;
! octabits members are: redstar of ???, &lt;br /&gt;
  zodiac+morpheus+moon of flash inc.    &lt;br /&gt;
  zodiac, redstar and moon haved finish-&lt;br /&gt;
  ed two games. the first one is called &lt;br /&gt;
! &amp;quot;psychic kaos&amp;quot;, and it has been sold  &lt;br /&gt;
  to cp verlag, it was puplished some   &lt;br /&gt;
  month ago.                            &lt;br /&gt;
  no i haven't done any commercial game &lt;br /&gt;
  yet (but i've done two demoparts with &lt;br /&gt;
  built-in games). my personal point of &lt;br /&gt;
  view is that it's too late to make    &lt;br /&gt;
  commercial games now, 'cause the soft-&lt;br /&gt;
  ware companies doesn't take the c64   &lt;br /&gt;
  seriously anymore.                    &lt;br /&gt;
? what do you think about cracking, and &lt;br /&gt;
  what are you doing with the illegal   &lt;br /&gt;
  wares that arrive to your postbox?    &lt;br /&gt;
                                        &lt;br /&gt;
! i think that nearly all games that    &lt;br /&gt;
  software companies release these days &lt;br /&gt;
  are worthless, and i get a game that  &lt;br /&gt;
  i think is worthless, it does ofcourse&lt;br /&gt;
  get scratched pretty fast. in my opin-&lt;br /&gt;
  ion, it should be illegal to try and  &lt;br /&gt;
! sell people bugged shit games like    &lt;br /&gt;
  &amp;quot;mc donald land&amp;quot;.                     &lt;br /&gt;
  but ofcourse i admire the work of some&lt;br /&gt;
  quality crackers. (i'm not very inter-&lt;br /&gt;
  rested in speed cracking, thought.)   &lt;br /&gt;
  many of the quality crackers know alot&lt;br /&gt;
  more about packers and loaders than   &lt;br /&gt;
  the coders in the demo scene.         &lt;br /&gt;
                                        &lt;br /&gt;
? do you own any other computer system? &lt;br /&gt;
? what do you think about other computer&lt;br /&gt;
  systems?                              &lt;br /&gt;
                                        &lt;br /&gt;
! yes, i own an amiga 500, too. i'm not &lt;br /&gt;
  active on that computer yet. but i'm  &lt;br /&gt;
  trying to start some amiga swapping.  &lt;br /&gt;
  i really like the amiga, but haven't  &lt;br /&gt;
  got the time to learn anything about  &lt;br /&gt;
  amiga coding.                         &lt;br /&gt;
  in school, we also have to use pc     &lt;br /&gt;
! computers a lot, so i know lots of    &lt;br /&gt;
  things about pc programming in high-  &lt;br /&gt;
  level languages (pascal, c, ada). i   &lt;br /&gt;
  even used this knowledge to make a    &lt;br /&gt;
  smal commercial pc utility for a swe- &lt;br /&gt;
  dish companyin 1991. however, i have  &lt;br /&gt;
  not got any pc, and i'm not going to  &lt;br /&gt;
  buy one, 'cause i don't think those   &lt;br /&gt;
  computers have got any kind of hacker &lt;br /&gt;
  feeling at all. (basically, i think   &lt;br /&gt;
! that a pc is a computer for 50-year   &lt;br /&gt;
  old owner of pavement companies, who  &lt;br /&gt;
  buys lots of cd's with bryan adams and&lt;br /&gt;
  michael bolton!)                      &lt;br /&gt;
                                        &lt;br /&gt;
? what are your favourite...            &lt;br /&gt;
                                        &lt;br /&gt;
! demo -dutch breeze, place in the space&lt;br /&gt;
       -let's disco, spiritual dreams.  &lt;br /&gt;
  coder-mms, k.m., tron, kjer, rcc.     &lt;br /&gt;
! artist     -hein design, ans, ogami.  &lt;br /&gt;
  musician   -jeroen tel, rob hubbard,  &lt;br /&gt;
             -martin galway.            &lt;br /&gt;
  game       -last ninja 1-3, monty on  &lt;br /&gt;
             -the run, creatures 1+2.   &lt;br /&gt;
  tool       -unipacker v2, hackpack 3. &lt;br /&gt;
