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	<entry>
		<id>http://c64mags.untergrund.net/wiki/index.php?title=The_Crest_16</id>
		<title>The Crest 16</title>
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				<updated>2009-09-15T00:53:56Z</updated>
		
		<summary type="html">&lt;p&gt;91.214.46.18: /* tales of the crest */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;dors-andrey-viagra1.txt;3;10&lt;br /&gt;
&lt;br /&gt;
==scene spotlighter==&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
__ ___________________________________ __&lt;br /&gt;
&lt;br /&gt;
              SCENE SPOTLIGHTER&lt;br /&gt;
&lt;br /&gt;
-- ----------------------------------- --&lt;br /&gt;
&lt;br /&gt;
Hello people... This is just another news-chapter. :)&lt;br /&gt;
Here you get to read the latest happenings and&lt;br /&gt;
updates from the pal-demo- and cracking-scene.&lt;br /&gt;
If you want to read some news from the ntsc-scene&lt;br /&gt;
that better check the next chapter called OVERSEAS&lt;br /&gt;
SCENE REPORT as UZZY gives you its latest&lt;br /&gt;
happenings to read there.&lt;br /&gt;
&lt;br /&gt;
But now let's go with pal-news, of course...&lt;br /&gt;
&lt;br /&gt;
 FANTASTIC FOUR CRACKING GROUP        [ger, swe, aut...]&lt;br /&gt;
-- ------------------------------------------------ --&lt;br /&gt;
New members: -&lt;br /&gt;
Gone ones..: (BITMAN, DESPAIR, FUNGUS, GIPSY, KING,&lt;br /&gt;
             SIXX, TC, THERION)&lt;br /&gt;
&lt;br /&gt;
BITMAN, DESPAIR, FUNGUS, GIPSY, KING, SIXX, TC and&lt;br /&gt;
THERION have all been very inactive within the last&lt;br /&gt;
months, and so they were removed from the active&lt;br /&gt;
memberstatus of the group. As they didn't really&lt;br /&gt;
left the group I put all their names in braketts.&lt;br /&gt;
ZYRON finally put his homepage online. You can reach&lt;br /&gt;
it under: HTTP://WWW.ALGONET.SE/-ZYRON&lt;br /&gt;
          -------------------------------&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Memberstatus:&lt;br /&gt;
---------------&lt;br /&gt;
B.A., DEVIL, INTRUDER, MOTLEY, MR ALPHA, NEOTEC,&lt;br /&gt;
NEWSCOPY, PLAYBOY, SLIVER, SMASHER, SNEAPER,&lt;br /&gt;
SOLAR, STASI, WALKER, ZYRON&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 ONSLAUGHT                           [oz, ger, pol...]&lt;br /&gt;
-- ---------------------------------------------- --&lt;br /&gt;
New members: BLENDER, GLENN RUNE GALLEFOSS&lt;br /&gt;
Gone ones..: -&lt;br /&gt;
&lt;br /&gt;
Boards.....: DEADZONE    +X-XXX-XXX-XXXX WHQ&lt;br /&gt;
             SANITARIUM  +XX-XXX-XXXXXX EHQ&lt;br /&gt;
&lt;br /&gt;
FTP-Sites....: GANGSTA'S PARADISE ftp.c64.rulez.org&lt;br /&gt;
               THE SECRET GARDEN  194.27.15.8.2001&lt;br /&gt;
                     (login ONS, password DOMINATION)&lt;br /&gt;
&lt;br /&gt;
First of all they got BLENDER/LEPSI DE to join their&lt;br /&gt;
demo section as his second group to be a coder for&lt;br /&gt;
them.&lt;br /&gt;
Then the legendary composer GLENN RUNE GALLEFOSS&lt;br /&gt;
/SHAPE left his second group FAIRLIGHT to join&lt;br /&gt;
ONSLAUGHT instead.&lt;br /&gt;
&lt;br /&gt;
Memberstatus:&lt;br /&gt;
--------------&lt;br /&gt;
BIZARRE, BLENDER, CUBEHEAD, DIGAHOLE, DOOM, GOP,&lt;br /&gt;
GRG, HOMEBOY, JAZZCAT, JOLZ, LEMING, MADHEAD, MEFF,&lt;br /&gt;
MORDBID, MOSES, MR BRAIN, NAPHALM, REGI KEYZ, STING,&lt;br /&gt;
TBH, TROUBLE, VENGEANCE&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 PADUA                               [ger, den, pol...]&lt;br /&gt;
-- ----------------------------------------------- --&lt;br /&gt;
New members: CHAOTIC&lt;br /&gt;
Gone ones..: (ICEBALL, RAY TRACER)&lt;br /&gt;
&lt;br /&gt;
FTP-Site...: GOIN' FOR GOLD  ftp.padua.org&lt;br /&gt;
&lt;br /&gt;
CHAOTIC decided to leave SMASH DESIGNS and join&lt;br /&gt;
the forces of this german based demo group, while&lt;br /&gt;
ICEBALL and RAY TRACER both were put on the&lt;br /&gt;
inactive memberstatus.&lt;br /&gt;
&lt;br /&gt;
Memberstatus:&lt;br /&gt;
--------------&lt;br /&gt;
ANONYM, CHAOTIC, CUPID, DANO, DOOMED, FLARE, HI-LITE,&lt;br /&gt;
HOOGO, JADAWIN, LEONARDO, MINDFLOW, MOJZESH,&lt;br /&gt;
POMMAC, RAZE, RIMFLEX, RORSCHACH, STARKILLER, VIP&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
             That were all major-news!&lt;br /&gt;
&lt;br /&gt;
Turn over to the next page to read some single-news!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
SINGLE NEWS:&lt;br /&gt;
- -------- -&lt;br /&gt;
&lt;br /&gt;
- The australian based group SYSTEM was declared&lt;br /&gt;
  dead after GEMINI/SYSTEM/CARCASS decided to&lt;br /&gt;
  leave the scene.&lt;br /&gt;
&lt;br /&gt;
- ARISE got some new members... PRAISER/REFLEX&lt;br /&gt;
  joined them as second group as composer and&lt;br /&gt;
  JURGEN/FRACTION as coder while DEINONYCHOOS/&lt;br /&gt;
  SATAKI teamed up with ARISE as swapper.&lt;br /&gt;
&lt;br /&gt;
- RAZE/PADUA joined his old mates in SCS+TRC again&lt;br /&gt;
  as second group.&lt;br /&gt;
&lt;br /&gt;
- BLEZE/TUM joined TEMPEST as second to be a&lt;br /&gt;
  a painter for them. Later on also CRUSHER joined&lt;br /&gt;
  the TEMPEST posse as a mag-editor and swapper.&lt;br /&gt;
  Memberstatus:&lt;br /&gt;
  --------------&lt;br /&gt;
  BLEZE, CRUSHER, EROL, FLOYD, GAXAR, GERRY, JB,&lt;br /&gt;
  NUCLEUS, TAXIM, Q-MAN&lt;br /&gt;
&lt;br /&gt;
- AZGAR/VAUDEVILLE joined MOTIV 8 to serve as a&lt;br /&gt;
  graphician for them.&lt;br /&gt;
  Memberstatus:&lt;br /&gt;
  ---------------&lt;br /&gt;
  AZGAR, BIRD, THE PSYCHOPATH&lt;br /&gt;
&lt;br /&gt;
- STIRF/SPIDERS-CREW/DMAGIC joined ROLE as his new&lt;br /&gt;
  second group while DMAGIC is now his third. But&lt;br /&gt;
  ROLE also lost a member as MISS SECRET left the&lt;br /&gt;
  scene.&lt;br /&gt;
  Memberstatus:&lt;br /&gt;
  ---------------&lt;br /&gt;
  ALMIGHTY GOD, AVENGER, BUGJAM, COMMANDER, DEE&lt;br /&gt;
  JAY, DENNIS, DYNATONIC, FADE, FRANKIE, G, GANJA,&lt;br /&gt;
  GAXAR, GOP, ICEGIRL, LEO, LOW, LUIS, MEDIATOR, MIST,&lt;br /&gt;
  NOSTRADAMUS, OCHRANA, RESTIVE, RUDE, SCORPE,&lt;br /&gt;
  SIMPLE, SOREX, SNIPER, STARFIGHTER, STIRF, SUCK,&lt;br /&gt;
  SWAYZE, TDB, THE CHRONIC, THORGAL, VIP, ZAK, ZUBER&lt;br /&gt;
&lt;br /&gt;
- JOCKSTRAP joined the WARRIORS OF WASTELAND as&lt;br /&gt;
  coder while BUNDY returned to the active status of&lt;br /&gt;
  W.O.W.!&lt;br /&gt;
  Memberstatus:&lt;br /&gt;
  ---------------&lt;br /&gt;
  ALIH, BUD, BUNDY, DANCER, DST, EINSTEIN, GENRYC,&lt;br /&gt;
  ICEMAN, JOCKSTRAP, LAX, LYBIS, MISFIT, NATAS,&lt;br /&gt;
  NUCLEUS, PFK, RAVEN, SOREX, THE ALIEN, VIP,&lt;br /&gt;
  WARLOCK, WAX, WEC, WHW DESIGN, XIII&lt;br /&gt;
&lt;br /&gt;
- THORN joined the forces of REMEMBER as coder and&lt;br /&gt;
  cracker. Then REMEMBER got another new member&lt;br /&gt;
  with L'TRIMM/SCS +TRC leaving his second group&lt;br /&gt;
  CYBERPUNX and joining REMEMBER instead.&lt;br /&gt;
&lt;br /&gt;
- Besides L'TRIMM the CYBERPUNX also lost WIDELOAD&lt;br /&gt;
  who decided to leave them for unknown reasons.&lt;br /&gt;
&lt;br /&gt;
- The new SIDSHIP SCRATCHERS' homepage is finally&lt;br /&gt;
  online! You can reach it under...&lt;br /&gt;
  HTTP://WWW.NETUNE.NET/SCS&lt;br /&gt;
  -----------------------------&lt;br /&gt;
&lt;br /&gt;
- From the 18th to the 20th September there took&lt;br /&gt;
  place the X98 in Hengelo/Netherlands.&lt;br /&gt;
  The competition results there were as follows...&lt;br /&gt;
&lt;br /&gt;
  DEMOS:&lt;br /&gt;
  - ----&lt;br /&gt;
  1. SOUL          by BOOZE DESIGN&lt;br /&gt;
  2. SCREAM        by SMASH DESIGNS&lt;br /&gt;
  3. HALFBAKED     by WARRIORS OF WASTELAND&lt;br /&gt;
  4. B0H IT STINKS by PLUSH&lt;br /&gt;
  5. OLDSK00L      by LEPSI DE&lt;br /&gt;
  6. ???           by PADUA&lt;br /&gt;
  7. TELLTALE      by WARRIORS OF WASTELAND&lt;br /&gt;
  8. INC D020      by COSINE&lt;br /&gt;
  9. X98           by LEGACY&lt;br /&gt;
&lt;br /&gt;
  GRAPHICS:&lt;br /&gt;
  - ----- -&lt;br /&gt;
  1. &amp;quot;COMPOPIC&amp;quot;           by SANDER/FOCUS&lt;br /&gt;
  2. &amp;quot;ELDER DRAGON&amp;quot;       by AMN/ANARCHY&lt;br /&gt;
  3. &amp;quot;BRAINSTORM&amp;quot;         by HI-LITE/PADUA&lt;br /&gt;
  4. &amp;quot;TOK TOK&amp;quot;            by GENUIS/ex-PARADIZE&lt;br /&gt;
  5. &amp;quot;LETHAL SENSATION&amp;quot;   by KATON/LEPSI DE/ARISE&lt;br /&gt;
  6. &amp;quot;SHEBA&amp;quot;              by SEBA/PLUSH&lt;br /&gt;
&lt;br /&gt;
  MUSICS:&lt;br /&gt;
  - --- -&lt;br /&gt;
  01. &amp;quot;X'98 TUNE&amp;quot;         by REYN OUWEHAND&lt;br /&gt;
  02. &amp;quot;TOTAL CONTROL&amp;quot;     by MOPPE/ONEWAY&lt;br /&gt;
  03. &amp;quot;GLOBAL CONQUEST 2&amp;quot; by VINCENT VOOIS/FOCUS&lt;br /&gt;
  04. &amp;quot;DIMPLE DIN&amp;quot;        by ZYRON/F4CG/NO/CPX&lt;br /&gt;
  05. &amp;quot;PING REPLY&amp;quot;        by GRG/SHAPE/ONSLAUGHT&lt;br /&gt;
  06. &amp;quot;GLORY DAYS&amp;quot;        by BORDEAUX/ACTIVE&lt;br /&gt;
      &amp;quot;COMPOTUNE&amp;quot;         by GROEPAZ/HITMEN&lt;br /&gt;
   08.&amp;quot;SNIFTERS&amp;quot;          by FANTA/OXYRON/BASS&lt;br /&gt;
   09.&amp;quot;ACCIDENTIAL&amp;quot;       by RORSCHACH/PADUA&lt;br /&gt;
   10. &amp;quot;OH NOSTALGIA&amp;quot;     by S. U.C.K./ROLE&lt;br /&gt;
   11. &amp;quot;INTUNE&amp;quot;           by MR MOUSE/XENTAX/SADCOM&lt;br /&gt;
   12. &amp;quot;A.D.M.B.&amp;quot;         by ECHO/PLUSH/BASS&lt;br /&gt;
   13. &amp;quot;CROSS-TUNE&amp;quot;       by SONEY/SMASH DESIGNS&lt;br /&gt;
   14. &amp;quot;YOUTHFUL&amp;quot;         by BZYK/LEPSI DE&lt;br /&gt;
&lt;br /&gt;
                                     HARDSEQUENCER&lt;br /&gt;
                                     -------------&lt;br /&gt;
                        -  --------------- -&lt;br /&gt;
                         (C) THE CREST 1998&lt;br /&gt;
                        -  --------------- -&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
==overseas scene report==&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
                The &amp;quot;Overseas&amp;quot; Scene Report&lt;br /&gt;
                   Compiled by UzzY of RPG&lt;br /&gt;
&lt;br /&gt;
Hey kids.  Is it just me, or does this require some&lt;br /&gt;
mood enhancers?  I thought so.  So, before reading&lt;br /&gt;
this chapter, light some french-vanilla scented&lt;br /&gt;
candles, put on a Sarah McLachlan CD and get ready&lt;br /&gt;
for some football!&lt;br /&gt;
&lt;br /&gt;
Wait just a damn minute here...&lt;br /&gt;
&lt;br /&gt;
Okay.  I apologize for that; I experienced a&lt;br /&gt;
momentary lapse of reason.  But I'm back now, and&lt;br /&gt;
I'm bringing yet another month's worth of NTSC&lt;br /&gt;
information and misinformation right to your&lt;br /&gt;
collective computer screens.  Dontcha love it?&lt;br /&gt;
Before beginning, I should say that if you happen&lt;br /&gt;
to have any relevant scene information, you should&lt;br /&gt;
email it to me, because I write a chapter for a scene&lt;br /&gt;
news magazine... and news is something I like to have.&lt;br /&gt;
You know?  In addition to news, you can also send&lt;br /&gt;
comments, questions, suggestions, marriage&lt;br /&gt;
proposals and death threats to:&lt;br /&gt;
&lt;br /&gt;
                 uzzy(at)c64.org&lt;br /&gt;
&lt;br /&gt;
I recently recieved a marriage proposal in my email,&lt;br /&gt;
and I must reply to it in this forum by saying: Mike,&lt;br /&gt;
you're a nice guy and all, but my door does not swing&lt;br /&gt;
that way.  If you know what I mean.&lt;br /&gt;
&lt;br /&gt;
On with the news.&lt;br /&gt;
THE NEWS&lt;br /&gt;
----------&lt;br /&gt;
- There is a rumour that Streetkiller (ex-Shade and&lt;br /&gt;
  Unreal) may be coming back to the scene!  In a&lt;br /&gt;
  recent post to a guestbook somewhere, he said:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I may release some stuff in the very near future...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
  Is this a sign of the return of an NTSC legend?  I'm&lt;br /&gt;
  not sure, but I like to think it's possible.&lt;br /&gt;
&lt;br /&gt;
- The coder formerly known as The Phantom joined&lt;br /&gt;
  Millenium.  He is still using the handle EricC.&lt;br /&gt;
&lt;br /&gt;
- There's also a slight rumour that Livefire&lt;br /&gt;
  (ex-Scibax) may be returning to the scene.&lt;br /&gt;
- Local-H/BCI joined SoniX as a second group.&lt;br /&gt;
&lt;br /&gt;
- UzzY/RPG also joined SoniX as a second group.&lt;br /&gt;
&lt;br /&gt;
- The Fatman is reported to be working on&lt;br /&gt;
  &amp;quot;Misadventures Of The Fatman III.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
- Want to see something funny?  Then send some&lt;br /&gt;
  email to vrfantasia(at)geocities.com.  Really it's&lt;br /&gt;
  damn funny!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
That about covers the news for this month.  But we&lt;br /&gt;
are not done quite yet... no, because there's&lt;br /&gt;
something I left out last month that has to be done&lt;br /&gt;
this month.  That's right, it's....&lt;br /&gt;
YOUR UBIQUITOUS GROUP-LIST UPDATE!&lt;br /&gt;
------------------------------------&lt;br /&gt;
ANARCHY SYSTEMS UNLIMITED:&lt;br /&gt;
 Grubby, Scanner&lt;br /&gt;
&lt;br /&gt;
ARCANE:&lt;br /&gt;
 Moloch, DBX&lt;br /&gt;
&lt;br /&gt;
BAD CODERS INTERNATIONAL:&lt;br /&gt;
 Local-H, Phred, Sketch, Udd&lt;br /&gt;
&lt;br /&gt;
THE CARCASS CREATION SERVICES:&lt;br /&gt;
 Deathangel's Shadow, Gemini, Hoffman, Natas,&lt;br /&gt;
 Necrophobic, Pinball Wizard, Shadowmaster, TMR,&lt;br /&gt;
 Wideload, Zirc0&lt;br /&gt;
&lt;br /&gt;
ELECTRON:&lt;br /&gt;
 Dokken, The Gambler&lt;br /&gt;
&lt;br /&gt;
FROM THE ASHES:&lt;br /&gt;
 Burning Horizon, Diskmaster, Firestalker, Trillian&lt;br /&gt;
&lt;br /&gt;
MILLENIUM:&lt;br /&gt;
 Roy Batty, EricC, The Fatman&lt;br /&gt;
&lt;br /&gt;
PSW:&lt;br /&gt;
 Fuzz, MacBeth, Shroom&lt;br /&gt;
&lt;br /&gt;
THE RENEGADE PROGRAMMING GROUP:&lt;br /&gt;
 Chameleon, Cyberad, Dr.Doom, The Heretic, Ken,&lt;br /&gt;
 Mr.BuNgLe, Pegasus, Uzzy, Warnock&lt;br /&gt;
&lt;br /&gt;
RETRO 64:&lt;br /&gt;
 Esbam, Knifey, Leppy, Picasso, Prodigy, Wort&lt;br /&gt;
&lt;br /&gt;
STORM:&lt;br /&gt;
 Cybernoid, Megmyx, Negspect&lt;br /&gt;
&lt;br /&gt;
STYLE:&lt;br /&gt;
 Alter Ego, Deathlok, Decomp, DW, Elwix, Firefoot,&lt;br /&gt;
 Massive Onslaught, PK, Repose, Warnock, The Wiz&lt;br /&gt;
&lt;br /&gt;
VENOM: The Hobbit, Kickback, WSoft, Gerpsnot&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Changes: EricC added to Millenium.&lt;br /&gt;
&lt;br /&gt;
So you guys should make changes where appropriate.&lt;br /&gt;
Well, once again it's time for some closing words.&lt;br /&gt;
I'm sort of at a loss for something to say, as I've&lt;br /&gt;
said it all before.  I guess I should mention to stay&lt;br /&gt;
tuned for next month, where we should have another&lt;br /&gt;
interview with a prominent NTSC scener, some more&lt;br /&gt;
news and perhaps I'll ramble a bit like I usually do.&lt;br /&gt;
&lt;br /&gt;
Oh, and guys, keep those death threats comin'.&lt;br /&gt;
&lt;br /&gt;
                                    - UzzY of RPG -&lt;br /&gt;
&lt;br /&gt;
&amp;quot;You got a heart of glass or a heart of stone...&lt;br /&gt;
 Just you wait 'til I get you home...&amp;quot;&lt;br /&gt;
    - Pet Shop Boys&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
==rulers of the month==&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
__ ___________________________________ __&lt;br /&gt;
&lt;br /&gt;
             RULERS OF THE MONTH&lt;br /&gt;
&lt;br /&gt;
-- ----------------------------------- --&lt;br /&gt;
&lt;br /&gt;
You want to know who is hip today? You want to know&lt;br /&gt;
who lost some popularity these days? You want to&lt;br /&gt;
know who will maybe be tommorow's leaders?&lt;br /&gt;
Then you are completely right here... As this is the&lt;br /&gt;
charts chapter! The one and only charts in the CBM64&lt;br /&gt;
scene that get counted on a monthly basis and so&lt;br /&gt;
represent the latest and freshest opinions and&lt;br /&gt;
favourites of the sceners. This month's charts are&lt;br /&gt;
a good example... You know what I mean, when you&lt;br /&gt;
take a look at this list...&lt;br /&gt;
&lt;br /&gt;
               THE TOP 10 DEMO GROUPS&lt;br /&gt;
               -------------------- --&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&amp;gt;&amp;gt;           01.(&amp;gt;) CREST....................(144)    &amp;lt;&amp;lt;&amp;lt;&lt;br /&gt;
              02.(&amp;gt;) OXYRON...................(117)  &lt;br /&gt;
              03.(&amp;gt;) SMASH DESIGNS............(089)  &lt;br /&gt;
              04.(+) REFLEX...................(055)  &lt;br /&gt;
              05.(+) BOOZE DESIGN.............(033)  &lt;br /&gt;
              06.(-) TRIAD....................(024)  &lt;br /&gt;
              07.(-) SAMAR....................(023)  &lt;br /&gt;
              08.(+) WARRIORS OF WASTELAND....(021)  &lt;br /&gt;
              09.(+) WRATH DESIGN.............(020)  &lt;br /&gt;
              10.(+) ALBION...................(016)  &lt;br /&gt;
&lt;br /&gt;
            (&amp;gt;) means same position as last month&lt;br /&gt;
__ ___________________________________ __&lt;br /&gt;
Comments:&lt;br /&gt;
---------&lt;br /&gt;
CREST is still on the number one spot, followed by&lt;br /&gt;
the guys in OXYRON. They both enstrengthen their&lt;br /&gt;
positions with their second co-op demo called&lt;br /&gt;
COMAJOB at the X98.&lt;br /&gt;
&lt;br /&gt;
Highest new entry are the returned BOOZE DESIGN,&lt;br /&gt;
who surprised everyone with the release of the&lt;br /&gt;
two-sided and competition winning demo SOUL at the&lt;br /&gt;
X98. Nice that this showed its influences so fast in&lt;br /&gt;
here.&lt;br /&gt;
Also new here are ALBION, WRATH and W.  O.W.!&lt;br /&gt;
&lt;br /&gt;
-- ----------------------------------------------- --&lt;br /&gt;
&lt;br /&gt;
           THE TOP 10 CRACKING GROUPS&lt;br /&gt;
           ------------------------ --&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&amp;gt;&amp;gt;      01.(+) ALPHAFLIGHT 1970................(117)    &amp;lt;&amp;lt;&amp;lt;&lt;br /&gt;
         02.(-) SUCCESS +THE RULING COMPANY.....(105)  &lt;br /&gt;
         03.(+) LAXITY..........................(084)  &lt;br /&gt;
         04.(+) FANTASTIC FOUR CRACKING GROUP...(057)  &lt;br /&gt;
         05.(-) REMEMBER........................(048)  &lt;br /&gt;
         06.(&amp;gt;) HITMEN..........................(047)  &lt;br /&gt;
         07.(&amp;gt;) DYNAMIC TECHNOLOGIES............(022)  &lt;br /&gt;
         08.(+) NOSTALGIA.......................(019)  &lt;br /&gt;
         09.(-) ONSLAUGHT.......................(018)  &lt;br /&gt;
         10.(+) CHROMANCE.......................(014)  &lt;br /&gt;
&lt;br /&gt;
        (+ ) means better position than last month&lt;br /&gt;
__ ___________________________________ __&lt;br /&gt;
Comments:&lt;br /&gt;
---------&lt;br /&gt;
After last issue's &amp;quot;black month&amp;quot; for ALPHAFLIGHT,&lt;br /&gt;
they got the crown again this time by putting the&lt;br /&gt;
dutch coop SCS +TRC to the silver medal.&lt;br /&gt;
&lt;br /&gt;
LAXITY finally got off the unpopular fourth place&lt;br /&gt;
and entered the Top 3 while REMEMBER went straight&lt;br /&gt;
down from 2 to 5.&lt;br /&gt;
&lt;br /&gt;
F4CG are back again and entered right at the fouth&lt;br /&gt;
place. Also CHROMANCE got the luck to be again in&lt;br /&gt;
the Top 10.&lt;br /&gt;
&lt;br /&gt;
-- ---------------------------------------------- --&lt;br /&gt;
&lt;br /&gt;
            THE TOP 10PROGRAMMERS&lt;br /&gt;
            -- --------------- --&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&amp;gt;&amp;gt;           01.(&amp;gt;) CROSSBOW/CREST...............(123)    &amp;lt;&amp;lt;&amp;lt;&lt;br /&gt;
              02.(&amp;gt;) GRAHAM/OXYRON................(121)  &lt;br /&gt;
              03.(&amp;gt;) AEG/SMASH DESIGNS............(077)  &lt;br /&gt;
              04.(+) FUBEN/OXYRON.................(036)  &lt;br /&gt;
              05.(-) KING FISHER/TRIAD............(032)  &lt;br /&gt;
              06.(+) .............................(026)  &lt;br /&gt;
              07.(+) HCL/BOOZE DESIGN.............(024)  &lt;br /&gt;
                 (+) GOLDHAND/SAMAR/AFL...........(024)  &lt;br /&gt;
              09.(-) ZORC/REFLEX..................(022)  &lt;br /&gt;
              10.(+) DOW JONES/PLUSH..............(019)  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
        ( -) means worse position than last month&lt;br /&gt;
__ ___________________________________ __&lt;br /&gt;
Comments:&lt;br /&gt;
---------&lt;br /&gt;
CROSSBOW still in the lead and with his great part in&lt;br /&gt;
the COMAJOB demo he proved that he deserves this.&lt;br /&gt;
&lt;br /&gt;
After last month's ascense FUBEN is back in this&lt;br /&gt;
list, to be exact: he reentered it at the 4th place!&lt;br /&gt;
&lt;br /&gt;
MR. SEX won 4 places what surprises me a little bit&lt;br /&gt;
as he didn't show anyactivity for years.&lt;br /&gt;
&lt;br /&gt;
HCL is new here after putting out his nice SOUL demo&lt;br /&gt;
at the X98.&lt;br /&gt;
&lt;br /&gt;
-- ----------------------------------------------- --&lt;br /&gt;
&lt;br /&gt;
           THE TOP 10 GAME CRACKERS&lt;br /&gt;
           ---------------------- --&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&amp;gt;&amp;gt;        01.(&amp;gt;) JACK ALIEN/REMEMBER.............(091)    &amp;lt;&amp;lt;&amp;lt;&lt;br /&gt;
           02.(&amp;gt;) BURGLAR/SCS +TRC................(061)  &lt;br /&gt;
           03.(+) DIDI/LAXITY.....................(057)  &lt;br /&gt;
           04.(+) MOONCHILD/HITMEN................(049)  &lt;br /&gt;
           05.(-) IGNORANCE/ALPHAFLIGHT 1970......(030)  &lt;br /&gt;
           06.(+) COUNT ZERO/SCS +TRC.............(019)  &lt;br /&gt;
           07.(-) DANZIG/ALPHAFLIGHT 1970.........(015)  &lt;br /&gt;
              (+) STING/ONSLAUGHT.................(015)  &lt;br /&gt;
           09.(+) CBA/SCS +TRC....................(014)  &lt;br /&gt;
           10.(+) MANIK/REMEMBER..................(013)  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
__ ___________________________________ __&lt;br /&gt;
Comments:&lt;br /&gt;
---------&lt;br /&gt;
Also here no changes on the first two places. JACK&lt;br /&gt;
ALIEN still the number one and BURGLAR quite far&lt;br /&gt;
away from him, but still the best of the rest.&lt;br /&gt;
&lt;br /&gt;
IGNORANCE lost quite some place. He fell two places&lt;br /&gt;
from 3 down to 5 while DIDI and MOONCHILD both&lt;br /&gt;
climbed one place.&lt;br /&gt;
&lt;br /&gt;
STING, CBA and MANIK re-entered the chart. For them&lt;br /&gt;
JAYDEE, FUNGUS and B. A. had to go. But we'll see if&lt;br /&gt;
they can be back again next time...&lt;br /&gt;
&lt;br /&gt;
-- -------------------------------------------------------------------- --&lt;br /&gt;
&lt;br /&gt;
           THE TOP 10 GRAPHIC ARTISTS&lt;br /&gt;
           -- -------------------- --&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&amp;gt;&amp;gt;          01.(&amp;gt;) DEEKAY/CREST...............(136)    &amp;lt;&amp;lt;&amp;lt;&lt;br /&gt;
             02.(+) VALSARY/SAMAR/LEPSI DE.....(069)  &lt;br /&gt;
             03.(+) JOE/WRATH DESIGN...........(049)  &lt;br /&gt;
             04.(-) ELECTRIC/EXTEND............(045)  &lt;br /&gt;
             05.(-) KATON/LEPSI DE/ARISE.......(039)  &lt;br /&gt;
             06.(&amp;gt;) TYRANT/THERAPY.............(026)  &lt;br /&gt;
             07.(+) CUPID/HITMEN/PADUA.........(020)  &lt;br /&gt;
             08.(-) SEBALOZ/LEPSI DE...........(019)  &lt;br /&gt;
             09.(+) RAYDEN/ALPHAFLIGHT 1970....(018)  &lt;br /&gt;
             10.(+) SANDER/FOCUS...............(016)  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
__ ___________________________________ __&lt;br /&gt;
Comments:&lt;br /&gt;
---------&lt;br /&gt;
No one else but DEEKAY on the top, this time with a&lt;br /&gt;
very clear lead with about double as much points as&lt;br /&gt;
VALSARY on the second place.&lt;br /&gt;
&lt;br /&gt;
JOE won four places and climbed up from 7 to 4, I&lt;br /&gt;
just wonder why... He didn't release anything for&lt;br /&gt;
many years now.&lt;br /&gt;
&lt;br /&gt;
CUPID is in here again, as well as RAYDEN. SANDER&lt;br /&gt;
convinced the masses at the X98 with his nice Koala&lt;br /&gt;
picture and so he got some votes and the 10th place.&lt;br /&gt;
&lt;br /&gt;
-- ---------------------------------------------- --&lt;br /&gt;
&lt;br /&gt;
           THE TOP 10 SOUND WIZARDS&lt;br /&gt;
           -- ------------------ --&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&amp;gt;&amp;gt;        01.(&amp;gt;) MITCH+DANE/CREST...................(077)    &amp;lt;&amp;lt;&amp;lt;&lt;br /&gt;
           02.(+) DRAX/CREST/VIBRANTS................(066)  &lt;br /&gt;
           03.(+) PVCF/REFLEX........................(046)  &lt;br /&gt;
           04.(+) JEFF/CAMELOT/ANALOGUE..............(039)  &lt;br /&gt;
              (+) P.R.I./OXYRON......................(039)  &lt;br /&gt;
           06.(+) ORCAN/REACT........................(035)  &lt;br /&gt;
           07.(+) METAL/VIBRANTS.....................(034)  &lt;br /&gt;
           08.(+) WIZARD.............................(026)  &lt;br /&gt;
           09.(+) KRISTIAN ROSTOEN/SHAPE/HIT.........(019)  &lt;br /&gt;
           10.(+) THE ALIEN/W. O.W. .................(016)  &lt;br /&gt;
              (-) TRIDENT/ACTIVE.....................(016)  &lt;br /&gt;
              (+) ECO/EXCESS/ALPHAFLIGHT '70.........(016)  &lt;br /&gt;
&lt;br /&gt;
__ ___________________________________ __&lt;br /&gt;
Comments:&lt;br /&gt;
---------&lt;br /&gt;
And also here CREST members on the top spot. MITCH&lt;br /&gt;
and DANE rule this chart even though nearly the&lt;br /&gt;
whole rest in this list changed completely!&lt;br /&gt;
&lt;br /&gt;
Last issue's number two TAXIM had to leave because&lt;br /&gt;
of too less votes, but for him DRAX re-entered the&lt;br /&gt;
Top 10 at the same position.&lt;br /&gt;
&lt;br /&gt;
But also PVCF re-entered highly at the 3rd place.&lt;br /&gt;
&lt;br /&gt;
Funny to see three guys sharing the 10th place... :)&lt;br /&gt;
&lt;br /&gt;
-- -------------------------------------------------------------------- --&lt;br /&gt;
This time the charts got influenced massivly by the&lt;br /&gt;
C64 party of the year: the X98!&lt;br /&gt;
You can see this clearly with the new entries of&lt;br /&gt;
BOOZE DESIGN and their coder HCL as well as SANDER&lt;br /&gt;
of FOCUS entereing the graphic charts.&lt;br /&gt;
This proves again that our charts really display our&lt;br /&gt;
readers' CURRENT opinion...&lt;br /&gt;
&lt;br /&gt;
                                    HARDSEQUENCER&lt;br /&gt;
                                    -------------&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
                        _  _____________&lt;br /&gt;
                         (C) THE CREST 1998&lt;br /&gt;
                        -  --------------- -&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
==the september list==&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
-- ----------------------------------- --&lt;br /&gt;
          RELEASELIST SEPTEMBER 1998!&lt;br /&gt;
__ ___________________________________ __&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
And yeah, I'm back with the LIST within' THE CREST-&lt;br /&gt;
MAGAZINE...! Another MONTH passed and again not&lt;br /&gt;
happened... but so we also have no big changes&lt;br /&gt;
within' the scene (that's important when some of us&lt;br /&gt;
return after a delay... hehe).&lt;br /&gt;
&lt;br /&gt;
However, there's still some work to do after working&lt;br /&gt;
aldready 10 hours this sunday... so let's get that&lt;br /&gt;
chapter finished... &lt;br /&gt;
&lt;br /&gt;
Skip it!&lt;br /&gt;
-- ----------------------------------------------- --&lt;br /&gt;
         SPOTLIGHT NEWS SEPTEMBER 1998!&lt;br /&gt;
__ ___________________________________ __&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Not much happened within' the BOARD-SCENE... but&lt;br /&gt;
hey... what a surprise... a NEW board went online!&lt;br /&gt;
And it's named DREAM FACTORY and it's located in the&lt;br /&gt;
very known 619-area... ;).&lt;br /&gt;
The Board is running as Support-HQ for RENEGADE&lt;br /&gt;
PROGRAMMING GROUP (RPG) actually.&lt;br /&gt;
So give it a call under: ++X-XXX-XXX-XXXX!&lt;br /&gt;
&lt;br /&gt;
Nothing else happened within the last few weeks...!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The BOARDS used to create this list were again:&lt;br /&gt;
&lt;br /&gt;
THE BASS PLANET : ++X-XXX-XXX-XXXX (C)+XENON WHQ&lt;br /&gt;
DEADZONE        : ++X-XXX-XXX-XXXX  ONSLAUGHT WHQ&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For anything concerning this CHAPTER leave me mail&lt;br /&gt;
on the MAJOR-US-Boards or at my EMAIL-Addy:&lt;br /&gt;
&lt;br /&gt;
           THE_DODGER(at)HOTMAIL.COM&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
But now let's have a look at the RELEASES. burp!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
FAIRLIGHT (swe, den, pol...)              1,6 POINTS&lt;br /&gt;
-------------------------------------------------------&lt;br /&gt;
&lt;br /&gt;
The guys in FAIRLIGHT returned with a quite nice&lt;br /&gt;
role-playing game named DARKON 2 from Adventure&lt;br /&gt;
Tech (1,6 POINTS). The game is running already well&lt;br /&gt;
PAL/NTSC!&lt;br /&gt;
Unfortunately they don't levelpacked the game, so&lt;br /&gt;
that I had to reduce the amount of POINTS they got&lt;br /&gt;
for this one!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
HITMEN (ger, swe, yu...)                   0,3 POINTS&lt;br /&gt;
--------------------------------------------------------&lt;br /&gt;
&lt;br /&gt;
The very early PREVIEW of a puzzle-game named&lt;br /&gt;
SECTOR (0,3 POINTS) made it under their flag to the&lt;br /&gt;
BOARDS.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
LAXITY (ger, hol, swe...)                 -5,0 POINTS &lt;br /&gt;
--------------------------------------------------------&lt;br /&gt;
&lt;br /&gt;
Their release DOUBLE TROUBLE should've been the&lt;br /&gt;
RELEASE OF THE MONTH... usually... but the game&lt;br /&gt;
turned out to be already released by DOMINATORS&lt;br /&gt;
back in 1991... and so they got Re-Release-Points for&lt;br /&gt;
this one!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
MOTIV8 (den...)                             0,0 POINTS&lt;br /&gt;
-----------------------------------------------------------&lt;br /&gt;
&lt;br /&gt;
You may not believe me... but they released again 3&lt;br /&gt;
Games within' a month, and again they received NO&lt;br /&gt;
points for one of 'em... Before I give you a straight&lt;br /&gt;