  swapper    -bulldog of spirit+incubus &lt;br /&gt;
             -of triad.                 &lt;br /&gt;
  computer   -nord-100.                 &lt;br /&gt;
  book author-margaret atwood, louise   &lt;br /&gt;
! book author-lawrence, frederik pohl,  &lt;br /&gt;
             -ursula k. le guin etc. etc&lt;br /&gt;
  tv-serie   -northern-exposure, twin   &lt;br /&gt;
             -peaks (most of series that&lt;br /&gt;
             -are shown on swedish tv   &lt;br /&gt;
             -else i've seensome episo- &lt;br /&gt;
             -des of &amp;quot;beverly-hills&amp;quot;,   &lt;br /&gt;
             -but i really can't take   &lt;br /&gt;
             -that shit seriously.)     &lt;br /&gt;
  movie      -tchao pantin.             &lt;br /&gt;
! music      -r.e.m. (especially their  &lt;br /&gt;
             -old records), the boo-    &lt;br /&gt;
             -radleys, the velvet under-&lt;br /&gt;
             -ground, marc almond, clan-&lt;br /&gt;
             -nad, the blow pops, julee &lt;br /&gt;
             -cruise, dinosaur jr, etc. &lt;br /&gt;
                                        &lt;br /&gt;
? what do you think about the mass of   &lt;br /&gt;
  groups beeing rebuilt lately?         &lt;br /&gt;
                                        &lt;br /&gt;
! people associate groupnames with the  &lt;br /&gt;
  members and the feeling their releases&lt;br /&gt;
  have or used to have, and therefor i  &lt;br /&gt;
  think no-one should be allowed to use &lt;br /&gt;
  an old group name if the old feeling  &lt;br /&gt;
  is gone from the releases. it's of-   &lt;br /&gt;
  course a different thing if a group   &lt;br /&gt;
  STAYS ALIVE for many years, and grad- &lt;br /&gt;
  ually changes it's members over the   &lt;br /&gt;
  years, like for example triad has done&lt;br /&gt;
? did you ever have remarkable quarrels &lt;br /&gt;
  in your 64 carreer?                   &lt;br /&gt;
                                        &lt;br /&gt;
! well, nothing personal. i've been in  &lt;br /&gt;
  some groups who were involved in wars &lt;br /&gt;
  (censor vs fairlight, flash inc vs    &lt;br /&gt;
  panoramic and light etc.), and i've   &lt;br /&gt;
  written a war note or two for my      &lt;br /&gt;
  groups, but fortunaly nothing very    &lt;br /&gt;
  brutal happened.                      &lt;br /&gt;
? thanx for the interview. if you have  &lt;br /&gt;
  any message for the scene, please     &lt;br /&gt;
  share it with us.                     &lt;br /&gt;
                                        &lt;br /&gt;
! i want to urge everyone who's got any &lt;br /&gt;
  kind of interest for the c64 demoscene&lt;br /&gt;
  to go out and buy a 256k ram expansion&lt;br /&gt;
  unit (=extra memory) for theur compu- &lt;br /&gt;
  ter, and then mension the fact they've&lt;br /&gt;
  bought one, in notes they write to    &lt;br /&gt;
! their contacts . lots of cool new demo&lt;br /&gt;
  effects are possible to make with the &lt;br /&gt;
  use of an reu, and many of the coders &lt;br /&gt;
  in scandinavia already own one, so the&lt;br /&gt;
  only reason that no special reu demos &lt;br /&gt;
  are made is that not enough people in &lt;br /&gt;
  the scene own one. those reu's are    &lt;br /&gt;
  very cheap to buy, so i don't see any &lt;br /&gt;
  reason why all of you shouldn't rush  &lt;br /&gt;
  out and get one!!                     &lt;br /&gt;
! at last, i want to thank rrr of oxyron&lt;br /&gt;
  for making this interview possible,   &lt;br /&gt;
  and the addybook editors for publish- &lt;br /&gt;
  ing it. bye...                        &lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Xiii</name></author>	</entry>

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