list, I'll tell you that they're all BASIC and they all&lt;br /&gt;
suck.&lt;br /&gt;
And this time they were named: BASH YER BRAINS,&lt;br /&gt;
MATE IN TWO and SPIRAL SLIDE.&lt;br /&gt;
To much words already about these... !&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Now let's go on with the complete CHARTS...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
RELEASECHARTS SEPTEMBER 1998:&lt;br /&gt;
--------------------------------&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Place  Group                Points      Releases&lt;br /&gt;
-----------------------------------------------------------&lt;br /&gt;
   1   FAIRLIGHT              1,6           1&lt;br /&gt;
   2   HITMEN                 0,5           1&lt;br /&gt;
   3   MOTIV8                 0,0           3&lt;br /&gt;
   4   LAXITY                 -5,0          1&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Mmh.... lame CRACKS and lame GAMES again... . But&lt;br /&gt;
atleast the quality of the CRACKS itself could be&lt;br /&gt;
better, as you have to spent no time on Protections&lt;br /&gt;
(Password- or Copy-)... it seems that there are less&lt;br /&gt;
and less crackers active, and most Games get&lt;br /&gt;
cracked by the Suppliers and Traders... bah, maybe&lt;br /&gt;
I'm thinking to much... haha... .&lt;br /&gt;
&lt;br /&gt;
Ok, that's all for this ISSUE... hope to see you next&lt;br /&gt;
time again, when it's THE CREST-TIME again... ;)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
                   THE DODGER/THE CREST-MAGAZINE&lt;br /&gt;
                   -----------------------------&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
==yup - profile==&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
__ ___________________________________ __&lt;br /&gt;
&lt;br /&gt;
           LEGAL PROFILE OF THE MONTH&lt;br /&gt;
&lt;br /&gt;
-- ----------------------------------- --&lt;br /&gt;
&lt;br /&gt;
In this chapter you will get an interview with a good&lt;br /&gt;
old coder. He was and still is a member of the&lt;br /&gt;
legendary OFFENCE crew, who made a comeback to the&lt;br /&gt;
scene last year. But sadly he wasn't one of the&lt;br /&gt;
returners... The scene didn't see very much of his&lt;br /&gt;
coding skills, but what he released was a real&lt;br /&gt;
smasher: The demo EMOTIONAL BREAKDOWN. Yes, of&lt;br /&gt;
course he is the one and only...&lt;br /&gt;
        &amp;gt;&amp;gt;&amp;gt;        YUP of OFFENCE    &amp;lt;&amp;lt;&amp;lt;&lt;br /&gt;
And now enjoy this nice profile!&lt;br /&gt;
(C):  Hello and welcome YUP to this interview in our&lt;br /&gt;
      magazine THE CREST!&lt;br /&gt;
      Usually we start the profiles with the question&lt;br /&gt;
      for some personal data about yourself in real&lt;br /&gt;
      life... So we don't want to make it different&lt;br /&gt;
      this time! : )&lt;br /&gt;
&lt;br /&gt;
(Y):  Hello HARDSEQUENCER. My real name is XXXXXXX&lt;br /&gt;
      XXXXXXXXX and I'm 26 (born 22. 02. 1972). People&lt;br /&gt;
      who know me know that I'm one of the laziest&lt;br /&gt;
      persons on earth (what's life without 18 hours&lt;br /&gt;
      sleep a day?).&lt;br /&gt;
      So my first study was computers. Afterwards I&lt;br /&gt;
      studied some more other things (e.g.&lt;br /&gt;
      philosophy).&lt;br /&gt;
      At the moment I earn my money by teaching and&lt;br /&gt;
      with &amp;quot;Internet-programming&amp;quot; (Wait for my new&lt;br /&gt;
      homepage!) and hopefully soon with the game&lt;br /&gt;
      I'm working on (PC).&lt;br /&gt;
      One of my loved hobbies is dancing. I go to the&lt;br /&gt;
      disco 3-4 times a week and dance like crazy&lt;br /&gt;
      (often people ask me how long it took me to&lt;br /&gt;
      learn how to dance that way. It's funny.). I also&lt;br /&gt;
      like things like reading books, going to the&lt;br /&gt;
      cinema or phoning (my phone-bill is too high).&lt;br /&gt;
&lt;br /&gt;
(C):  Ah, seems you are a hard concurence for John&lt;br /&gt;
      Travolta, at least concerning the dancing. ;)&lt;br /&gt;
      Anyway, you said that you are working on a&lt;br /&gt;
      game on PC... Please tell us a bit more about&lt;br /&gt;
      this project!&lt;br /&gt;
&lt;br /&gt;
(Y):  I'm sorry, but I'm not allowed to talk about it,&lt;br /&gt;
      as I'm under NDA (somethoing like a contract).&lt;br /&gt;
      I'll tell you more about it as soon as I can.&lt;br /&gt;
&lt;br /&gt;
(C):  Okay, I can understand it. Looks like this&lt;br /&gt;
      game will be a real smasher because of the&lt;br /&gt;
      security around it!&lt;br /&gt;
      And do you have plans for any other projects&lt;br /&gt;
      on the PC?&lt;br /&gt;
&lt;br /&gt;
(Y):  It depends on the notion, soon. But yes, we&lt;br /&gt;
      will make a small project for the PC (with&lt;br /&gt;
      DIRECTX), soon.&lt;br /&gt;
&lt;br /&gt;
(C):  Sounds interesting. So we are also looking&lt;br /&gt;
      forward to this one!&lt;br /&gt;
      Anyway, enough said about this thingy called&lt;br /&gt;
      PC... ;)&lt;br /&gt;
      Can you still call a working CBM64 your&lt;br /&gt;
      property?&lt;br /&gt;
&lt;br /&gt;
(Y):  Only a broken one. But I'll buy a working one,&lt;br /&gt;
      when I have enough money left. I still love the&lt;br /&gt;
      C64.&lt;br /&gt;
&lt;br /&gt;
(C):  Enough money?!? You can get a used C64 with&lt;br /&gt;
      1541 drive for something like 40 Dollars these&lt;br /&gt;
      days, at least here in Germany. So you should&lt;br /&gt;
      go and buy one NOW, hehe!&lt;br /&gt;
      So, let's get back a bit in time to the beginning&lt;br /&gt;
      of your time with our legendary machine... When&lt;br /&gt;
      did you get your first C64?&lt;br /&gt;
&lt;br /&gt;
(Y):  It was a C128D and it was in 1988. My first&lt;br /&gt;
      computer. I told my parents that it would be&lt;br /&gt;
      good for school (smile). In reality I played a&lt;br /&gt;
      lot.&lt;br /&gt;
&lt;br /&gt;
(C):  It's always the same with the kiddies... :)&lt;br /&gt;
      And how and when did you enter the demo&lt;br /&gt;
      scene then?&lt;br /&gt;
&lt;br /&gt;
(Y):  I think it was in 1988/89. A friend of mine and I&lt;br /&gt;
      got some games with intros in front of them in&lt;br /&gt;
      school. We decided to start swapping, became&lt;br /&gt;
      YUP +BURP and wrote to some guys out of a C64&lt;br /&gt;
      Mag. At time we also had made our first intro.&lt;br /&gt;
      One of our contacts asked us to become&lt;br /&gt;
      members of the group STATIC. And so we&lt;br /&gt;
      entered the scene.&lt;br /&gt;
&lt;br /&gt;
(C):  And which were then all groups you have been&lt;br /&gt;
      in?&lt;br /&gt;
&lt;br /&gt;
(Y):  WBC (only real members YUP +BURP), STATIC,&lt;br /&gt;
      SHARKS, WOT (I loved this group), POWER!,&lt;br /&gt;
      SHAPE, OFFENCE (we still exist) and in NUTS,&lt;br /&gt;
      which was a subgroup from NATO and later&lt;br /&gt;
      TRAITORS. In NUTS we (Y+B) had the name FAT&lt;br /&gt;
      RAT. It was a fun project.&lt;br /&gt;
&lt;br /&gt;
(C):  EMOTIONAL BREAKDOWN is probably the most&lt;br /&gt;
      popular OFFENCE demo... Do you consider it your&lt;br /&gt;
      personal favourite OFF!-demo or is there&lt;br /&gt;
      another one you are more proud of?&lt;br /&gt;
&lt;br /&gt;
(Y):  As EB is the only OFF!-demo from me there is no&lt;br /&gt;
      choice. But it includes the best part I ever&lt;br /&gt;
      coded (although nearly nobody noticed it). It's&lt;br /&gt;
      the part with the sideborder-scroller over&lt;br /&gt;
      splits (the one with the woman in the bottom&lt;br /&gt;
      wanking around).&lt;br /&gt;
&lt;br /&gt;
(C):  Yeah, I remember it... This one was really nice!&lt;br /&gt;
      Respect!&lt;br /&gt;
      You already said it... EMOTIONAL BREAKDOWN was&lt;br /&gt;
      the only demo you coded for OFF!. But can you&lt;br /&gt;
      please name us all demo-titles OFFENCE ever&lt;br /&gt;
      released?&lt;br /&gt;
&lt;br /&gt;
(Y):  On C64 there are EMOTIONAL BREAKDOWN and&lt;br /&gt;
      FLEXIBLE 1+2. Some people also count the EB-&lt;br /&gt;
      announcement DO YOU REMEMBER and the mag&lt;br /&gt;
      SLOWPOKE.&lt;br /&gt;
      ORIGIN OF NUTS was released while I was in&lt;br /&gt;
      OFFENCE but under the TRAITORS-label. But in&lt;br /&gt;
      fact all members are in OFFENCE.&lt;br /&gt;
&lt;br /&gt;
(C):  I can recall watching this one, too...&lt;br /&gt;
      In 1997 OFFENCE made a comeback in the CBM64&lt;br /&gt;
      demo scene with the release of FLEXIBLE 1 +2.&lt;br /&gt;
      But they haven't been noticed that much, even&lt;br /&gt;
      though they would have deserved much more&lt;br /&gt;
      attention... So did this pull back the returned&lt;br /&gt;
      members? Means: Can we expet more products&lt;br /&gt;
      from OFF! one the C64 in the future or are the&lt;br /&gt;
      members depressed now?&lt;br /&gt;
&lt;br /&gt;
(Y):  This question is hard to answer because I&lt;br /&gt;
      wasn't involved in these demos. It was done by&lt;br /&gt;
      PREBEN. At the moment I don't know if he'll do&lt;br /&gt;
      another one. I'll ask him. Maybe I'll do another&lt;br /&gt;
      C64-demo in the future, when I find some time&lt;br /&gt;
      and a new C64. The will is still unbroken.&lt;br /&gt;
&lt;br /&gt;
(C):  That's nice. Would be great to see something&lt;br /&gt;
      from you once again!&lt;br /&gt;
      Can you tell us please which members returned&lt;br /&gt;
      to the scene in 1997? As far as I know this&lt;br /&gt;
      were only PREBEN and PAL!?!&lt;br /&gt;
&lt;br /&gt;
(Y):  You know it right, it was mainly PREBEN.&lt;br /&gt;
&lt;br /&gt;
(C):  OFFENCE was and still is famous for its old-&lt;br /&gt;
      school style... But demos with this style are&lt;br /&gt;
      very rare these days... Most demos are&lt;br /&gt;
      trackmos... What do you think of trackmos? Do&lt;br /&gt;
      you more prefer the good old &amp;quot;press space&amp;quot;&lt;br /&gt;
      style?&lt;br /&gt;
&lt;br /&gt;
(Y):  I don't like ttrackmos too much because often&lt;br /&gt;
      there is a part at the end of the demo you&lt;br /&gt;
      want to see and you have to wait 15 minutes&lt;br /&gt;
      watching parts you don't want to watch again.&lt;br /&gt;
      How about a system where you can choose the&lt;br /&gt;
      part from amenu or the good old press space.&lt;br /&gt;
      This must not mean that there can't be&lt;br /&gt;
      something running while loading (in WIZUP'N'URP&lt;br /&gt;
      for example there are parts that load the next&lt;br /&gt;
      part while playing. But you still have to press&lt;br /&gt;
      space to go on. Or in SLOW POKE - menu running&lt;br /&gt;
      while loading).&lt;br /&gt;
&lt;br /&gt;
(C):  Thesedays also effects like vectors or&lt;br /&gt;
      plasmas are displayed in quite low resolutions&lt;br /&gt;
      like 4X4 or even 8X8... What do you think of&lt;br /&gt;
      this?&lt;br /&gt;
&lt;br /&gt;
(Y):  I haven't seen it. I think the last C64 demo I&lt;br /&gt;
      have seen was in 1992. But my opinion is, if it&lt;br /&gt;
      looks good than it is good. It's great that the&lt;br /&gt;
      people show that the C64 is a computer with&lt;br /&gt;
      lots of abilities.&lt;br /&gt;
&lt;br /&gt;
(C):  There is also another new trend in demo-&lt;br /&gt;
      coding... Many effects or demo-ideas are taken&lt;br /&gt;
      from other platforms like PC or Amiga... SMASH&lt;br /&gt;
      DESIGNS even went one step further and&lt;br /&gt;
      converted a whole demo to the CBM64... They&lt;br /&gt;
      made their own version of the FUTURE CREW's&lt;br /&gt;
      legendary PC-demo SECOND REALITY... What is&lt;br /&gt;
      your opinion about this idea of demo-copying?&lt;br /&gt;
&lt;br /&gt;
(Y):  Like said in the answer before, if it looks&lt;br /&gt;
      good than I think it is a good think. Although in&lt;br /&gt;
      general I prefer original stuff, there are&lt;br /&gt;
      remakes which I'm really happy about that they&lt;br /&gt;
      exist (as I haven't seen one of these C64-&lt;br /&gt;
      demos, this is my opinion about remakes in the&lt;br /&gt;
      music-business, but I think it also fits to the&lt;br /&gt;
      demo-remaking).&lt;br /&gt;
&lt;br /&gt;
(C):  Yes, somehow you can relate these two things&lt;br /&gt;
      to each other...&lt;br /&gt;
      Did you have any idols concerning coding? If&lt;br /&gt;
      that's the case, please give us some names!&lt;br /&gt;
&lt;br /&gt;
(Y):  The one who fits most to the term idol is FCS&lt;br /&gt;
      from FINISH GOLD. He had alyready left the&lt;br /&gt;
      scene when I entered. But his demos still live. I&lt;br /&gt;
      also liked ASH and DAVE very much.&lt;br /&gt;
&lt;br /&gt;
(C):  Yeah, these ones surely were masters of their&lt;br /&gt;
      subject.&lt;br /&gt;
      And now please let us know your personal&lt;br /&gt;
      favourites in the following categories!&lt;br /&gt;
&lt;br /&gt;
(Y):  Crackinggroup: DYNAMIC DUO&lt;br /&gt;
      Cracker......: Sorry, it's too long ago to&lt;br /&gt;
                     remember all. Also sorry to all&lt;br /&gt;
                     the great people not mentioned&lt;br /&gt;
                     here. It would fill pages to&lt;br /&gt;
                     honour all the best from the&lt;br /&gt;
                     scene over the years.&lt;br /&gt;
         Demogroup...: There were so many great ones&lt;br /&gt;
                       like FLASH, LIGHT...&lt;br /&gt;
         Coder.........: FCS/FINISH GOLD&lt;br /&gt;
         Demo..........: Look at the comment to the&lt;br /&gt;
                         crackers!&lt;br /&gt;
         Graphician......: REDSTAR, HEIN HOLT&lt;br /&gt;
         Composer........: GEIR TJELTA/MOZ(IC) ART&lt;br /&gt;
         Game............: HANSE, R-TYPE&lt;br /&gt;
         Discmagazine: SHOCK&lt;br /&gt;
         Movie.......: HIGHLANDER&lt;br /&gt;
         Book........: PANDEMIA SAGA from DAVE DUNCAN&lt;br /&gt;
                       (link on my home page)&lt;br /&gt;
         Music.........: Too many to name a special.&lt;br /&gt;
&lt;br /&gt;
(C):     And now please make some comments about the&lt;br /&gt;
         upcomming coders!&lt;br /&gt;
&lt;br /&gt;
(Y):     CROSSBOW/CREST....: Nice to phone with, great&lt;br /&gt;
                             coder.&lt;br /&gt;
         OMEGA SUPREME/PD: I remember all of them as...&lt;br /&gt;
         BAGDER/HORIZON..: ...really great coders. ...&lt;br /&gt;
         BX/ORIGO DREAML. .: ...They know how to get...&lt;br /&gt;
         ZODIAC/FLASH INC. : ...the best out of the C64. ...&lt;br /&gt;
         SAM/BEYOND FORCE  : ...They made demos which...&lt;br /&gt;
         SCROLL/MEGASTYLE: ...are fun to watch. It...&lt;br /&gt;
         SLAMMER/CAMELOT.: ...would have been a pitty&lt;br /&gt;
                           if they hadn't exist. A big&lt;br /&gt;
                           applause from me to all of&lt;br /&gt;
                           them.&lt;br /&gt;
         SCAPEGOAT/TOPAZ.. : Sorry, I don't remember...&lt;br /&gt;
         QUISS/REFLEX......: ...these guys. Maybe they&lt;br /&gt;
                             released their demos after&lt;br /&gt;
                             1992.&lt;br /&gt;
&lt;br /&gt;
(C):     Yes, you are right, they did.&lt;br /&gt;
         Anyway, why did you leave the scene? Was it&lt;br /&gt;
         just that common NO TIME thingy?!?&lt;br /&gt;
&lt;br /&gt;
(Y):     It was a mixture of different reasons. As you&lt;br /&gt;
         guessed, one reason was, that I have had less&lt;br /&gt;
         time. I never made the decision to leave the&lt;br /&gt;
         scene. It just happened.&lt;br /&gt;
&lt;br /&gt;
(C):     I see...&lt;br /&gt;
         By the way, do you think that our good old C64&lt;br /&gt;
         is still able to compete with other platforms&lt;br /&gt;
         like the PC, at least scenewise? And how long&lt;br /&gt;
         do you think will it stay alive?&lt;br /&gt;
&lt;br /&gt;
(Y):     I still live the C64. And I think there are still&lt;br /&gt;
         many fans out there. The C64 scene was the&lt;br /&gt;
         greatest and I still have many friends out of&lt;br /&gt;
         this time. OK, technically the C64 is out of&lt;br /&gt;
         date (available now: 450 Mhz Pentium II with a&lt;br /&gt;
         3D-card, more than 128 MB RAM and so on), but&lt;br /&gt;
         the C64 is CULT and it will stay in mind, as long&lt;br /&gt;
         as one of the old sceners is alive. Particularly&lt;br /&gt;
         with the growing Internet and the great CCS64&lt;br /&gt;
         (PC-C64-emulator).&lt;br /&gt;
&lt;br /&gt;
(C):     Good that you mentioned the C64 in relation to&lt;br /&gt;
         the Internet... That leads us to another&lt;br /&gt;
         question...&lt;br /&gt;
         The CBM64 scene relates more and more to the&lt;br /&gt;
         Internet nowadays. The good old boards bet&lt;br /&gt;
         abondoned and also the mail swap is very low&lt;br /&gt;
         these days... Do you think that the Internet is&lt;br /&gt;
         the right way for the scene to go? Or should it&lt;br /&gt;
         stick to its old values?&lt;br /&gt;
&lt;br /&gt;
(Y):     I love the Internet, it's very fast way to stay&lt;br /&gt;
         in contact (and cheap... Want to see my phone-&lt;br /&gt;
         bills out of my active scene-time?). And you&lt;br /&gt;
         can reach so many people with the Internet.&lt;br /&gt;
         Although I think it was more personal in the old&lt;br /&gt;
         times, when you wrote letters by hand, copied&lt;br /&gt;
         all the discs, phoned with your friends... I&lt;br /&gt;
         think it's the right way to go. The Internet and&lt;br /&gt;
         the old values are only communication-&lt;br /&gt;
         technics. It's not so important how you send&lt;br /&gt;
         something. It's important, what you send. The&lt;br /&gt;
         scene is a big community, and friendship is the&lt;br /&gt;
         most important factor. Taste the feeling when&lt;br /&gt;
         you say: &amp;quot;We're all C64-fans, and we are all&lt;br /&gt;
         around the world.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
(C):     Very true words!&lt;br /&gt;
         Now let's get a bit more OFFENCE orientated&lt;br /&gt;
         again. :)&lt;br /&gt;
         OFF! marked a very special style back in the&lt;br /&gt;
         days which you guys kept also in FLEXIBLE 1 +2.&lt;br /&gt;
         This style combined great coding with&lt;br /&gt;
         colourful graphics and very often well-&lt;br /&gt;
         digitized samples! Especially the samples&lt;br /&gt;
         arranged a great atmosphere... How did you get&lt;br /&gt;
         this idea of using so many samples in your&lt;br /&gt;
         demos?&lt;br /&gt;
&lt;br /&gt;
(Y):     FLEXIBLE 1 +2 was from PREBEN, so this question&lt;br /&gt;
         should go to him... To the older demos which I&lt;br /&gt;
         coded I must say that there were two real&lt;br /&gt;
         great musicians called MOZ(IC) ART. They made&lt;br /&gt;
         these really great tunes. I had to use them&lt;br /&gt;
         because I loved these songs. By the way, GEIR&lt;br /&gt;
         TJELTA from MOZ(IC) ART is still making great&lt;br /&gt;
         music (e.g. in our Amiga-music-disk CARPE&lt;br /&gt;
         NOCTEM).&lt;br /&gt;
&lt;br /&gt;
(C):     And can you please tell us what the other&lt;br /&gt;
         members besides you are currently up to?&lt;br /&gt;
&lt;br /&gt;
(Y):     BURP and RED WIZ left the scene in 1992. HP is&lt;br /&gt;
         as I know a well known DJ in France. GEIR&lt;br /&gt;
         TJELTA is working for FUNCOM, making music&lt;br /&gt;
         for games. PAL makes gfx for an&lt;br /&gt;
         advertisement-company. PREBEN released&lt;br /&gt;
         FLEXIBLE 1+2.&lt;br /&gt;
         Unfortunately I don't know what the rest of&lt;br /&gt;
         the old members are doing right now. (Hey guys&lt;br /&gt;
         write me a mail!).&lt;br /&gt;
         And FREQVIBEZ is still doing musics and some&lt;br /&gt;
         Internet-stuff.&lt;br /&gt;
&lt;br /&gt;
(C):     Okay... Thank you!&lt;br /&gt;
         Now the sad moment has come again... This&lt;br /&gt;
         interview is at its end... So as usually you have&lt;br /&gt;
         now the reason to greet some of your friends&lt;br /&gt;
         or say whatever you think that should be said!&lt;br /&gt;
&lt;br /&gt;
(Y):     I want to greet all my friends in the scene, and&lt;br /&gt;
         especially NUMSKULL/OFFENCE (if you can read&lt;br /&gt;
         this in heaven), who died some weeks ago. When&lt;br /&gt;
         you were one of his friends/contacts take&lt;br /&gt;
         some minutes and think of him. If there are&lt;br /&gt;
         some last words, you want to tell about him,&lt;br /&gt;
         mail them to me.&lt;br /&gt;
         My E-mail address is the following...&lt;br /&gt;
          ANDREASSCHNEIDER(at)SWOL.DE&lt;br /&gt;
         -------------------------------&lt;br /&gt;
         Feel free to visit my homepage under...&lt;br /&gt;
          HTTP://WWW.AYSEC.COM&lt;br /&gt;
         ------------------------&lt;br /&gt;
&lt;br /&gt;
(C):     That was all now... It was a huge pleasure to&lt;br /&gt;
         talk to you and I must say that it really was&lt;br /&gt;
         one of my personal favourite interviews I ever&lt;br /&gt;
         did.&lt;br /&gt;
         Thank you so very much for answering all&lt;br /&gt;
         these questions so patiently!&lt;br /&gt;
         Take care!&lt;br /&gt;
&lt;br /&gt;
(Y):     I thank you. Go on with your C64-mag.&lt;br /&gt;
         My best wishes, YUP!&lt;br /&gt;
&lt;br /&gt;
(C):     Okay... Thanx again! Bye!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
                   -- ------------------- --&lt;br /&gt;
                   Held by: HARDSEQUENCER&lt;br /&gt;
                   Held on:     21. 09. 1998&lt;br /&gt;
                   -- ------------------- --&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
                      - ---------------- -&lt;br /&gt;
                      (C) THE CREST 1998&lt;br /&gt;
                      - ---------------- -&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
==jeff smart - profile==&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
__ ___________________________________ __&lt;br /&gt;
&lt;br /&gt;
          ILLEGAL PROFILE OF THE MONTH&lt;br /&gt;
&lt;br /&gt;
-- ----------------------------------- --&lt;br /&gt;
&lt;br /&gt;
Here you can read a small coffee-talk with another&lt;br /&gt;
legendary guy.&lt;br /&gt;
He once was a member of TRIAD and later on founded&lt;br /&gt;
his own group called ELITE and released a very&lt;br /&gt;
popular paper-magazine entitled ILLEGAL. He is...&lt;br /&gt;
&lt;br /&gt;
         &amp;gt;&amp;gt;&amp;gt;    JEFF SMART of ELITE     &amp;lt;&amp;lt;&amp;lt;&lt;br /&gt;
&lt;br /&gt;
And now enjoy this interview!&lt;br /&gt;
&lt;br /&gt;
(C):  Hello JEFF SMART! Nice to have you here in this&lt;br /&gt;
      small profile...&lt;br /&gt;
      Please introduce yourself a bit to the&lt;br /&gt;
      audience!&lt;br /&gt;
&lt;br /&gt;
(J):  Handle: As you already know JEFF SMART (based&lt;br /&gt;
      on some funny comic about two chaotic spies&lt;br /&gt;
      called CLEVER AND SMART, not that FRED CLEVER&lt;br /&gt;
      was a lad with magic facilities in his hold and&lt;br /&gt;
      the other one, JEFF SMART, was his partner who&lt;br /&gt;
      always kicked in his balls - I LIKED THAT) -&lt;br /&gt;
      raised the Bottrop/Germany way, making noise&lt;br /&gt;
      since 1970 - born Irish in a former life - &lt;br /&gt;
      heterosexual orientation - steady&lt;br /&gt;
      relationship with a beautiful young lassie -&lt;br /&gt;
      working in a frequently robbed bank - enjoying&lt;br /&gt;
      writing for fave German football club SCHALKE&lt;br /&gt;
      04's club magazine - don't believe in Jesus and&lt;br /&gt;
      church - believe in the mighty power of&lt;br /&gt;
      Guiness and certain Scotch Malt Whiskys.&lt;br /&gt;
&lt;br /&gt;
(C):  Nice...&lt;br /&gt;
      Well, what did you make go out and buy a CBM64&lt;br /&gt;
      back in the days?&lt;br /&gt;
&lt;br /&gt;
(J):  Getting a Commodore 64 was because at that&lt;br /&gt;
      point of time (must have been around 1985 or&lt;br /&gt;
      so) there was simply no other choice.&lt;br /&gt;
      10 PRINT &amp;quot;WHAT ELSE?&amp;quot;&lt;br /&gt;
      20 GOTO 10&lt;br /&gt;
&lt;br /&gt;
(C):  Hehe... And what do you think kept the C64&lt;br /&gt;
      alive for such a long time until now? Somekind&lt;br /&gt;
      of cult maybe?&lt;br /&gt;
&lt;br /&gt;
(J):  A sort of cult is always something which has&lt;br /&gt;
      lasted successful time some years ago, isn't&lt;br /&gt;
      it??? That's not only for the C64.&lt;br /&gt;
&lt;br /&gt;
(C):  And now please tell us about your scene&lt;br /&gt;
      career! Which groups have you been in?&lt;br /&gt;
&lt;br /&gt;
(J):  Started up my own bunch called BOJESOFT.&lt;br /&gt;
      joined GERMAN SPREADING SERVICE (or short&lt;br /&gt;
      just GSS), based in Heilbronn, which has really&lt;br /&gt;
      nothing to do with any Nazi spirits as one&lt;br /&gt;
      might presume. Got an not-to-deny-offer from&lt;br /&gt;
      TRIAD on my 18th birthday (no joke). For a&lt;br /&gt;
      short period a became a SCOUSER as a member&lt;br /&gt;
      of the SCOUSE CRACKING GROUP (SCG of course)&lt;br /&gt;
      from Liverpool. Later I founded ELITE&lt;br /&gt;
      together with some infamous German friends&lt;br /&gt;
      from RADWAR, STRIKE FORCE, BEASTIE BOYS and&lt;br /&gt;
      some international friends.&lt;br /&gt;
      I can't really say that all that made up much&lt;br /&gt;
      for my life afterwards, but my English really&lt;br /&gt;
      got quite well, though I still have a very&lt;br /&gt;
      stroinge accent 'cuz of all the nightly&lt;br /&gt;
      telephone conferences.&lt;br /&gt;
&lt;br /&gt;
(C):  And are you still active on the CBM64? Or can&lt;br /&gt;
      we expect any activity from you in the&lt;br /&gt;
      future?&lt;br /&gt;
&lt;br /&gt;
(J):  You might call me active when you consider&lt;br /&gt;
      some never updated Internet site as being&lt;br /&gt;
      active.&lt;br /&gt;
&lt;br /&gt;
(C):  Okay... Better than nothing! :)&lt;br /&gt;
      By the way, who was your favourite cracker&lt;br /&gt;
      back in the good old days?&lt;br /&gt;
&lt;br /&gt;
(J):  I always admired TRIAD's main cracking maestro&lt;br /&gt;
      JANITOR as he always put a lot of work into a&lt;br /&gt;
      crack, he didn't only crack a game but he&lt;br /&gt;
      played every single game through to see if&lt;br /&gt;
      everything is working and sometimes he even&lt;br /&gt;
      improved it.&lt;br /&gt;
&lt;br /&gt;
(C):  Yeah, he really was a great one in his&lt;br /&gt;
      business.&lt;br /&gt;
      Now please say some things about your&lt;br /&gt;
      magazine for those who didn't know it!&lt;br /&gt;
&lt;br /&gt;
(J):  Actually I didn't put out a disc-magazine but a &lt;br /&gt;
      magazine on... Well, what is it called now? Ehm...&lt;br /&gt;
      Ah, alright, paper. Yeah, that what stucks&lt;br /&gt;
      together after &amp;quot;reading&amp;quot; the Playboy, know&lt;br /&gt;
      what I mean. It was called ILLEGAL like you&lt;br /&gt;
      know, starting up with publishing your own&lt;br /&gt;
      thoughts about games and later becoming a&lt;br /&gt;
      sort of a voice for all pirates with monthly&lt;br /&gt;
      charts of best cracking groups, demos and&lt;br /&gt;
      games. Yeah, well, nowadays I think I always&lt;br /&gt;
      had to express my creativity with writing&lt;br /&gt;
      which I still do on a totally different topic,&lt;br /&gt;
      which is football, mate!&lt;br /&gt;
&lt;br /&gt;
(C):  And how did you spread your paper-magazine?&lt;br /&gt;
&lt;br /&gt;
(J):  I started up writing that magazine completely&lt;br /&gt;
      in German. But since it was spread around&lt;br /&gt;
      Europe I turned into 100% English. Someone said&lt;br /&gt;
      &amp;quot;The Germans will never learn how to speak&lt;br /&gt;
      English&amp;quot; but I say that at least they have&lt;br /&gt;
      tried.&lt;br /&gt;
      I used to spread it at a monthly gathering, we&lt;br /&gt;
      called it COPY PARTY, in Venlo/Holland and I&lt;br /&gt;
      can't really remember of any bad responses&lt;br /&gt;
      just for the cause. A circulation of about 1000&lt;br /&gt;
      copies a month speaks for itself. Normally I&lt;br /&gt;
      accepted Dutch beer for a copy so you can&lt;br /&gt;
      imagine that it wasn't always that easy&lt;br /&gt;
      finding home afterwards...&lt;br /&gt;
&lt;br /&gt;
(C):  Yeah, I can, hehe! But 1000 copies each issue&lt;br /&gt;
      is really a damn lot! Respect!&lt;br /&gt;
      Did you have any other occupations in your&lt;br /&gt;
      scene career besides this magazine?&lt;br /&gt;
&lt;br /&gt;
(J):  My main object was to drink as much as I could.&lt;br /&gt;
      Well certainly I concentrated on writing that&lt;br /&gt;
      magazine, getting it done in time for the next&lt;br /&gt;
      copy party. Sometimes I did some inspired&lt;br /&gt;
      demos though my coding abilities were limited.&lt;br /&gt;
&lt;br /&gt;
(C):  And why did you leave the scene?&lt;br /&gt;
&lt;br /&gt;
(J):  Though I had made my mind up of dropping it all&lt;br /&gt;
      as I was putting too much time into computers,&lt;br /&gt;
      it then came to a forced sudden end as one&lt;br /&gt;
      morning the cops rang. Well suddenly it was all&lt;br /&gt;
      over. I got away quite well as I could prove in&lt;br /&gt;
      court I have not been doing much apart from&lt;br /&gt;
      running that magazine. I can remember the&lt;br /&gt;
      judge quoting from an early issue &amp;quot;New tricks&lt;br /&gt;
      to save postage. A new trick for saving&lt;br /&gt;
      postage is to put a blank tape over the stamp&lt;br /&gt;
      and then cleaning it for new use.&amp;quot; And I said:&lt;br /&gt;
      &amp;quot;Just read the fuck on!&amp;quot; (Now to be honest, I&lt;br /&gt;
      really didn't say that)... But it went on like&lt;br /&gt;
      &amp;quot;Whoever does it, is in highly risk of being&lt;br /&gt;
      charge by the German mail as even a blind&lt;br /&gt;
      postman can see that.&amp;quot; Well, anyway.&lt;br /&gt;
&lt;br /&gt;
(C):  And now we'd like to get to know your very own&lt;br /&gt;
      favourites in the following categories...&lt;br /&gt;
&lt;br /&gt;
(J):  Uh-oh, it's kind of hard to remember all these&lt;br /&gt;
      names... :)&lt;br /&gt;
&lt;br /&gt;
      Crackergroup: My favourite ones have been, of&lt;br /&gt;
                    course, the ones I've been a&lt;br /&gt;
                    member in. Besides there were&lt;br /&gt;
                    some others like IKARI,&lt;br /&gt;
                    FAIRLIGHT, EAGLESOFT and&lt;br /&gt;
                    FUSION.&lt;br /&gt;
         Magazine...: Official ones? Hmmm... ILLEGAL&lt;br /&gt;
                      ones? Ehm...&lt;br /&gt;
         Coder........: I can think of a Dutch friend&lt;br /&gt;
                         Mario van whatshisnameagain&lt;br /&gt;
                         who was coding for a company&lt;br /&gt;
                         called THALAMUS and did some&lt;br /&gt;
                         fab shoot-em-ups for them.&lt;br /&gt;
                         Please don't ask me any names.&lt;br /&gt;
         Artist..........: See above.&lt;br /&gt;
         Composer........: CHARLES VAN DOOREN or&lt;br /&gt;
                           something. Fuck me, can't think&lt;br /&gt;
                           of his handle but I remember&lt;br /&gt;
                           one ROB HUBBARD who did the&lt;br /&gt;
                           score for a lot of games.&lt;br /&gt;
         Cracker...........: JANITOR/TRIAD like I said. Great&lt;br /&gt;
                             ones I do remember (WOW)&lt;br /&gt;
                             WEETIBIX/SCG, IKARI and&lt;br /&gt;
                             GOLLUM/FAIRLIGHT&lt;br /&gt;
         Game................: Any decent football managing&lt;br /&gt;
                          simulation.&lt;br /&gt;
&lt;br /&gt;
(C):     And now over to some brainstorming! Please&lt;br /&gt;
         say what comes straight into your mind when I&lt;br /&gt;
         say...&lt;br /&gt;
&lt;br /&gt;
(J):     Internet...: Old friends meeting again.&lt;br /&gt;
         Commercial: Open, poor, be yourself once more.&lt;br /&gt;
                     (EH?)&lt;br /&gt;
         Explorer....: Columbus&lt;br /&gt;
         TRIAD.......: Really famous, perhaps a bit too&lt;br /&gt;
                       much.&lt;br /&gt;
         Parties.......: puking&lt;br /&gt;
&lt;br /&gt;
(C):     Okay, thanks!&lt;br /&gt;
         And we have already reached the end of this&lt;br /&gt;
         interview. So I want to thank you for&lt;br /&gt;
         sacrifying some of your spare-time for me.&lt;br /&gt;
         I wish you all the best! Take care!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
                   -- ----------------- --&lt;br /&gt;
                   Held by:SHOK'RAY/MSP&lt;br /&gt;
                   Held on:   30. 07. 1998&lt;br /&gt;
                   -- ----------------- --&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
                     - ---------------- -&lt;br /&gt;
                     (C) THE CREST 1998&lt;br /&gt;
                     - ---------------- -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
==world of arts==&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
__ ___________________________________ __&lt;br /&gt;
&lt;br /&gt;
                WORLD OF ARTS&lt;br /&gt;
&lt;br /&gt;
-- ----------------------------------- --&lt;br /&gt;
&lt;br /&gt;
Here we go with the graphic reviews once again. This&lt;br /&gt;
time I bring you tests of the competition pictures&lt;br /&gt;
from the X  '98, of course, and the QUAST'98.&lt;br /&gt;
At the end of the chapter you can also find an&lt;br /&gt;
addition to last month's WORLD OF ARTS, because you&lt;br /&gt;
can read the review of the missing competition&lt;br /&gt;
picture from the NORTH PARTY 2.&lt;br /&gt;
&lt;br /&gt;
But first let's start with a closer look at a new&lt;br /&gt;
small graphic-collection called...&lt;br /&gt;
&lt;br /&gt;
              GFXPHOBIA by FAITH DESIGN&lt;br /&gt;
              ----------------------- --&lt;br /&gt;
&lt;br /&gt;
This onefiled collection features 5 FAITH&lt;br /&gt;
multicolour logos painted by the former FAITH&lt;br /&gt;
member VENOM. All logos were painted in the time&lt;br /&gt;
from 1992-1994, but this collection was freshly&lt;br /&gt;
released last month. The coding was done by PAJDA/&lt;br /&gt;
FAITH.&lt;br /&gt;
&lt;br /&gt;
After the intro the credits are given on the screen&lt;br /&gt;
and after pressing space the show starts for real...&lt;br /&gt;
&lt;br /&gt;
The first logo takes about half of the screen and&lt;br /&gt;
displays a girl's face on the left side and of course&lt;br /&gt;
a FAITH logo on the right side.&lt;br /&gt;
The girl's face is quite ugly, it features nearly no&lt;br /&gt;
colourfadings, what doesn't look good. The painter&lt;br /&gt;
also made a mistake with her left eye, but that's not&lt;br /&gt;
the worst...&lt;br /&gt;
The logo itself is painted in the typical &amp;quot;polish&amp;quot;&lt;br /&gt;
logo style, means it features chessboards,&lt;br /&gt;
triangles and other stuff as fill-in. The outlines of&lt;br /&gt;
letters are quite boring, and the shapes aren't&lt;br /&gt;
faded. The coolourfadings generally are rarely set&lt;br /&gt;
and only the quite huge number of used colours&lt;br /&gt;
makes this logo look a bit better.&lt;br /&gt;
                                               &amp;gt; 17%&lt;br /&gt;
&lt;br /&gt;
The next logo is mainly held in green and covers&lt;br /&gt;
about a third of the screen. The fill-ins are the&lt;br /&gt;
same in each letter, what isn't that good, of course.&lt;br /&gt;
The colourfadings and the outlines are okay, but&lt;br /&gt;
nothing more.&lt;br /&gt;
                                               &amp;gt; 28%&lt;br /&gt;
&lt;br /&gt;
Then we can see another FAITH logo taking something&lt;br /&gt;
like a third of the screen. The fill-ins are copied&lt;br /&gt;
again, even though here in every second letter only.&lt;br /&gt;
The letters get surrounded by some nice mainly&lt;br /&gt;
brown colourfadings at the top. The letterforms are&lt;br /&gt;
well-known, usual and often used style, quite&lt;br /&gt;
boring and simple in my opinion. But still this is this&lt;br /&gt;
show's best piece...&lt;br /&gt;
                                                  &amp;gt; 37%&lt;br /&gt;
&lt;br /&gt;
Now we get to see another logo with the same size.&lt;br /&gt;
The fill-in of the letters is again the same in every&lt;br /&gt;
one of them. In the background is somekind of&lt;br /&gt;
board, at least the outlines of it, including the&lt;br /&gt;
same colours. The fadings themselves are okay, but&lt;br /&gt;
all in all this logo is again too boring and simple.&lt;br /&gt;
                                                   &amp;gt; 23%&lt;br /&gt;
&lt;br /&gt;
The last logo is the smallest, covering only about a&lt;br /&gt;
fifth of the screen. It shows the FAITH letters&lt;br /&gt;
standing on a plain blue board. The letterforms are&lt;br /&gt;
uninteresting again and the shapes aren't faded in&lt;br /&gt;
any way. The fill-in is copied again.&lt;br /&gt;
                                              &amp;gt; 11%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
That were all logos in this collection. And I think it&lt;br /&gt;
is better so...&lt;br /&gt;
Overall I can say that this show deserves... 23% !&lt;br /&gt;
                                             ----&lt;br /&gt;
And when I think about it again, even this is maybe&lt;br /&gt;
too much, because all the logos lacked a lot of&lt;br /&gt;
inspiration, ideas and also technique.&lt;br /&gt;
&lt;br /&gt;
So, if you missed this collection, then you needn't&lt;br /&gt;
worry... You didn't miss anything!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
          COMPETITION PICTURES FROM THE X  '98&lt;br /&gt;
          -- ------------------------------ --&lt;br /&gt;
&lt;br /&gt;
At the pure C64 party event of the year got released&lt;br /&gt;
only 6 graphics. And the jury ranked them in the&lt;br /&gt;
competition results as follows...&lt;br /&gt;
&lt;br /&gt;
1. &amp;quot;COMPOPIC&amp;quot;         by SANDER/FOCUS&lt;br /&gt;
2. &amp;quot;ELDER DRAGON&amp;quot;     by AMN/ANARCHY&lt;br /&gt;
3. &amp;quot;BRAINSTORM&amp;quot;       by HI-LITE/PADUA&lt;br /&gt;
4. &amp;quot;TOK TOK&amp;quot;          by GENIUS/ex-PARADIZE&lt;br /&gt;
5. &amp;quot;LETHAL SENSATION&amp;quot; by KATON/LEPSI DE/ARISE&lt;br /&gt;
6. &amp;quot;SHEBA&amp;quot;            by SEBA/PLUSH&lt;br /&gt;
&lt;br /&gt;
And now let's take a closer look at all graphics...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;COMPOPIC&amp;quot; by SANDER/FOCUS&lt;br /&gt;
- ---------------------- -&lt;br /&gt;
Wow, a picture from a FOCUS member... I never thought&lt;br /&gt;
that this would happen to me again... :)&lt;br /&gt;
Anyway, this one is a Koala picture showing two&lt;br /&gt;
squares with two women's faces in them. The&lt;br /&gt;
background behind these faces is filled by some&lt;br /&gt;
bubbles and colourfadings painted in somekind of&lt;br /&gt;
&amp;quot;pseudo-interlace&amp;quot; style, means: only every second&lt;br /&gt;
line is painted, the other lines are black. Also the&lt;br /&gt;
left face is painted in the same style, what looks&lt;br /&gt;
quite nice and original here.&lt;br /&gt;
The right face is very colourful and well-faded and&lt;br /&gt;
it looks like FLI, but in fact it is Koala! Great!&lt;br /&gt;
All in all I can say that this picture kicks your butt&lt;br /&gt;
with a good colourchoice and fantastic fadings&lt;br /&gt;
aswell. It is technically nearly perfect! The only&lt;br /&gt;
thing that bugs me about this picture is the fact&lt;br /&gt;
that the &amp;quot;real&amp;quot; picture, these two faces&amp;quot; are too&lt;br /&gt;
small, they take only about half of the screen. That&lt;br /&gt;
is too less to get a &amp;quot;highlight&amp;quot;-rating...&lt;br /&gt;
                                                &amp;gt; 74%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;ELDER DRAGON&amp;quot; by AMN/ANARCHY&lt;br /&gt;
- ------------------------- -&lt;br /&gt;
This is a Multilace fullscreener and displays a&lt;br /&gt;
sitting dragon in his lair.&lt;br /&gt;
The whole piece flickers a damn lot and also the&lt;br /&gt;
fadings aren't the best. Another bad thing is the&lt;br /&gt;
ugly motif... I don't like it.&lt;br /&gt;
                                                &amp;gt; 39%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;BRAINSTORM&amp;quot; by HI-LITE/PADUA&lt;br /&gt;
- ------------------------- -&lt;br /&gt;
The third place from the party is an Interlace-FLI&lt;br /&gt;
piece showing a woman's face coming out of an&lt;br /&gt;
animation net. It takes about two third of the&lt;br /&gt;
screen and is a really good idea concerning the&lt;br /&gt;
motif.&lt;br /&gt;
But technically seen it is below average. The fadings&lt;br /&gt;
and shapes were done badly and also the&lt;br /&gt;
possibilities of the I-FLI mode weren't used. I guess&lt;br /&gt;
even Koala would have been enough for this!&lt;br /&gt;
                                                  &amp;gt; 51%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;TOK TOK&amp;quot; by GENIUS/ex-PARADIZE&lt;br /&gt;
- ---------------------------------------------- -&lt;br /&gt;
Seems the old-school really got some revival at that&lt;br /&gt;
party... :)&lt;br /&gt;
This is a fun-picture in Koala mode giving you a&lt;br /&gt;
comic styled rooster saying TOK TOK.&lt;br /&gt;
The motif is quite funny and a good idea. The shapes&lt;br /&gt;
weren't done well, because they werent faded.&lt;br /&gt;
You can't find colourfadings within the rooster, but&lt;br /&gt;
that is okay, because this is comic style, which&lt;br /&gt;
needn't feature such stuff.&lt;br /&gt;
                                                &amp;gt; 40%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;LETHAL SENSATION&amp;quot; by KATON/LEPSI DE/ARISE&lt;br /&gt;
- --------------------------------------------- -&lt;br /&gt;
Again an Interlace-FLI piece. This one is about two&lt;br /&gt;
thirds of the screen big and features a fantasy&lt;br /&gt;
picture. It shows two semi-naked women with one of&lt;br /&gt;
them holding a sword in one hand and a cut man's&lt;br /&gt;
head in the other.&lt;br /&gt;
Everyone who knows KATON's style can guess that&lt;br /&gt;
also this picture is very colourful again and that&lt;br /&gt;
also the fadings were well done again.&lt;br /&gt;
But this time he didn't make some things that good.&lt;br /&gt;
For example the one woman's face is quite ugly and&lt;br /&gt;
the other woman's breasts look really strange.&lt;br /&gt;
Another thing that is going on my nerves is the&lt;br /&gt;
massive flickering.&lt;br /&gt;
But still this is a quite good picture... I wonder why&lt;br /&gt;
the jury rated it so low...&lt;br /&gt;
                                                   &amp;gt; 69%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;SHEBA&amp;quot; by SEBA/PLUSH&lt;br /&gt;
- ----------------- -&lt;br /&gt;
The last place fom the X             '98 isn't that bad at all. It&lt;br /&gt;
was done in the often underrated Hires mode and&lt;br /&gt;
shows a Manga-styled tiger-girl kneeing. The left&lt;br /&gt;
and the right part of the screen are filled with some&lt;br /&gt;
tiger-stripes.&lt;br /&gt;
The girl itself was well-painted, but it really is a bit&lt;br /&gt;
too small and maybe a bit too simple. SEBA should&lt;br /&gt;
have invested some more time to add some other&lt;br /&gt;
things to the screen, and then this piece would have&lt;br /&gt;
been really nice.&lt;br /&gt;
So I can give only...&lt;br /&gt;
                                               &amp;gt; 47%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
That were all pictures. So in my opinion the results&lt;br /&gt;
should have looked this way...&lt;br /&gt;
&lt;br /&gt;
1. &amp;quot;COMPOPIC&amp;quot;          by SANDER/FOCUS          74%&lt;br /&gt;
2. &amp;quot;LETHAL SENSATION&amp;quot; by KATON/LEPSI DE/ARISE   69%&lt;br /&gt;
3. &amp;quot;BRAINSTORM&amp;quot;       by HI-LITE/PADUA          51%&lt;br /&gt;
4. &amp;quot;SHEBA&amp;quot;            by SEBA/PLUSH             47%&lt;br /&gt;
5. &amp;quot;TOK TOK&amp;quot;          by GENIUS/ex-PARADIZE     40%&lt;br /&gt;
6. &amp;quot;ELDER DRAGON&amp;quot;     by AMN/ANARCHY            39%&lt;br /&gt;
&lt;br /&gt;
So I mist say that I really can't understand some&lt;br /&gt;
decision of the jury, for example the high rating of&lt;br /&gt;
AMN's picture.&lt;br /&gt;
But all in all these pictures are worth being checked&lt;br /&gt;
out by you, especially the ones from SANDER and&lt;br /&gt;
KATON.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
      COMPETITION GRAPHICS FROM THE QUAST  '98&lt;br /&gt;
      -------------------------------------- --&lt;br /&gt;
&lt;br /&gt;
At this polish party in the beginning of August the&lt;br /&gt;
results of the graphic competition were these...&lt;br /&gt;
&lt;br /&gt;
1. &amp;quot;COMPOPIC&amp;quot;  by STINGER +KHEELA/SAMAR&lt;br /&gt;
2. &amp;quot;FLY HORSE&amp;quot; by KATON/LEPSI DE/ARISE&lt;br /&gt;
3. &amp;quot;RIDER&amp;quot;     by SEBALOZ/LEPSI DE&lt;br /&gt;
&lt;br /&gt;
Now let's see what I have to say about every&lt;br /&gt;
picture itself...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;COMPOPIC&amp;quot; by STINGER  +KHEELA/SAMAR&lt;br /&gt;
- -------------------------------- -&lt;br /&gt;
This coop-graphic from STINGER and his sister( ! )&lt;br /&gt;
KHEELA was done in Interlace-FLI and covers the&lt;br /&gt;
whole screen. You can see a warrior's face and a&lt;br /&gt;
sword. His hair is blue, what is a bit strange, but&lt;br /&gt;
looks okay here.&lt;br /&gt;
The colourfadings were well done and also the&lt;br /&gt;
flickering is okay.&lt;br /&gt;
The painters left a little bug on the warrior's&lt;br /&gt;
throat, but it isn't that important.&lt;br /&gt;
The background-filling is maybe a bit too easy,&lt;br /&gt;
because it only let's you guess that this should be a&lt;br /&gt;
lair.&lt;br /&gt;
                                                &amp;gt; 72%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;FLY HORSE&amp;quot; by KATON/LEPSI DE/ARISE&lt;br /&gt;
- --------------------------------------------- -&lt;br /&gt;
Again an I-FLI piccy out of the hands of KATON. This&lt;br /&gt;
one take sabout two thirds of the screen and&lt;br /&gt;
displays a semi-naked female warrior with a sword in&lt;br /&gt;
one of her hands, sitting on a flying horse in front&lt;br /&gt;
of the space with planets and stars.&lt;br /&gt;
As usually in KATON's pieces the colours and their&lt;br /&gt;
fadings are excellent, as well as the shapes.&lt;br /&gt;
The background is a bit too empty in my opinion and&lt;br /&gt;
also the planet behind the horse would have needed&lt;br /&gt;
some more details to make this picture look a bit&lt;br /&gt;
better.&lt;br /&gt;
                                               &amp;gt; 64%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;RIDER&amp;quot; by SEBALOZ/LEPSI DE&lt;br /&gt;
- ---------------------------------------- -&lt;br /&gt;
The leader of the polish demo group LEPSI competed&lt;br /&gt;
again with a Multi-laced fullscreen picture, and&lt;br /&gt;
again with his usual lightred background. You can&lt;br /&gt;
see a rider on something like a huge exes or&lt;br /&gt;
whatever this should be. It is really undefinable.&lt;br /&gt;
The fadings and shapes are well-done again, but the&lt;br /&gt;
motif is not to figure out and so ugly, that even&lt;br /&gt;
this can not cause a higher rating than...&lt;br /&gt;
                                                &amp;gt; 21%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
So my personal ranking looks then like this...&lt;br /&gt;
&lt;br /&gt;
1. &amp;quot;COMPOPIC&amp;quot; by STINGER +KHEELA/SAMAR            72%&lt;br /&gt;
2. &amp;quot;FLY HORSE&amp;quot; by KATON/LEPSI DE/ARISE            64%&lt;br /&gt;
3. &amp;quot;RIDER&amp;quot;     by SEBALOZ/LEPSI DE                21%&lt;br /&gt;
&lt;br /&gt;
Well, exactly the same ranking as in the official&lt;br /&gt;
results... That doesn't happen often! But it wasn't&lt;br /&gt;
that hard with only three pictures... :)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
       ADDITIONAL GRAPHIC FROM  NORTH PARTY 2&lt;br /&gt;
       -- -------------------------------- --&lt;br /&gt;
&lt;br /&gt;
I reviewed the graphics from the NORTH PARTY 2&lt;br /&gt;
already last issue, but I missed one picture,&lt;br /&gt;
because I didn't have a cpoy of it. But now I finally&lt;br /&gt;
got it, so I want to give you a closer look at it&lt;br /&gt;
aswell, of course.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
FENEK of KRECIKI&lt;br /&gt;
- ------------ -&lt;br /&gt;
This Interlace-FLI picture takes about two thirds of&lt;br /&gt;
the screen and displays a pot that looks like edited&lt;br /&gt;
with a &amp;quot;wind&amp;quot;-filter. Hard to describe...&lt;br /&gt;
The piccy is quite colourful, but the fadings were&lt;br /&gt;
not done that well. Also motif doesn't appeal to me&lt;br /&gt;
very much, it looks quite unrealistic. I don't like&lt;br /&gt;
this piece that much...&lt;br /&gt;
                                                  &amp;gt; 38%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Okay... That was all for the graphic-reviews in this&lt;br /&gt;
issue. See you all again next time!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
                                      HARDSEQUENCER&lt;br /&gt;
                                      -------------&lt;br /&gt;
                         -  --------------- -&lt;br /&gt;
                          (C) THE CREST 1998&lt;br /&gt;
                         -  --------------- -&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
==world of music==&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
__ ___________________________________ __&lt;br /&gt;
&lt;br /&gt;
               WORLD OF MUSIC&lt;br /&gt;
&lt;br /&gt;
-- ----------------------------------- --&lt;br /&gt;
&lt;br /&gt;
Hiyas people! This time we have again some reviews&lt;br /&gt;
of competition musics. In this edition I (THE ALIEN)&lt;br /&gt;
took a closer look at the musics from the X'98 held&lt;br /&gt;
in Velfhoek/Holland from 19th of September to the&lt;br /&gt;
21st of September 1998.&lt;br /&gt;
&lt;br /&gt;
The music competition results (made by a jury) were&lt;br /&gt;
like this...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
01. &amp;quot;X'98 TUNE&amp;quot;         by REYN OUWEHAND&lt;br /&gt;
02. &amp;quot;TOTAL CONTROL&amp;quot;     by MOPPE/ONEWAY&lt;br /&gt;
03. &amp;quot;GLOBAL CONQUEST 2&amp;quot; by VINCENT VOOIS/FOCUS&lt;br /&gt;
04. &amp;quot;DIMPLE DIN&amp;quot;        by ZYRON/F4CG/NOSTALGIA&lt;br /&gt;
05. &amp;quot;PING REPLY&amp;quot;        by GRG/SHAPE&lt;br /&gt;
06. &amp;quot;GLORY DAYS&amp;quot;        by BORDEAUX/ACTIVE&lt;br /&gt;
    &amp;quot;COMPOTUNE&amp;quot;         by GROEPAZ/HITMEN&lt;br /&gt;
08. &amp;quot;SNIFTERS&amp;quot;          by FANTA/OXYRON/BASS&lt;br /&gt;
09. &amp;quot;ACCIDENTIAL&amp;quot;       by RORSCHACH/PADUA/NN&lt;br /&gt;
10. &amp;quot;OH NOSTALGIA&amp;quot;      by S.U.C.K./ROLE/SATAKI&lt;br /&gt;
11. &amp;quot;INTUNE&amp;quot;            by MR. MOUSE/XENTAX&lt;br /&gt;
12. &amp;quot;A.D.M.B.&amp;quot;          by ECHO/PLUSH/BASS&lt;br /&gt;
13. &amp;quot;CROSS-TUNE&amp;quot;        by SONEY/SMASH DES.&lt;br /&gt;
14. &amp;quot;YOUTHFUL&amp;quot;          by BZYK/SAMAR/LEPSI DE&lt;br /&gt;
&lt;br /&gt;
But now let's take a closer look at all the entries...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;X'98 TUNE&amp;quot; by REYN OUWEHAND&lt;br /&gt;
- ---------------------------- -&lt;br /&gt;
Okay, first of all I was really surprised that REYN&lt;br /&gt;
OUWEHAND made something new on the C64. Let's hope&lt;br /&gt;
he will start to do some more on our lovely machine.&lt;br /&gt;
But now let's go over to his music.&lt;br /&gt;
His music starts with a sad melody... The whole tune&lt;br /&gt;
has a sad touch, but the melody is so nice. After the&lt;br /&gt;
X98 I couldn't get the melody out of my mind. The&lt;br /&gt;
instruments are also good.&lt;br /&gt;
All in all he did a good job after doing nothing for&lt;br /&gt;
such a long time.&lt;br /&gt;
                                                  &amp;gt; 86%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;TOTAL CONTROL&amp;quot; by MOPPE/ONEWAY&lt;br /&gt;
- ----------------------------------------------- -&lt;br /&gt;
Well, here we go on with a very nice music. The&lt;br /&gt;
instruments are quite okay. The melody is good, too.&lt;br /&gt;
And his tune has also some variation, so you don't&lt;br /&gt;
get bored that fast! I hope to hear some more from&lt;br /&gt;
MOPPE in the future as I think I've never heard&lt;br /&gt;
something from him before, at least I don't&lt;br /&gt;
remember...&lt;br /&gt;
                                               &amp;gt; 74%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;GLOBAL CONQUEST 2&amp;quot; by VINCENT VOOIS/FOCUS&lt;br /&gt;
- -------------------------------------------- -&lt;br /&gt;
So, here we have really a very good music. First of&lt;br /&gt;
all the instruments are done very well. Secondly the&lt;br /&gt;
melody is quite nice and the whole tune has a lot of&lt;br /&gt;
variation. Well, yeah! He made very good echos in his&lt;br /&gt;
tune which sounds very good. It's really a nice tune&lt;br /&gt;
that doesn't bore you that fast.&lt;br /&gt;
                                                &amp;gt; 85%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;DIMPLE DIN&amp;quot; by ZYRON/F4CG/NOSTALGIA/OXSID PLAN.&lt;br /&gt;
- -------------------------------------------- -&lt;br /&gt;
Here we have a tune by ZYRON, and what can I say&lt;br /&gt;
about this song?!? Well, when Sid and Drigs unite or&lt;br /&gt;
what!? Hehe... No, but this tune sounds like it was&lt;br /&gt;
done by a beginner. The instruments are okay, but&lt;br /&gt;
the melody (if you can call it so!?!) sounds very&lt;br /&gt;
strange. A really unoriginal tune that really&lt;br /&gt;
disappointed me as I really know better musics from&lt;br /&gt;
him!?! I don't take this tune too serious at all as I&lt;br /&gt;
know he can do it a lot better! Only some parts of&lt;br /&gt;
his music are listenable because they don't sound&lt;br /&gt;
strange!&lt;br /&gt;
                                               &amp;gt; 17%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;PING REPLY&amp;quot; by GLENN RUNE GALLEFOS/SHAPE&lt;br /&gt;
- ------------------------------------- -&lt;br /&gt;
This music has a nice start with very good echos!&lt;br /&gt;
The instruments and the filters are quite good.&lt;br /&gt;
Glenn made a kind of techno music but with a good&lt;br /&gt;
melody and some variation in it (not like the usual&lt;br /&gt;
techno musics). It really makes fun to listen to this&lt;br /&gt;
tune because of this very good beat and all other&lt;br /&gt;
stuff! The drums are done so well. No more to say&lt;br /&gt;
about it...&lt;br /&gt;
                                                &amp;gt; 76%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;GLORY DAYS&amp;quot; by BORDEAUX/ACTIVE&lt;br /&gt;
- --------------------------- -&lt;br /&gt;
This music sounds like the same says a bit&lt;br /&gt;
oldskoolish. Well, in my opinion this music is done a&lt;br /&gt;
bit too simple. The melody is nice but also too easy.&lt;br /&gt;
All in all it is nice to listen to this tune, but it bores&lt;br /&gt;
me after a while. The instruments are really okay&lt;br /&gt;
and that's all about this tune. I miss some variation&lt;br /&gt;
in this tune and some more originality in the melody.&lt;br /&gt;
                                                &amp;gt; 63%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;COMPOTUNE&amp;quot; by GROEPAZ/HITMEN&lt;br /&gt;
- ------------------------- -&lt;br /&gt;
This music was done in GROEPAZ' own player. Some of&lt;br /&gt;
the instruments are good and others aren't done&lt;br /&gt;
that well. The music has no melody and also the&lt;br /&gt;
drums are missing. There is no variation in the music&lt;br /&gt;
aswell. I don't like this music that much, maybe&lt;br /&gt;
because I don't like the style or something...&lt;br /&gt;
                                                 &amp;gt; 27%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;SNIFTERS&amp;quot; by FANTA/OXYRON/BASS&lt;br /&gt;
- ---------------------------------------------- -&lt;br /&gt;
Well, this time FANTA tried his luck with an&lt;br /&gt;
oldskoolish tune. The instruments were all done in an&lt;br /&gt;
oldskoolish way and are very nice. The melody is&lt;br /&gt;
good but all in all I prefer his other musics. Maybe&lt;br /&gt;
there is a bit too less variation in it.&lt;br /&gt;
                                                  &amp;gt; 65%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;ACCIDENTIAL&amp;quot; by RORSCHACH/PADUA/NO NAME&lt;br /&gt;
- ----------------------------------------------- -&lt;br /&gt;
So, here we have another good music again. The&lt;br /&gt;
instruments are good and also the melody is very&lt;br /&gt;
nice. Also it's nice that this tune has some variation.&lt;br /&gt;
Negative is that the melody repeats too often. All in&lt;br /&gt;
all a really good music.&lt;br /&gt;
                                               &amp;gt; 64%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;OH NOSTALGIA&amp;quot; by S.            U.C. K. /ROLE/SATAKI&lt;br /&gt;
- -------------------------------------------------------- -&lt;br /&gt;
Here we have a techno music. The instruments are&lt;br /&gt;
quite good. This music has some very good ideas in it&lt;br /&gt;
but I miss something. Maybe a better melody wouldn't&lt;br /&gt;
be that bad. I really wonder that I don't dislike this&lt;br /&gt;
music, as most of all I don't like those techno&lt;br /&gt;
musics. This music has also some variation that&lt;br /&gt;
makes the tune better and better. No, let me be&lt;br /&gt;
objective. Some parts of the music are done very&lt;br /&gt;
well, but on the other hand other parts aren't that&lt;br /&gt;
good. The ending is really disappointing and can be&lt;br /&gt;
done in a better way.&lt;br /&gt;
                                                &amp;gt; 57%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;INTUNE&amp;quot; by MR.         MOUSE/XENTAX/SADCOM LTD.&lt;br /&gt;
- -------------------------------------------- -&lt;br /&gt;
Here we have another oldskoolish music. The&lt;br /&gt;
instruments are okay. The melody is okay in my&lt;br /&gt;
opinion. But I miss the last kick... Also this music has&lt;br /&gt;
some variation, but I miss the kick! All in all it's&lt;br /&gt;
average.&lt;br /&gt;
                                                    &amp;gt; 54%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;AESTHETIK        DER   MONOTONIE      (BESOFFEN)&amp;quot;  byECHO/PLUSH&lt;br /&gt;
- ------------------------------------------------------------ -&lt;br /&gt;
This music isn't that good in my opinion. Sometimes it&lt;br /&gt;
sounds like my SID fucks up because of changing the&lt;br /&gt;
volume (or something) in the tune. I don't like this&lt;br /&gt;
tune because I miss a better melody, more variation&lt;br /&gt;
and... Well, some of the instruments are okay and&lt;br /&gt;
that's it... It's under average!&lt;br /&gt;
                                                &amp;gt; 32%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;CROSS TUNE&amp;quot; by SONEY/SMASH DESIGNS&lt;br /&gt;
- --------------------------------------------- -&lt;br /&gt;
Here we go again... This time the instruments are&lt;br /&gt;
again 50:50. The melody isn't very good and also I&lt;br /&gt;
miss again some more variation. Too bad, some&lt;br /&gt;
musicians really have good ideas but they don't do&lt;br /&gt;
the best out of it! Again a music under average!&lt;br /&gt;
                                               &amp;gt; 36%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;YOUTHFUL&amp;quot; by BZYK/SAMAR/LEPSI DE&lt;br /&gt;
- ----------------------------- -&lt;br /&gt;
Okay, here we have a music with really good&lt;br /&gt;
instruments and filters. The music itself is good but&lt;br /&gt;
I miss a melody (there is no). This music is maybe&lt;br /&gt;
something for a mag, but not for a music&lt;br /&gt;
competition. Also there is no variation in the tune.&lt;br /&gt;
Too bad, again a good idea wasn't converted good&lt;br /&gt;
enough. :(&lt;br /&gt;
Because of this this tune is only average.&lt;br /&gt;
                                              &amp;gt; 45%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
So, that's all about the entries of the X98 music&lt;br /&gt;
competition. Let's go over to my personal rankings...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
01. &amp;quot;X'98 TUNE&amp;quot;          by REYN OUWEHAND        86%&lt;br /&gt;
02. &amp;quot;GLOBAL CONQUEST 2&amp;quot; by VINVENT VOOIS/FOCUS   85%&lt;br /&gt;
03. &amp;quot;PING REPLY&amp;quot;        by GLENN RUNE G./SHAPE   76%&lt;br /&gt;
04. &amp;quot;TOTAL CONTROL&amp;quot;     by MOPPE/ONEWAY          74%&lt;br /&gt;
05. &amp;quot;SNIFTERS&amp;quot;          by FANTA/OXYRON/BASS     65%&lt;br /&gt;
06. &amp;quot;ACCIDENTIAL&amp;quot;       by RORSCHACH/PASUA/NN    64%&lt;br /&gt;
07. &amp;quot;GLORY DAYS&amp;quot;        by BORDEAUX/ACTIVE       63%&lt;br /&gt;
08. &amp;quot;OH NOSTALGIA&amp;quot;      by S.U.C.K./ROLE/SATAKI  57%&lt;br /&gt;
09. &amp;quot;INTUNE&amp;quot;            by MR. MOUSE/XENTAX      54%&lt;br /&gt;
10. &amp;quot;YOUTHFUL&amp;quot;          by BZYK/SAMAR/LEPSI DE   45%&lt;br /&gt;
11. &amp;quot;CROSS TUNE&amp;quot;        by SONEY/SMASH DES.      36%&lt;br /&gt;
12. &amp;quot;A.D.M.B.&amp;quot;          by ECHO/PLUSH/BASS       32%&lt;br /&gt;
13. &amp;quot;COMPOTUNE&amp;quot;         by GROEPAZ/HITMEN        27%&lt;br /&gt;
14. &amp;quot;DIMPLE DIN&amp;quot;        by ZYRON/F4CG/NO/OXP     17%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
So no big differences to the competition results, at&lt;br /&gt;
least concerning the first bunch of places...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
                                          THE ALIEN&lt;br /&gt;
                                          ---------&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
                         -  --------------- -&lt;br /&gt;
                          (C) THE CREST 1998&lt;br /&gt;
                         -  --------------- -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
==party event coverage==&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
__ ___________________________________ __&lt;br /&gt;
&lt;br /&gt;
            PARTY EVENT COVERAGE&lt;br /&gt;
&lt;br /&gt;
-- ----------------------------------- --&lt;br /&gt;
&lt;br /&gt;
THE CBM64 party of the year is over... Of course I&lt;br /&gt;
mean the X98. And it had a huge influence on the&lt;br /&gt;
scene, at least with the nice output of demos. We&lt;br /&gt;
give you a report from that party! Special thanks&lt;br /&gt;
must go for this one to BLACK DUKE/EXCESS! Thank&lt;br /&gt;
you Tassilo!&lt;br /&gt;
At the end of this chapter you can also find some&lt;br /&gt;
infos on some upcomming parties... Don't miss this!&lt;br /&gt;
&lt;br /&gt;
But now let's start with the X98-report...&lt;br /&gt;
&lt;br /&gt;
                 REPORT FROM THE X '98&lt;br /&gt;
                 -- --------------- --&lt;br /&gt;
&lt;br /&gt;
This is BLACK DUKE/EXCESS typing aimed with an old&lt;br /&gt;
dictionary from the year 1929 (no joke!!) to let you,&lt;br /&gt;
dear readers, take a small insight into the&lt;br /&gt;
happenings of this year's X-party, X98, held by the&lt;br /&gt;
guys from SUCCESS AND THE RULING COMPANY.&lt;br /&gt;
&lt;br /&gt;
I discussed the whole situation with my group-mates&lt;br /&gt;
and we came to the conclusion that I should come to&lt;br /&gt;
Muenster on Friday, the 18th October, at 18:25&lt;br /&gt;
o'clock. RHX would await me there together with&lt;br /&gt;
SPINBALLand GHOST. So I got into a squeeze devery&lt;br /&gt;
information how to come as fast as possible to&lt;br /&gt;
Muenster out of the conductor (poor man, I was&lt;br /&gt;
really not the only one missing his corresponding&lt;br /&gt;
train :) ). I decided to get out of this train in&lt;br /&gt;
Frankfurt, made a short phonecall to RHX (He was of&lt;br /&gt;
course already on his way, bah!) and took a train&lt;br /&gt;
going directly from Frankfurt to Muenster, always&lt;br /&gt;
on my mind that I would arrive more than one hour&lt;br /&gt;
too late as planned. I always thought that RHX,&lt;br /&gt;
SPINBALL and GHOST had already left for Holland for&lt;br /&gt;
sure when I would arrive... But they hadn't!&lt;br /&gt;
&lt;br /&gt;
After the short, but very loud greeting-ceremony&lt;br /&gt;
and a fast dinner at McDonald's in Muenster we left&lt;br /&gt;
for the party-place. Some kilometres and beers (poor&lt;br /&gt;
RHX, he had to drive :) ) later we passed the dutch-&lt;br /&gt;
german-border (if you can call it a border nowadays)&lt;br /&gt;
and looked for Hengelo. Although we took here&lt;br /&gt;
another time the wrong way, we managed to find&lt;br /&gt;
Hengelo...&lt;br /&gt;
&lt;br /&gt;
At the party-place we had to pay an entrance-fee of&lt;br /&gt;
100 dutchbucks and named our handles for the&lt;br /&gt;
organizer's list, by the way, this was the last&lt;br /&gt;
situation I saw my fellow-travellers tolerably&lt;br /&gt;
sober...&lt;br /&gt;
&lt;br /&gt;
I hardly was in the party-room as I already spotted&lt;br /&gt;
DIDI/LAXITY and I immediately decided to have a small&lt;br /&gt;
talk with him, as I was really sure that he hadn't the&lt;br /&gt;
box of beer here he owes me for ages.&lt;br /&gt;
I thought that this then was the right time to check&lt;br /&gt;
one of the dutch brewing out, the best thing was&lt;br /&gt;
that every drink and food was now - after paying&lt;br /&gt;
the 100 florin entrance-fee - for free. So I took&lt;br /&gt;
really advantage of that fact as I examined the hall.&lt;br /&gt;
&lt;br /&gt;
There were only a few Commodores (I would estimate&lt;br /&gt;
there an amount of about 10) and also not too many&lt;br /&gt;
people. The room was scantily furnished either,&lt;br /&gt;
there were two table-tennis-tables and two kicker-&lt;br /&gt;
tables in the middle of it and two walls were fully&lt;br /&gt;
equiped with normal tables were the Commies stood&lt;br /&gt;
on. The third side of the room was used a a bar&lt;br /&gt;
where you were able to order your essential drinks&lt;br /&gt;
and also stuff like potatochips.&lt;br /&gt;
&lt;br /&gt;
To be honest there didn't happen really much that&lt;br /&gt;
night and I won't bore you with enumerating my beer-&lt;br /&gt;
consumption. I just played a bit ENFORCER, watched&lt;br /&gt;
didiane of the quiet (except the very strange&lt;br /&gt;
noises: chrrrrr! :) ) sleeping-rooms, with floor-beds&lt;br /&gt;
and I fell into a deep sleep...&lt;br /&gt;
&lt;br /&gt;
On the next morning I decided to start the day with a&lt;br /&gt;
real revitalising shower (Ooooohh, Abdul! Got it?? :) )&lt;br /&gt;
and went for breakfast. As I entered the party-room&lt;br /&gt;
I recognized already some action goint on there, but&lt;br /&gt;
the only thing I really wanted in this situation was a&lt;br /&gt;
nice cup of tea and something to eat. You were able &lt;br /&gt;
to chose between coffee, tea and beer (really, some&lt;br /&gt;
guys seem to need it at any time :) ) and different&lt;br /&gt;
toasts. After you've chosen your drink, fetched&lt;br /&gt;
some toasts and got a plate together with a knife,&lt;br /&gt;
you were able to take seat on the big breakfast-&lt;br /&gt;
table. As they had no jam or marmalade there I&lt;br /&gt;
decided to have my toasts with those slices of cold&lt;br /&gt;
meat lying around on the table. Okey, the&lt;br /&gt;
breakfast had accomplished it s purpose and so I&lt;br /&gt;
focused my attention to the party again.&lt;br /&gt;
&lt;br /&gt;
On this day it was nearly impossible to get a C64,&lt;br /&gt;
because the demo-makers had occupied all of them!&lt;br /&gt;
The soccer game the organizers had planned for this&lt;br /&gt;
afternoon didn't take place because of the heavy&lt;br /&gt;
rain outside and so everybody was inside the party-&lt;br /&gt;
room and you could recognize easily that the people&lt;br /&gt;
became slowly more and more - if I believe the&lt;br /&gt;
sceners-list released by the organizers after the&lt;br /&gt;
party the total amount of sceners being at the&lt;br /&gt;
party was 104. And also some Commodores were added&lt;br /&gt;
to the few that stood there since Friday.&lt;br /&gt;
&lt;br /&gt;
I don't really know the time anymore as a lot of&lt;br /&gt;
party-people left their computers and went straight&lt;br /&gt;
to the other side of the party-room. At first I had no&lt;br /&gt;
ideao what could be the reason for that strange&lt;br /&gt;
behaviour, but as I saw the first with plates filled&lt;br /&gt;
with something undefinable walking to the next&lt;br /&gt;
tables, it was totally clear: dinner! It looked really&lt;br /&gt;
not very appetizing (looked at NED's photos at&lt;br /&gt;
http://accept.to :) ) but it tasted fine!&lt;br /&gt;
&lt;br /&gt;
After this short break the party went on as usual,&lt;br /&gt;
some were coding, others painted or composed and&lt;br /&gt;
the organizers did some preparations for the&lt;br /&gt;
compos. They installed a projector and a biiiig white&lt;br /&gt;
sheet (it sized about one metre by one metre) on a&lt;br /&gt;
wall of the party-room.&lt;br /&gt;
You didn't have to be at the party to take part in&lt;br /&gt;
the competitions. You just had to upload your work&lt;br /&gt;
to THE DIGITAl DUNGEON before the deadline. The&lt;br /&gt;
quality of the tunes was different, some great ones,&lt;br /&gt;
then all the pictures were without exception of a&lt;br /&gt;
pretty high standard.&lt;br /&gt;
&lt;br /&gt;
Over to the demo compo: What a pity that GRAHAM&lt;br /&gt;
didn't manage to finish his demo in time, in spite of&lt;br /&gt;
the postponed deadline. So unfortunately no entry&lt;br /&gt;
from CREST +OXYRON here.&lt;br /&gt;
&lt;br /&gt;
After the show the jury went to work, as meanwhile&lt;br /&gt;
the rest of the party-people resumed their normal&lt;br /&gt;
activities, late at night the jury presented their&lt;br /&gt;
results.&lt;br /&gt;
&lt;br /&gt;
Then I went to catch a few hours of sleep before&lt;br /&gt;
the return-journey. After I woke up I took my&lt;br /&gt;
urgently needed shower and went for breakfast.&lt;br /&gt;
Then DIDI forced me to type for the party-scroller&lt;br /&gt;
and so I did for a while.&lt;br /&gt;
Then I copied the demos for my personal archives&lt;br /&gt;
and took leave of the friends I made at the party, I&lt;br /&gt;
fetched my stuff and went to RHX's car.&lt;br /&gt;
We got one more passenger because LETHAL/LAGACY&lt;br /&gt;
drove with us back to Muenster, so it was quite&lt;br /&gt;
narrow inside the car. We listened to the WOW-Audio-&lt;br /&gt;
Cd GHOST had bought and so we left the Netherlands.&lt;br /&gt;
&lt;br /&gt;
My return-journey to Bavaria was quite calm and so&lt;br /&gt;
I arrived about half past 11 pm at home. A pretty&lt;br /&gt;
long trip but it was worth it.&lt;br /&gt;
&lt;br /&gt;
To come to an end I will give you my small advantage-&lt;br /&gt;
disadvantage-list of the X-98:&lt;br /&gt;
&lt;br /&gt;
+ entrance fee included free drinks and food&lt;br /&gt;
+ clean toilets and showers&lt;br /&gt;
+ quiet sleeping rooms&lt;br /&gt;
+ great fun :)&lt;br /&gt;
- only three different compos&lt;br /&gt;
- no influence of the ordinary audience for the&lt;br /&gt;
  compo-results&lt;br /&gt;
&lt;br /&gt;
But all in all I must admit that it was a real great&lt;br /&gt;
party and I regret no single minute being there,&lt;br /&gt;
&lt;br /&gt;
I hope you enjoyed reading this party-report at&lt;br /&gt;
least a bit and give me a reaction if you want to...&lt;br /&gt;
&lt;br /&gt;
By the way, the results from this party you can find&lt;br /&gt;
in the news-chapter entitled SCENE SPOTLIGHTER.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
                               BLACK DUKE/EXCESS&lt;br /&gt;
                               --------------------&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
                              SATELLITE '98&lt;br /&gt;
                              -- ------- --&lt;br /&gt;
&lt;br /&gt;
         From the 7th to the 8th of November 1998.&lt;br /&gt;
&lt;br /&gt;
                    In Szczecin/Poland.&lt;br /&gt;
&lt;br /&gt;
         Entrance fee: 25 PLN (about 10 US Dollars)&lt;br /&gt;
           Girls and foreigners get in for free.&lt;br /&gt;
&lt;br /&gt;
           More information on the Internet under:&lt;br /&gt;
         http://appendix.ml.org/satellite98eng.htm&lt;br /&gt;
        -------------------------------------------&lt;br /&gt;
&lt;br /&gt;
Last issue we already gave you the short invitation&lt;br /&gt;
to THE PARTY 8 in Aars/Denmark. And like every year&lt;br /&gt;
WEASEL/HITMEN organizes a bus-trip from Muenchen/&lt;br /&gt;
Germany to Aars. This time tickets cost 185 DM.&lt;br /&gt;
So if you want to join this bus-trip with many&lt;br /&gt;
sceners to THE PARTY 8, then call WEASEL under:&lt;br /&gt;
+49/(0)172/8515800 or leave him an E-mail under:&lt;br /&gt;
WEASEL_(at)MINDLESS.COM&lt;br /&gt;
Hope to see many guys then there at THE PARTY&lt;br /&gt;
after Christmas!&lt;br /&gt;
&lt;br /&gt;
                                   HARDSEQUENCER&lt;br /&gt;
                                   -------------&lt;br /&gt;
                         -  --------------- -&lt;br /&gt;
                          (C) THE CREST 1998&lt;br /&gt;
                         -  --------------- -&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
==the crestboard==&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
__ ___________________________________ __&lt;br /&gt;
&lt;br /&gt;
                THE CRESTBOARD&lt;br /&gt;
&lt;br /&gt;
-- ----------------------------------- --&lt;br /&gt;
&lt;br /&gt;
Here you can find the addresses of some of our&lt;br /&gt;
readers. This time I reworked this section completely&lt;br /&gt;
again.&lt;br /&gt;
If you also want to see your address or&lt;br /&gt;
advertisement in here then send it to me&lt;br /&gt;
(HARDSEQUENCER) via E-mail to: DYTEC(at)HOTMAIL.COM&lt;br /&gt;
or via snail-mail to:&lt;br /&gt;
XXXXXX XXXXXXX, XXXXXXXXX. XX X, XXXXX XXXXXX, XXXXXXX&lt;br /&gt;
But now let's start with the addresses in an&lt;br /&gt;
alphabetical order...&lt;br /&gt;
 [A]                                                [A]&lt;br /&gt;
-- ------------------------------------------------- --&lt;br /&gt;
ALIEN of W.O.W.           - E-mail:&lt;br /&gt;
- ----------- -             SKONARKOWS(at)&lt;br /&gt;
XXXXXX XXXXXXXXXXX          AOL.COM&lt;br /&gt;
XXXXXXX XXX. XXX            - No swap!&lt;br /&gt;
XXXXX XXXXXXXX              - Just for music&lt;br /&gt;
XXXXXXX                       orders!&lt;br /&gt;
-- ------------------------------------------------- --&lt;br /&gt;
ALMIGHTY GOD of NN/[R]/W.O.W.- 4 100% to disksend&lt;br /&gt;
- ------------------------- -- 4 swap on C64,&lt;br /&gt;
XXXXXXX XXXXXXX                A500, A1200 + PSX&lt;br /&gt;
X/. XXXXXXXX XXXXX. XXXXX XX. XX- 4 legal, illegal, old&lt;br /&gt;
XX XXX XXXXXX-X/X. XX XXXXXXXX    + hot swap&lt;br /&gt;
XXXXXX XXXXXXX (XXXXX)            - 4 ROCK'N'ROLE&lt;br /&gt;
-- ------------------------------------------------- --&lt;br /&gt;
 [A-B]                               [A-B]&lt;br /&gt;
-- ------------------------------------ --&lt;br /&gt;
ANDREAS of SHAPE         - demo swap&lt;br /&gt;
- ------------- -&lt;br /&gt;
XXXXXX XXXXXXXX. XX&lt;br /&gt;
XXXX XXXXX&lt;br /&gt;
XXXXXX&lt;br /&gt;
&lt;br /&gt;
-- ------------------------------------ --&lt;br /&gt;
BIRD of MOTIV8           - E-mail: BIRD-M8(at)&lt;br /&gt;
- ----------- -            POST3.TELE.DK&lt;br /&gt;
XXXXX XXXX                 - for MOTIV8 wares&lt;br /&gt;
XXXXXXXXXXXXX XX, X. XX&lt;br /&gt;
XXXX XXXXXXXXXX&lt;br /&gt;
XXXXXXX&lt;br /&gt;
-- ----------------------------------------- --&lt;br /&gt;
 [B]                                         [B]&lt;br /&gt;
-- ------------------------------------------ --&lt;br /&gt;
BISCHOP of SAMAR      - no more polish dudes&lt;br /&gt;
- ------------- -     - cover swap ( +disk)&lt;br /&gt;
XXXXXX XXXXX&lt;br /&gt;
XX. XXXXXX X X/X&lt;br /&gt;
XX-XXX XXXXXXXXXX XXXX&lt;br /&gt;
XXXXXX&lt;br /&gt;
-- ------------------------------------------ --&lt;br /&gt;
BLACK DUKE of EXCESS  - E-mail: SCHUETZ(at)&lt;br /&gt;
- ---------------- -    INFORMATIK.TU-&lt;br /&gt;
XXXXXXX XXXXXXX         MUENCHEN.DE&lt;br /&gt;
XXXXXXXXXXX. XX&lt;br /&gt;
XXXXX XXXXXXXXXXX&lt;br /&gt;
XXXXXXX&lt;br /&gt;
-- ------------------------------------------ --&lt;br /&gt;
 [C]                                          [C]&lt;br /&gt;
-- ------------------------------------------- --&lt;br /&gt;
CACTUS of AXELERATE/EX   - looking for more&lt;br /&gt;
- ------------------ -     and more new&lt;br /&gt;
XXXXX XXX                  contacts&lt;br /&gt;
XX. XXXXX. X. XXXXXXXXXXXX XX/XX&lt;br /&gt;
XX-512 Jaworzno&lt;br /&gt;
XXXXXX&lt;br /&gt;
-- -------------------------------------------- --&lt;br /&gt;
CLEVER of BUTCHERS/CSE   - E-mail: CLEVER(at)&lt;br /&gt;
- ------------------ -     L01.PCPLUS.COM.PL&lt;br /&gt;
XXXXX XXXX                 - Amiga (1200) swap&lt;br /&gt;
XX. XXXXXXXX XX              only&lt;br /&gt;
XX-XXX XXXXX                 - coders especially&lt;br /&gt;
XXXXXX                         welcome&lt;br /&gt;
-- -------------------------------------------- --&lt;br /&gt;
 [C]                                            [C]&lt;br /&gt;
-- --------------------------------------------- --&lt;br /&gt;
COMMANDER of ROLE   - 4 joining ROLE&lt;br /&gt;
- ------------- -   - 4 ROCK'N'ROLE and&lt;br /&gt;
XXXXX XXXXXXX         CHANNEL 2&lt;br /&gt;
XXXXXXXXXXXXXX XX/X X&lt;br /&gt;
XXXX XXXX&lt;br /&gt;
XXXXXXX&lt;br /&gt;
-- --------------------------------------------- --&lt;br /&gt;
CREB of EXCESS     - E-mail: 0531347326-32(at)&lt;br /&gt;
- ---------- -               BTXGATE.DE&lt;br /&gt;
XXXXX XXXXX                 - 1300 C64 demos&lt;br /&gt;
XXXXXXXXX. XX               - old + new stuff&lt;br /&gt;
XXXXX XXXXXXX               - new contacts&lt;br /&gt;
XXXXXXX                     - new old cracks&lt;br /&gt;
-- --------------------------------------------- --&lt;br /&gt;
 [C-D]                               [C-D]&lt;br /&gt;
-- ------------------------------------ --&lt;br /&gt;
CRUSHER of TEMPEST - E-mail: JCH(at)DDS.NL&lt;br /&gt;
- --------------- -&lt;br /&gt;
XXXXX XXXXXXXXXXX&lt;br /&gt;
XXXXX XX&lt;br /&gt;
XXXX XX XXXXXXXX&lt;br /&gt;
XXX XXXXXXXXXXX&lt;br /&gt;
-- ------------------------------------------------------------------------ --&lt;br /&gt;
DR. SOFT of ALBION - E-mail: GOTHREK(at)&lt;br /&gt;
- -------------- -   ARTEMIDA.AMU.EDU.PL&lt;br /&gt;
XXXXXXXXX XXXXX      - reliable + quality swap&lt;br /&gt;
XX. XXXXXXXXXX XX/XX - VITALITY magazine HQ&lt;br /&gt;
XX-XXX XXXX          - covers trade&lt;br /&gt;
XXXXXX               - Just try it!&lt;br /&gt;
-- ------------------------------------------------------------------------ --&lt;br /&gt;
 [E-F]                               [E-F]&lt;br /&gt;
-- ------------------------------------ --&lt;br /&gt;
ECSIC of DYTEC       - E-mail: ECSIC(at)&lt;br /&gt;
- ----------- -                CRYOGEN.COM&lt;br /&gt;
XXXXXXX XXXXXX                 - for all cool DYTEC warez&lt;br /&gt;
XXXXXXXXXX X                   - for the great THE CREST&lt;br /&gt;
XXXXX XXXXXXXXXX               - 100 reply, contact me&lt;br /&gt;
XXXXXXX                          now!&lt;br /&gt;
-- --------------------------------------------------- --&lt;br /&gt;
FANGORN of ALC/VDV   - E-mail: FANGORN(at)&lt;br /&gt;
- --------------- -    L01.PCPLUS.COM.PL&lt;br /&gt;
XXXXXX XXXXXXXXXXXX    - fast swapping&lt;br /&gt;
XX. XXXXXXXXXXXXXX XX/XX- 100% reply&lt;br /&gt;
XX-XXX XXXXX            - join ALLIANCE&lt;br /&gt;
XXXXXX                  - RPG + fantasy stuff&lt;br /&gt;
-- --------------------------------------------------- --&lt;br /&gt;
 [F]                                                   [F]&lt;br /&gt;
-- ---------------------------------------------------- --&lt;br /&gt;
FATMAN of DYTEC     - 4 THE CREST&lt;br /&gt;
- ----------- -     - 4 all DYTEC releases&lt;br /&gt;
XXXX XXXXXXXXX      - 4 old + hot stuff&lt;br /&gt;
XXXXXXXXXXX. XX     - buys old oris!!!&lt;br /&gt;
XXXXX XXXXXX&lt;br /&gt;
XXXXXXX&lt;br /&gt;
-- ---------------------------------------------------- --&lt;br /&gt;
FIREFOX of AXICON   - 4 the latest stuff&lt;br /&gt;
- -------------- -  - all AXICON wares&lt;br /&gt;
XXXXXX XXXXXXXX     - A1200/500 too!&lt;br /&gt;
XXXXXX-XXXXXXX-XXX. X- THE CREST sheets&lt;br /&gt;
XXXXX XXXXXX         - everybody welcome, just&lt;br /&gt;
XXXXXXX                write!&lt;br /&gt;
-- ----------------------------------------- --&lt;br /&gt;
 [F-H]                               [F-H]&lt;br /&gt;
-- ------------------------------------ --&lt;br /&gt;
FLOYD of TEMPEST      - E-mail: FLOYD(at)&lt;br /&gt;
- ------------- -               KOOLEX.NET&lt;br /&gt;
XXXX XXXXX                      - everything concerning&lt;br /&gt;
XX XXXXXXXX XX                    DIMENSION&lt;br /&gt;
XXXXX XXXXXXXXXXXX                - cheat carefully!&lt;br /&gt;
XXXXXXX&lt;br /&gt;
-- -------------------------------------------------- --&lt;br /&gt;
HUNCHI of MAYHEM      - 4 swap&lt;br /&gt;
- ------------- -&lt;br /&gt;
XXXXXX XXXXXXXXXXX&lt;br /&gt;
X. XXXXXX X/X&lt;br /&gt;
XX-XXX XXXXXXXX&lt;br /&gt;
XXXXXX&lt;br /&gt;
-- -------------------------------------------------- --&lt;br /&gt;
 [I-L]                                              [I-L]&lt;br /&gt;
-- --------------------------------------------------- --&lt;br /&gt;
KATON of LEPSI DE/ARISE  - only graphicians&lt;br /&gt;
- -------------------- - - no swappers and&lt;br /&gt;
XXXXXX XXXXXXXXXXX         rest&lt;br /&gt;
XXXXXXXX X/X               - old demos and&lt;br /&gt;
XX-XXX XXXXXXX               graphic collections&lt;br /&gt;
XXXXXX                       - greets to friends&lt;br /&gt;
-- --------------------------------------------------- --&lt;br /&gt;
LEMING of ONSLAUGHT/FATUM- E-mail: LEMING(at)&lt;br /&gt;
- ---------------------- - W6TRW.SP.TRW.COM&lt;br /&gt;
XXXXXXXX XXXXXXX, XXX XXXXXXX- megaswapping non-&lt;br /&gt;
XXXXXXX X                      stop&lt;br /&gt;
XX-XXX XXXXXXX                 - 1001% reply&lt;br /&gt;
XXXXXX                         - 4 THE CREST&lt;br /&gt;
-- ------------------------------------------- --&lt;br /&gt;
 [L-M]                               [L-M]&lt;br /&gt;
-- ------------------------------------ --&lt;br /&gt;
LEO of LEPSI DE/[R]/OXYGEN- some swap&lt;br /&gt;
- ----------------------- -- 100% back to all&lt;br /&gt;
XXXX XXXXXX                - sometimes delayed&lt;br /&gt;
XXXXXXXXXXXX XX            - friendship power!&lt;br /&gt;
XX-XXX XXXXXXXXX&lt;br /&gt;
XXXXXX&lt;br /&gt;
-- ------------------------------------------------------------------------ --&lt;br /&gt;
MAC GYVER of DMAGIC     - E-mail: MACCIE(at)&lt;br /&gt;
- --------------- -               INAME.COM&lt;br /&gt;
XXXX XXXXX                        - you could have it all..&lt;br /&gt;
XXXXXXXXXXX XXX. XX               - discstealing is a&lt;br /&gt;
XXXXX XXXXXXX                       crime...&lt;br /&gt;
XXXXXXX&lt;br /&gt;
-- ---------------------------------------------------- --&lt;br /&gt;
 [M-N]                               [M-N]&lt;br /&gt;
-- ------------------------------------ --&lt;br /&gt;
MAIDEN of COMMODORE SCENE- COMMODORE SCENE&lt;br /&gt;
- ---------------------- -- ETERNITY&lt;br /&gt;
XXXXXXX XXXXX             - game projects&lt;br /&gt;
XX XXXXXXXXXX XXXX        - all contacts welcome&lt;br /&gt;
XXXXXXX, XXXXXXXXXX       - 100% reply&lt;br /&gt;
XX XX XXX, XXXXXXX&lt;br /&gt;
-- ------------------------------------------- --&lt;br /&gt;
NEOTEC of F4CG          - 4 the latest F4CG&lt;br /&gt;
- ----------- -           warez&lt;br /&gt;
XXXXXXX XXXX              - 4 everything&lt;br /&gt;
XXXXXXXXXXX. XX             concerning&lt;br /&gt;
XXXXX XXXXXXXX              NEWS PRESS&lt;br /&gt;
XXXXXXX&lt;br /&gt;
-- ------------------------------------------- --&lt;br /&gt;
 [O-R]                               [O-R]&lt;br /&gt;
-- ------------------------------------ --&lt;br /&gt;
RED REDBY of ANUBIS  - E-mail: REDREDBY(at)&lt;br /&gt;
- ---------------- -           YAHOO.COM&lt;br /&gt;
XXXXX XXXXX                  - fast swap&lt;br /&gt;
XXXXXXX XXX                  - friendship&lt;br /&gt;
XXXXX XXXXXXX                - join to ANUBIS&lt;br /&gt;
XXXXX XXXXXXXX               - long notes, 100% reply&lt;br /&gt;
-- ------------------------------------------------------------------------ --&lt;br /&gt;
RHOBA Q of DRACO     - 4 friendly, 100% reliable&lt;br /&gt;
- ------------- -      swap!&lt;br /&gt;
XXXXX XXXXX            - 4 every creature from&lt;br /&gt;
XX. XXXXXXXXXXXXX X/XX   XXXXX XXXXXX&lt;br /&gt;
XX-XXX XXXXX             - need a lot of new contax&lt;br /&gt;
XXXXXX                   - Please write to me!&lt;br /&gt;
-- ---------------------------------------------- --&lt;br /&gt;
 [R-S]                               [R-S]&lt;br /&gt;
-- ------------------------------------ --&lt;br /&gt;
RORSCHACH of PADUA/NN - E-mail: RORSCHACH(at)&lt;br /&gt;
- ----------------- -           PADUA.ORG&lt;br /&gt;
XXXXXX XXXXXX               - for anything&lt;br /&gt;
XXXXXXXXX XX                  concerning PADUA's&lt;br /&gt;
XXXXX XXXXXXX                 ANISTON PARK&lt;br /&gt;
XXXXXXX&lt;br /&gt;
-- ------------------------------------------------------------------------ --&lt;br /&gt;
SAHIR of SAMAR/FAITH  - speed swap&lt;br /&gt;
- ----------------- - - 100% answer to all&lt;br /&gt;
XXXX XXXXXX             sceners&lt;br /&gt;
XXXXXX X X/X            - long/short notes&lt;br /&gt;
XX-XXX XXXXXXXXXX XXXX&lt;br /&gt;
XXXXXX&lt;br /&gt;
-- ------------------------------------------------------------------------ --&lt;br /&gt;
 [S]                                                                        [S]&lt;br /&gt;
-- ------------------------------------------------------------------------ --&lt;br /&gt;
SCORPE of PANIC       - fast + hot swap&lt;br /&gt;
- ------------ -      - 100% reply to everyone&lt;br /&gt;
XXXXXXXXX XXXXXXXXX   - If you're looking for a&lt;br /&gt;
XXXXXXXXXXXX. XX X      fast'n'reliable contact,&lt;br /&gt;
XXXXX XXXXXX            I'm your man!&lt;br /&gt;
XXXXXXX&lt;br /&gt;
-- ------------------------------------------ --&lt;br /&gt;
SERIO of AUTHORITY    - 100% reply&lt;br /&gt;
- --------------- -&lt;br /&gt;
XXXXX XXXXXXXXXX&lt;br /&gt;
XX. XXXXXXXXXX XX X/XX&lt;br /&gt;
XX-XXX XXXXXX XXXX XXXX&lt;br /&gt;
XXXXXX&lt;br /&gt;
-- ------------------------------------------ --&lt;br /&gt;
 [S]                                          [S]&lt;br /&gt;
-- ------------------------------------------- --&lt;br /&gt;
SILVER BULLET of MEGAUNIT - C64 + A1200&lt;br /&gt;
- ---------------------- -- old + new&lt;br /&gt;
XXXXX XXXXX               - games + demos +&lt;br /&gt;
XX XXXXXXX XXXXXX, XXXXXXXX Plainutils&lt;br /&gt;
XXXXXXX, XXXXXX XXXXXX           - full lists&lt;br /&gt;
XX X-XXX, XXXXXXX                  available&lt;br /&gt;
-- ------------------------------------------- --&lt;br /&gt;
STIRF of SPIDERS-CREW/DMAGIC- 4 swap&lt;br /&gt;
- ------------------------ -- 4 joining SPD&lt;br /&gt;
XXXXX XXXXXX                - 4 Amiga 1200 swap&lt;br /&gt;
XXXXXXXXXXXXXX XX           - 4 friendship&lt;br /&gt;
XXXX XX XXX (XXX)           - 4 semi fast reply&lt;br /&gt;
XXX XXXXXXXXXXX             - 4 100% answer&lt;br /&gt;
-- ------------------------------------------ --&lt;br /&gt;
 [S-T]                               [S-T]&lt;br /&gt;
-- ------------------------------------ --&lt;br /&gt;
STORMFRONT of EXCESS  - 4 friendship&lt;br /&gt;
- ----------------- - - 4 quality-swap (no&lt;br /&gt;
XXXXX XXXXXXXXXXXXX     speedswap)&lt;br /&gt;
XXXXXXXXX XXX. XXX X    - 4 latest EXCESS warez&lt;br /&gt;
XXXXX XXXXX             - 4 old and new warez&lt;br /&gt;
XXXXXXX                 - 4 NITRO magazine&lt;br /&gt;
-- ------------------------------------------- --&lt;br /&gt;
THE PRO of EXCESS     - swaps (hot + cool)&lt;br /&gt;
- -------------- -    - loving Commodore&lt;br /&gt;
XXXXXXX XXXX          - just try&lt;br /&gt;
XXXXXXXXXXX XXX. XX   - back to all&lt;br /&gt;
XXXXX XXXXXXXX&lt;br /&gt;
XXXXXXX&lt;br /&gt;
-- ------------------------------------------- --&lt;br /&gt;
 [T]                                           [T]&lt;br /&gt;
-- -------------------------------------------- --&lt;br /&gt;
THORGAL of DE-KODER  - 4 electronical gadget&lt;br /&gt;
- --------------- -  - 4 geo swap 64/128&lt;br /&gt;
XXXXX XXXXXXXXX      - 4 swap 64/128&lt;br /&gt;
XX. XXXXXXXXXXX XX/X - 4 covers&lt;br /&gt;
XX-XXX XXXXXXXXXX    - 4 new/old wares 64/128&lt;br /&gt;
XXXXXX&lt;br /&gt;
-- ----------------------------------------- --&lt;br /&gt;
TIMIX of SAMAR       - 100% reply&lt;br /&gt;
- ----------- -&lt;br /&gt;
XXXXX XXXXX&lt;br /&gt;
X. X. XXXXXXX XX/XX&lt;br /&gt;
XX-XXX XXXXXXXXX&lt;br /&gt;
XXXXXX&lt;br /&gt;
-- ----------------------------------------- --&lt;br /&gt;
 [U-W]                               [U-W]&lt;br /&gt;
-- ------------------------------------ --&lt;br /&gt;
VIOLATOR of AFL/LD   - 4 AFL + LD wares&lt;br /&gt;
- -------------- -   - 4 THE CREST, DOMINATION,&lt;br /&gt;
XXXXXX XXXXXXXX        RELAX, EMPHATIC&lt;br /&gt;
XXXXXXXXXXXX X X       - astronomy articles swap&lt;br /&gt;
XX XXX XXXX            - old demos + mags swap&lt;br /&gt;
XXXXXX                 - 100% reply&lt;br /&gt;
-- ------------------------------------------- --&lt;br /&gt;
WALKER of F4CG/NO/CPX- E-mail: WALKER(at)&lt;br /&gt;
- ----------------- -          F4CG.COM&lt;br /&gt;
XXXXX XXXXXX              - 4 THE CREST&lt;br /&gt;
XXXXXXXXXXX. X            - 4 tradings&lt;br /&gt;
XX XXX XXXXXXXXXX         - reply to all&lt;br /&gt;
XXXXXX&lt;br /&gt;
-- ------------------------------------------- --&lt;br /&gt;
 [X-Z]                               [X-Z]&lt;br /&gt;
-- ------------------------------------ --&lt;br /&gt;
YARO of YIBIARISE      - swap (100% reply)&lt;br /&gt;
- -------------- -     - join to YIB&lt;br /&gt;
XXXXX XXXXXXXXXXX      - friendship&lt;br /&gt;
XXXXXXXXXXX XX/XX&lt;br /&gt;
XX-XXX XXXX&lt;br /&gt;
XXXXXX&lt;br /&gt;
-- ------------------------------------------------------------------------ --&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
              - --------------- -&lt;br /&gt;
              (C) THE CREST 1998&lt;br /&gt;
              - --------------- -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>91.214.46.18</name></author>	</entry>

	</feed>